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[REQ] Edge 2 Groove

[REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 2:41 am

I remember this being asked for before, but can't find anywhere that it was produced. Looking for a simple plugin that will allow the user to select an edge or series of edges (obviously edges that support a face on either side) and input the desired width, depth and taper parameters and it will create a groove where the edge was. It would be fine if it were restricted to only edges which support co-planar faces. Thanks in advance.
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Re: [REQ] Edge 2 Groove

Postby mitcorb » Sat Apr 28, 2012 2:43 am

I seem to remember it. I think TIG did something on it, or described the workflow.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 2:49 am

I remember also, just can't seem to find it.

Actually support for adjoining faces which are not coplanar would be preferable.

I would like to add groves to something like the following -

Edge 2 Groove test model.jpg


Edge 2 Groove test model2.jpg
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Last edited by EarthMover on Sat Apr 28, 2012 11:07 pm, edited 1 time in total.
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Re: [REQ] Edge 2 Groove

Postby mitcorb » Sat Apr 28, 2012 3:20 am

Well here is a mangled model using offset and pushpull, then with arc follow me, then circle and follow me
But I know you want an automated process.

Let me see if I can find anything on that.
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Re: [REQ] Edge 2 Groove

Postby mitcorb » Sat Apr 28, 2012 3:21 am

And that is the alternative I did not try.
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Re: [REQ] Edge 2 Groove

Postby mitcorb » Sat Apr 28, 2012 3:24 am

viewtopic.php?f=15&t=41095&p=364148&hilit=%2Agroove%2A#p364148
featuring Jeff Hammond, Dave Richards and others.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 3:39 am

Seems multiface-offset by Remus + inverse selection by Tig
+ Joint PushPull by fredo 6 can maybe make the trick ;)

rainure.jpg


Not exactly the same , i must find another trick :roll:

Maybe something with Windowizer ?
Or some extrude edges by Tig?

Or something like this :)
Problem is extract internal face

Extract first face + last face: copy move somewhere
Extract one path with any method
(one funny is: Select all, Convert to Xline,
Select all, Edges from Construction :guides lines, Kill all except one path)

2 faces + Path with option = we have only internal faces :enlight:
select only edges : copy move somewhere = we have the profiles
Draw a little square surface on the ground : Extrude Edges by faces by Tig
= we have the volumes to bolean diff from the original volume
works only with the V8 Pro for the boolean diff
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 2:35 pm

Thanks guys.

The methodology is quite simple, just looking to automate a tedious task.

Pilou, what you've done can be achieved with a single tool - "Protrude" from Jim.

Boolean makes a lot of sense, as in Jeff's example, but creating the cutting object is still tedious on something like wood deck or brick banding.

Here is a simple video of what I'm looking to achieve.

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Re: [REQ] Edge 2 Groove

Postby TIG » Sat Apr 28, 2012 5:43 pm

I'm still thinking about it...
It is quite complex to automate as there are many possibilities of coplanar faces and innie/outie angles etc...
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Re: [REQ] Edge 2 Groove

Postby pbacot » Sat Apr 28, 2012 6:02 pm

TIG wrote:I'm still thinking about it...


I can tell, by that swishing tail. :D
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 6:03 pm

Thanks TIG for giving it some thought. Glad to know a worthy mind is pondering it. I can definitely see how the all the different variables make it tough to automate and assume that is why the request went unfulfilled in the past. Even a script with limited scenario capability would be helpful.
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Re: [REQ] Edge 2 Groove

Postby Jeff Hammond » Sat Apr 28, 2012 6:55 pm

right.. drawing all the pieces to subtract can be the part that takes the longest.

one thing to note, if you do end up going that route, is that you can have multiple solids inside a group and it will still count as a single solid. (so the Boolean action can happen once instead of doing each 'C' (in this case) individually.).. it can't be soild groups inside a group though.. all raw geometry inside one single group.

in other words.. draw two unconnected cubes.. group them together.. these cubes will be recognized as a solid group and can be used with the solid tools.

good luck.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 7:05 pm

In my sens for a Rubyman
Just modify the "Multiple face offset" with only 2 lateral sides against 4 ! So a special offset!
And my first trick will be quasi perfect! ;)

But there are surely another possibilities :)
Cool headache :thumb:
Last edited by Pilou on Sat Apr 28, 2012 7:49 pm, edited 3 times in total.
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Re: [REQ] Edge 2 Groove

Postby Hieru » Sat Apr 28, 2012 7:12 pm

I can think of so many different applications for this kind of tool. For tiles, bricks, wooden flooring etc, etc, it'll be a great time saver.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 7:47 pm

Jeff Hammond wrote:right.. drawing all the pieces to subtract can be the part that takes the longest.

one thing to note, if you do end up going that route, is that you can have multiple solids inside a group and it will still count as a single solid. (so the Boolean action can happen once instead of doing each 'C' (in this case) individually.).. it can't be soild groups inside a group though.. all raw geometry inside one single group.

in other words.. draw two unconnected cubes.. group them together.. these cubes will be recognized as a solid group and can be used with the solid tools.

good luck.



True, ultimately it may just easier to automate the cutting object process through ruby. Something like "Lines to cube tube" Something like Didier's "Lines to Tubes" except that it will create 4 sided solid cutting object or shelled multiple objects. Unfortunately free users would not benefit from this. I wish Profile Builder worked on multiple paths at the same time.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 7:49 pm

what you've done can be achieved with a single tool - "Protrude" from Jim.

Effectively! :D
Can you post you your example in V6 ?
Does has "internal faces" ?
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 8:20 pm

Pilou wrote:Effectively! :D
Can you post you your example in V6 ?
Does has "internal faces" ?


Sorry Pilou...don't have V6 installed anymore. See shots from V8. The internal faces are removed.

The protrude tool (http://sketchuptips.blogspot.com/2007/1 ... trude.html) is effective for doing flat surface grooves such as hardwood flooring, etc. It's where the groove has to turn a corner that is the issue. I wonder if it could be adapted to do the same thing, but instead of regular offset and push pull, use the Offset on Surface method and Joint Push pull. This would allow you to soften the corners, then the tool could just offset the grooves and JPP the faces.
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Re: [REQ] Edge 2 Groove

Postby Jeff Hammond » Sat Apr 28, 2012 8:44 pm

I wish Profile Builder worked on multiple paths at the same time.


it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)

the problem however is going to be that the vertical tubes won't orient properly in your drawing.. they'll all be on the XY instead of rotating.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 9:55 pm

Jeff Hammond wrote:
I wish Profile Builder worked on multiple paths at the same time.


it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)



Doesn't seem to work on multiple closed edge loops, i.e. the test model I posted. Although you are right, on non closed edge loops, multiple selections does work, which is great. Creating the profile from middle and then outer shelling them makes a great groove cutting group, even with curves.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 10:07 pm

Sorry Pilou...don't have V6 installed anymore.


Last V8 don't permit Save as V6 ? :shock:

The viewer V8 don't work on my old computer! :oops:
Last edited by Pilou on Sat Apr 28, 2012 10:13 pm, edited 1 time in total.
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Re: [REQ] Edge 2 Groove

Postby Jeff Hammond » Sat Apr 28, 2012 10:13 pm

EarthMover wrote:
Jeff Hammond wrote:
I wish Profile Builder worked on multiple paths at the same time.


it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)



Doesn't seem to work on multiple closed edge loops, i.e. the test model I posted. Although you are right, on non closed edge loops, multiple selections does work, which is great. Creating the profile from middle and then outer shelling them makes a great groove cutting group, even with curves.

oh. my bad. I'm on a phone today with only a slight memory of seeing your model last night ;)
I thought the grooves were Cs instead of rectangles.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 11:08 pm

Pilou wrote:
Sorry Pilou...don't have V6 installed anymore.


Last V8 don't permit Save as V6 ? :shock:

The viewer V8 don't work on my old computer! :oops:


Sorry Pilou, I misunderstood. I updated the test model saved as V6.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 11:33 pm

No Problem ;)
Many Thanks !
In therory if the there no special element like DC or other news it's better to save in V6 :)
As like, V6, V7, V8 users can reload it ;)
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Re: [REQ] Edge 2 Groove

Postby Rich O Brien » Sat Apr 28, 2012 11:35 pm

@Pilou

Do you have v8 installed? Surely you must... :shock:
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 11:44 pm

Yes but on other computer
I have this old one (ten years) for test some programs for old configs for some coders :)
Last edited by Pilou on Sat Apr 28, 2012 11:45 pm, edited 1 time in total.
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Re: [REQ] Edge 2 Groove

Postby sdmitch » Sat Apr 28, 2012 11:45 pm

In my plugin, the top groove is not a problem. But the side grooves either cross or diverge when pushpulled due to the faces not being coplanar.

Grooves.png


as the image shows.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 11:46 pm

So the plug is not optimized ;)
Keep the good work! :thumb:
I have not yet found a super trick with plugs existing :(
It's not very easy to select only the section between "elements" for some tricky actions :o

And carreful here you have quadrangular sections, but your plug must work with any polygonal "sections" ! :ugeek:
So regular PushPull will not work!
Last edited by Pilou on Sun Apr 29, 2012 12:29 am, edited 3 times in total.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 12:13 am

@ EarthMover
Why your model has no bottom faces?
That will not solids! So possibilitiy to use boolean operation will be forbidden!
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 12:32 am

Curiously the Select Lines by Length By Chris Fulmer don't work with your object :o
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Re: [REQ] Edge 2 Groove

Postby TIG » Sun Apr 29, 2012 11:08 am

As sdmitch has found, doing it programmatically is fraught with challenges...
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