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Teatime (classic white interior)

Teatime (classic white interior)

Postby pugz1983 » Sun Apr 22, 2012 9:39 pm

Hi Everybody,

I have put the Paino Room scene I was working on on hold and I decided to use the room for a new scene. Love some feedback on the model and render. Maybe some pointers on camera setup.
Model made in SU and rendered with vray.

Greetz Twan
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Re: Teatime (classic white interior)

Postby jo-ke » Sun Apr 22, 2012 10:22 pm

modelling lightning and texturing is incredible! better then reality.
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Re: Teatime (classic white interior)

Postby solo » Sun Apr 22, 2012 10:45 pm

Dang!! awesome stuff. I see this and I wanna play too (just to damn busy right now)

I'd love to see how you modeled that awesome chair.
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Re: Teatime (classic white interior)

Postby ninopiamonte » Mon Apr 23, 2012 5:26 am

I love its style, especially the chairs :bounce:
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Re: Teatime (classic white interior)

Postby fymoro » Mon Apr 23, 2012 5:45 am

Nice render congrats... :thumb:
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Re: Teatime (classic white interior)

Postby Bryan K » Mon Apr 23, 2012 11:04 pm

:o :shock: :( ;) :) :D
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Re: Teatime (classic white interior)

Postby Hussel Hann » Tue Apr 24, 2012 5:11 am

Agree with jo-ke

If there is any tut for that cool chair it would be awesome... :thumb:
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Re: Teatime (classic white interior)

Postby stefanq » Tue Apr 24, 2012 8:50 am

:thumb: :thumb: :thumb:
Fantastic image. Tutorial: Visualisation Composition Series #1 Rule of Thirds
Make your style and use it when you start to render, for better framing.
http://nomeradona.blogspot.com/2012/03/ ... ition.html
Regards to Nomer, for his awesome support!
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Re: Teatime (classic white interior)

Postby ArCAD-UK » Tue Apr 24, 2012 12:56 pm

Stunning render and modelling. Is it me or does the back of the chair look twisted clockwise from the seat? I'm guessing the model is accurate so could it be the curvature of the top moulding, perspectiv/lens length, v-ray or possibly just an optical illusion?
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Re: Teatime (classic white interior)

Postby pugz1983 » Tue Apr 24, 2012 1:02 pm

Thanx for the nice comments. I should set something straight. Room was made with SU (Window + panneling etc) the chair model is from Arvhive3d. I too want to know how to model a chair like that in SU, but at the moment it's not within my range of modeling skills :D . I think it can be done in SU but better in another modeling app like C4D, MAX or Maya. Maybe some ZBrush for the details.

Greetz Twan
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Re: Teatime (classic white interior)

Postby pugz1983 » Tue Apr 24, 2012 3:47 pm

@stefanq: thanks for the tip on nomers composition tutorial. I've learned a few things. I've noticed that there are a lot of tutorials for SU and other 3d modeling software that cover the basics like basic modeling, texturing light setup and rendering, but not a lot of good tutorials for more advanced things like compositing, material creation(accurate)and environment modeling.

Greetz Twan
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