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Bullocks

Bullocks

Postby tadema » Tue Feb 21, 2012 2:07 pm

...in the next field down :roll: :roll:
John
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Re: Bullocks

Postby watkins » Tue Feb 21, 2012 3:01 pm

Dear John,

That is absolutely stunning. Impossible as it is to imagine, you seem to get better and better.

Kind regards,
Bob
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Re: Bullocks

Postby edenux » Tue Feb 21, 2012 3:57 pm

Very nice and realistic. But in my opinion you should make the second "plan" not such a visible. I mean that some atmosphere feeling and bluriness are missing :)
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Re: Bullocks

Postby Daniel » Tue Feb 21, 2012 4:11 pm

John, I think that is one of your best to date. The pavement in the background looks a little too clean, compared to that in the foreground, though.
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Re: Bullocks

Postby marked001 » Tue Feb 21, 2012 5:58 pm

agreed with everyone..probably the best so far.. that background image really sells it..

agree with edvinus, would be cool if that far building was a bit hazier..

awesome as usual.
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Re: Bullocks

Postby mojtabata2001 » Tue Feb 21, 2012 7:19 pm

great :thumb:
render engine?
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Re: Bullocks

Postby tadema » Tue Feb 21, 2012 7:22 pm

Thanks Bob, always great to hear from you.
Hello Edvinas, sorry I did not understand your meaning until markrd001 explained, now a little blur added.
Hello Daniel, totally missed the "paving", I guess sometimes we don't see what we are looking at. Now changed thank you.
Thanks Jason, only able to blur it a little.
John
Bullocks 3.jpg


This made me laugh!

donkey.jpg
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Re: Bullocks

Postby TomDC » Tue Feb 21, 2012 8:08 pm

Nice. :thumb:
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Re: Bullocks

Postby Daniel » Tue Feb 21, 2012 8:11 pm

So, John, how is Windsor Castle coming along?
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Re: Bullocks

Postby simon le bon » Tue Feb 21, 2012 8:13 pm

reeeally nice :thumb: :thumb:

It's each time a pleasure to come and watch :)

What is your position to give or not and how much thickness to the roofs ?

The stones wall texture is really great! and We are not shocked by the repeat.
The roof textures are simply wonderful!

I appreciate your pleasure to draw in the details like the individuals cap stones of the garden wall , the double hung windows, the garage doors...

I love the discrete render of the reflects into the glass windows..

May be a subtle Sketchup fog would give a better deepness effect ? I'm not sure

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Re: Bullocks

Postby boofredlay » Tue Feb 21, 2012 8:18 pm

Great!
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Re: Bullocks

Postby leedeetee » Tue Feb 21, 2012 8:54 pm

John, as ever, WOW!

Is that hill in the background from the Yorkshire Dales?
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Re: Bullocks

Postby tadema » Tue Feb 21, 2012 9:38 pm

Thanks everyone.
Mojtabo, I'm using V-ray.
Tom, I used ambient occlusion as you suggested but I still need to look into it more. It's still giving a white cast from the PNG and I'm having to select colour range and delete the white! but it looks better.
Daniel, I'm still looking but there's very little plan wise.
Simon, the roof has next to no thickness (75mm) as these are only cubes with no detail on the backs to represent the buildings. Much more fun to do than spending 5-7 days on the larger buildings.
Eric, thanks.
Lee, yes I searched Yorkshire Dales on flickr and this was one of the first image. No flies on you!
John
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Re: Bullocks

Postby TomDC » Wed Feb 22, 2012 12:01 am

tadema wrote:Tom, I used ambient occlusion as you suggested but I still need to look into it more.


I didn't suggest you'd use it -the image I was referring to looked odd to me, so I wondered if you might've used too much AO. :) Then -I am hardly an expert.

In any case,if you're interested in using ambient occlusion, this vid -if you've not seen it already- might be helpful:

http://www.youtube.com/watch?v=D6V_owPccOQ&feature=results_video&playnext=1&list=PL2EA845627C230E5F
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Re: Bullocks

Postby edenux » Wed Feb 22, 2012 12:04 am

markrd001 was right. But i wanted to tell you this: http://maggiefieldsdesign.blogspot.com/ ... heric.html
maybe not so much, but a little atmosphere feeling :)
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Re: Bullocks

Postby holmes1977 » Wed Feb 22, 2012 3:47 am

YOUR BEST RENDER in my opinion. FLIPPIN brill
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Re: Bullocks

Postby hellnbak » Wed Feb 22, 2012 6:14 am

You manage to up the :o factor with each post. Beautiful!
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Re: Bullocks

Postby Krisidious » Wed Feb 22, 2012 8:24 am

you really gotta stop taking pictures and trying to pass them off as renders... it's insulting to my highly trained eye.
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Re: Bullocks

Postby andybot » Wed Feb 22, 2012 4:13 pm

:thumb: :thumb:
Really well done, perfectly composed, textured, lit. Looks incredibly real!
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Re: Bullocks

Postby tadema » Thu Feb 23, 2012 1:53 pm

Thank you everyone.
Tom, I should have said you "mentioned" AO, sorry. I've watched all those clips on Youtube, he's very good. That's where I got the settings for this render. I need to concentrate more on rendering as I don't seem to be able to produce anything consistent, mine always have a "cartoonie" look to them.
Edvinas, thanks for the link I understand now. I did the opposite and saturated the background!
thanks
John
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