by liam887 » Tue Nov 22, 2011 5:32 pm
marked001 wrote:seriously.. I'll be disappointed if yours is better than theirs!
haha wouldn't that be something  EDIT: you can see it here: http://screenrant.com/avengers-characte ... fi-124929/
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by marked001 » Tue Nov 22, 2011 5:40 pm
hmm..is that it? seems like it could be the Quincarrier?
i wish i had the patience (well, patience, skill, and design sense) to model stuff like this. i did the quincarrier not too long ago.. wasnt too special though...probably the last marvel thing i've done too.
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by iichiversii » Tue Dec 20, 2011 12:24 am
Pretty impressive work there, Anyone here ever see concept work done on the famous "Mass Effect" ???
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by liam887 » Tue Dec 20, 2011 12:44 am
iichiversii wrote:Pretty impressive work there, Anyone here ever see concept work done on the famous "Mass Effect" ??? http://sketchup.google.com/3dwarehouse/ ... revstart=0
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by iichiversii » Tue Dec 20, 2011 7:51 pm
Ah yes iv seen this model, if only all 3 decks were modeled that ould be great, i was thinking more alone the lines of the enviroments tho, now those would be great models to see
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by liam887 » Wed Dec 21, 2011 4:22 pm
iichiversii wrote:Ah yes iv seen this model, if only all 3 decks were modeled that ould be great, i was thinking more alone the lines of the enviroments tho, now those would be great models to see
It was a long time ago I made that model! Well its hard to model the environments in SU, I usually make a basic model and then paint over it in Photoshop.
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by liam887 » Wed Dec 21, 2011 5:04 pm
iichiversii wrote:I have being viewing your work alot lately Liam, very impressive work, i noticed also you work on game projects also on whisper studios, great detail, im curious to know do you import these models directly into a game engine? Iv only recently started helping out an independent game developer team on creating models, you can view my old barn concept in the WIP FORUM. Any tips would be great in this line of work 
I have never had to import directly as its never been my job, I leave that to the programmers etc. I just make sure when I deliver a model its in the right format, usually .3ds.
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by iichiversii » Wed Dec 21, 2011 5:33 pm
Cheers Liam, thankfully i dont need to import directly either, may i ask 1 more question, is there any demos/examples of your models in a game that is playable at the moment???
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by liam887 » Wed Dec 21, 2011 5:41 pm
iichiversii wrote:Cheers Liam, thankfully i dont need to import directly either, may i ask 1 more question, is there any demos/examples of your models in a game that is playable at the moment??? http://www.moddb.com/mods/halo-homefrontI havent got this yet so i dont know what was used but will be a few in here!
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by iichiversii » Wed Dec 21, 2011 6:00 pm
Again very impressive Liam, i look forward to viewing your future projects, im a big fan of your work
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by liam887 » Wed Dec 21, 2011 6:05 pm
iichiversii wrote:Again very impressive Liam, i look forward to viewing your future projects, im a big fan of your work
Unfortunately thats little more than the odd freelance & fun job now and again. I am so busy with my real job I dont have time to play anymore but I try as much as possible as it keeps me sane! If I do any new projects or work it will appear on my website here: http://liam887.carbonmade.com/Thanks Liam
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by Rich O Brien » Wed Dec 21, 2011 6:43 pm
Thankfully you're too busy to play so the rest of us now look good 
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by iichiversii » Fri Dec 23, 2011 11:43 pm
Heres 1 id like to see, anyone what to give it a try?? ih_sabre engine top and front01.jpg ih_sabre engine detail01.jpg
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by liam887 » Tue Feb 14, 2012 2:24 am
Just playing with some scenes for my aircraft and lighting options.
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by liam887 » Tue Feb 14, 2012 3:04 am
ahh enough for one night time for bed...
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by Bryan K » Wed Feb 15, 2012 9:55 pm
iichiversii wrote:Heres 1 id like to see, anyone what to give it a try?? ih_sabre engine top and front01.jpg ih_sabre engine detail01.jpg
That's not already SketchUp?
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by liam887 » Wed Feb 15, 2012 10:12 pm
Bryan K wrote:iichiversii wrote:Heres 1 id like to see, anyone what to give it a try?? ih_sabre engine top and front01.jpg ih_sabre engine detail01.jpg
That's not already SketchUp?
No thats concept art, if anything a basic 3D model painted up but probably just painted.
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by liam887 » Sun Feb 26, 2012 8:56 pm
updates mainly cleaning up the mesh, now down to 40MB from 67MB.
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by boofredlay » Sun Feb 26, 2012 11:17 pm
Fantastic.
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by liam887 » Sun Feb 26, 2012 11:57 pm
Boofredlay wrote:Fantastic.
I worked on the lifeboat for an hour and a half. Modelled the interior and then lost the file so have given up again and gone back to the racing plane...
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by liam887 » Mon Feb 27, 2012 2:50 am
Somebody suggested I creare this to go with my flying aircraft carrier.. http://www.liveforfilms.com/wp-content/ ... uinjet.jpgI just rehashed it with elements from some of my more advanced elements so you may notice parts of the helicarrier, samson and others.
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by Bryan K » Wed Feb 29, 2012 10:13 pm
Ohhhhh, that looks nice!
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by liam887 » Fri Mar 02, 2012 6:25 pm
Im still here, day job keeps me from doing a lot but stil have occasional busrts yes i have been on that thread a few times. Somebody from the THEA forums also sent me to it last week!
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by ~GoldenFrog®~ » Fri Mar 02, 2012 7:25 pm
Hah! That's interesting. I found his greeble tutorial especially useful.
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by liam887 » Sun Mar 04, 2012 11:18 pm
Update
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by liam887 » Wed Mar 14, 2012 4:11 pm
added some teeth
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by boofredlay » Wed Mar 14, 2012 4:49 pm
Very cool Liam.
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by liam887 » Thu Mar 15, 2012 2:32 pm
Boofredlay wrote:Very cool Liam.
Thanks Eric. Have started working on the hanger but work has caught up with me so hopefully I will have an update this weekend if I have time.
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