[Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Thanks for the links. Tried the triangulate plugin. It worked great! However, still gives an error when trying to import into Blender. Tried both v 2.45 and 2.49
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Is that an error message or just fails to import or just fails to import when processed with UV tools?
Gai...
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)I get an error message and it fails to import when using UV Tools. I can open it in Blender when converting the .kmz file to colada
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)A kmz file is just a compressed folder with the collada (dae) file - and the materials - inside. Are you saying that when you export to collada (or convert/extract the kmz file to collada) the import is okay?
If you rename the kmz extension to zip, you can see what I mean. Gai...
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
What does the error say? (The error message is important piece of information to developers when debugging problems. Always include them when reporting.) Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Maybe be the wrong question, but would this work on Sketchup7? I keep getting bugsplat when I use it.
Thanks!
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Yes, it should. Try it with a different (simpler) model first to check out if there is something with your computer/SU/plugin installation or the model in question itself.
(I also get BS's occasionally) Gai...
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Do you have a material with texture applied to the selected faces before you activate the tool?
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Also - do the material exist in the model - or is it picked from the Material Library? Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Yes, but I also tried it without it. What I am trying to do is apply a simple tile roof texture to a shallow dome (rather large) 24' diameter. The dome apex, or height is 60". I am not sure if has to do with the number of edges, which is a lot. I set that at 100 when I made the arc (what I used for the follow me to create the dome).
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
The material is from the material library as well.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Add the material to the model first - so that it's part of the In Model list. The SketchUp Ruby API will cause a crash if it applies material picked from the Material Libarary without the material existing in the model yet. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Thanks!Unfortunately I still crashed. I also ran this in SU6, and arrived with the same problem, a bug splat. Do you believe it as to do with the dome itself? It is rather simple, but I am clueless as to why I am bugsplatting.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Try it on a Dome with 50 edges to see if it's the edge count. Or share it here so we can all play.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
No luck, still a bug splat. Maybe its a image issue? But then again, the image texture is from Sketchup itself.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Opps, forgot to attach it. Yes, I would appreciate if you can see if there are any problems. I am just trying to add the tile roof texture (in Sketchup)on the top side only. Please, register (free) to access all the attachments on the forums.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Anyone had any thoughts/solutions about this? Still having problems. Thanks!
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Great plugin.
Im not sure if the author still updates the plugin, but I found out it did not import in blender. This is because of a small typo in the plugin file at line 374. Fix the typo and blender will import without a problem.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Quick question. Does this plug-in conflict with other plug ins? I think I found out why I was bug splatting because I have a version of SketchUp (version 8) without many plug ins (my other versions have no conflicts amongst themselves, and are up to date). If someone knows, please advise me. I really like this plug in and I would like to use it on 7.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Firstly, here's your dome mapped without any problems happening. Sorry for late response.
Secondly, this is the first reported issue with UV Tools Pro so I imagine the conflict lies elsewhere. Try removing all plugins except this and test to see if it happens. Please, register (free) to access all the attachments on the forums.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Another issue is you modeled the dome completely inside out with all back-faces outwards.
Reverse one and Orient to correct it before trying complex UV mapping tricks - which are intended for front face materials... TIG
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Thanks so much! Yes, I am going through the plugins now and now, I think I know the problem. Not purging through LIBFREDO6 purge feature. And also, not deleting the older versions! I probably got sidetracked at the time, and I didn't follow through the instructions. I am glad I can now use this plugin, its so darn helpful!
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)Good.
From experience, I know installing all these glorious plugins is a must but if when reorganizing you say 'I don't use THAT often' then it needs to go. It's easier troubleshoot and also it has a calming influence.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)I Guess Whaat does not update this plugin anymore.
So here is a fixed version, this will solve the problem with Blender. Tested with blender 8, LithUnwrap and Blender. Please, register (free) to access all the attachments on the forums.
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
What exactly is fixed?
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)LOL ! i was looking around about "the glitch that needed fix", the page before, two pages before...but somehow I missed that
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Did you get permission to redistribute the plugin? Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
Pleae, read the plugin posting guidelines here: viewtopic.php?p=204973#p204973 Whaat is alive and active so he may consider incorporating some changes into his plugin but re-posting verions is not good. Gai...
Re: [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
I apologize for not updated this plugin. You should be asking permission before you redistribute any plugins. However, I have decided to include your version in the top post of this thread (hmmmm...I guess I'm now redistributing your plugin... Thanks for providing a fix. I had tested the plugin with Blender before and I thought it worked fine but I guess I was wrong.
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