RemoveLonelyVertices is a small standalone script which will remove (or mark with construction points) the vertices that joins consecutive and collinear edges. RemoveLonelyVertices works on a selection or on the whole model recursively. It normally preserves all faces and textures.
RemoveLonelyVertices.jpg
RemoveLonelyVertices is now installed as part of FredoTools.
Menus: by default, it is installed in Tools > FredoTools > Remove Lonely Vertices and also appears in the Contextual menu when there is at least one edge or face in the current selection
Icon toolbar: Fredo6 Tool. Icon is not shown by default
The plugin is free, for private and commercial usage.
Select edges that contain lonely vertices. You can also select faces, groups and components to act on them as a whole. If you select nothing, the plugin will apply the clean up of the lonely vertices to the whole model.
Call the Plugin on the selection (main menu or contextual menu “Remove Lonely Vertices”)
all lonely vertices are marked with a small green cube
a dialog box will appear, asking for action (remove or mark) and whether you wish to process recursively
RemoveLonelyVertices Dialog.jpg
Lonely vertices are removed
RemoveLonelyVertices 1.2a - 20 Jul 11: Part of FredoTools. No functional change
RemoveLonelyVertices 1.1a - 29 May 11: Initial public release
Thank you Fredo. This tool should come in handy as an analytical tool prior to using ArtisanSDS. Occasionally, Artisan will ding you about "lonely vertices" in the process of subdividing, although that's not what the error message says. And, point well made by JClements.
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I take the slow, deliberate approach in my aimless wandering.
Panga wrote:Thanks for this plugin Fredo, it'll complete the Thomthom's Cleanup plugin.
CleanUp has the feature - it's the Repair Split Edges function.
@panga: Thomthom is right, this is part of the great suit of Cleanup tools. The only small difference is that RemoveLonelyVertices allows to visualize the lonely vertices before proceeding, and also to repair a selection of colinear edges on a full sequence of colinear edges (instead of replacing the whole sequence by a single edge). This is just very subtle (and not sure this is required in the real life), but I needed this feature for another script.