[Tutorial > Texturing] Texturing an arch - #2
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Re: [Tutorial > Texturing] Texturing an arch - #2And any chance you can share the file, too? Before it's bent...
Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2
+1 Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Tutorial > Texturing] Texturing an arch - #2This is an old issue:
I read long time ago about the way to change the "avatar" (male figure in the SU default template). I barley remember that you can use your own pic for this. Q. After I build an avatar of myself, how can I make it face the camera all the time? Thanks for your help. Odlanier We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.
Re: Texture missing...Maybe Gaieus knows about this,since he's been working on clay bricks, and tiles for long.
There was an hexagonal clay floor tile in SU 6 very pretty and very realistic. After I installed SU7 it went missing and instead a white hexagonal tile now appears. I tried editing it to give it the natural, warm and lovely color and texture it use ti have,but it does not come out so: when you select a reddish, clayey color it comes out with cherry-red spots and yellowish tint. Is there a way to recover that lovely hexagonal clay tile? Thanks fellows, We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.
Re: [Tutorial > Texturing] Texturing an arch - #2Maybe this one? Put it in your SU's materials-->tile folder.
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Re: [Tutorial > Texturing] Texturing an arch - #2
Hi Reinaldo, See below video for example. YouTube - Creating a Face-me component in SketchUp Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2thanks for the Tutorial...
...i am trying it out.....but have a question or two... 1. When you say Subdivide, do you mean Divide, as in Edge Divide...??....or is there something else i should be aware of..?? 2. Do you Group the column at some point along the way...??....if so at what step..?? Thanks in advance, Gareth
Re: [Tutorial > Texturing] Texturing an arch - #2No, by subdividing I only meant that I copied the base rectangle along the (then still straight) "column". Otherwise Fredoscale cannot "bend" it. You make as many segments as you wish to eventually have in your arch - that's all.
And there is no need to group - Fredoscale will (at least temporarily?) group the whole thing. But you can group it of course (especially when working in an environment with other geometry). Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2Thanks Gaieus,
I almost didn't recognize you with this new avatar. Cheers! We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.
Re: [Tutorial > Texturing] Texturing an arch - #2ahaaaaa.....thanks Gaieus......i get it now...!!
Re: [Tutorial > Texturing] Texturing an arch - #2Cool tutorial, it also works for waving flags. I also use FredoScale for bending it in several directions and then apply the UV toolkit and it restores the texture correctly! Thank you very much!
Re: [Tutorial > Texturing] Texturing an arch - #2Yes, exactly. Waving flags - or wind blown curtains (that I also used it for) - anything. Just make sure to triangulate your faces in those cases before the transformation (so that there are no new faces created while autofolding quads)
Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2Hey Gai,
Great tutorial (and great plugin). This may be a silly question, but does this technique work when you want to apply bump maps for rendering, do you know? Thanks.
Re: [Tutorial > Texturing] Texturing an arch - #2Hi Gaieus,
after reading this thread, I played again with the UV tool "Lithunwrap (FREE). I have now figured a little bit out how to adjust the model to a texture. Basically, it's very simple at least for simple surfaces. I made a arc face with Shape Bender and applied a brick texture. Then exported the model from Skettchup as a 3ds file (Options: Preseving texture coordinates). You have to rotate all faces horizontally, aftterwards move the vertices to close the gaps between the faces. This us not a tutorial but only the first steps with this tool. My result is not yet perfect. if I am better familiar with it, I will describe in more detail. You should give it a try. Charly Please, register (free) to access all the attachments on the forums. More dangerous than ignorance is the illusion of knowledge
He who makes no mistakes, makes nothing
Re: [Tutorial > Texturing] Texturing an arch - #2
Well, at least it is promising. Obviously the more segments you are working with, the smoother the UV mapping wil be (I would place those bricks vertically though). There are all these nice but essentially 3rd party tools (including plugins) for SU now but I ma sure the ultimate solution would be something natively built in.
Yes, in the first post I even mentioned Twilight and Thea. The renderer uses the UV mapping derived from the diffuse map to apply it on the bump / other map(s) Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2Very good.
thanks. ![]()
Re: [Tutorial > Texturing] Texturing an arch - #2This is great. I do wish I had come across this about 6 weeks ago before I lost my mind trying to this all manually and eventually giving up thinking that maybe noone will notice that I had bodged it.
Note to self: Ask questions: someone, somewhere (probably here) will know the answer. Thanks it's a beautiful night - you can almost see the stars
Re: [Tutorial > Texturing] Texturing an arch - #2im trying to do this trick on the side of this mesh i made, its a magazine. I did to pull trick of earlier but know when i try cant get the texture to follow the quads no more. if i tell it know to fit the quads it turns 90deg. the preview is how it was but when i apply this to a new model the trick doesn't work any more
*edit, just checked if i started from scratch again it actually does work. i copied the top part and than reconnected all pieces again by hand making the faces. When i than apply fit to quads i does work again Please, register (free) to access all the attachments on the forums.
Re: [Tutorial > Texturing] Texturing an arch - #2If the side is built of quads, then you might find QuadFace Tools easier to use for texturing.
Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Tutorial > Texturing] Texturing an arch - #2Ah well, Quad Face Tools were not available at the time of this tutorial...
Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2okay hi, i have followed every instruction as best as i could, but its not working!! please help
Re: [Tutorial > Texturing] Texturing an arch - #2
Can't help until you describe what "isn't working". Consider this - it's like going to the doctor saying "I'm sick" - then nothing more. What isn't working? What did you expect to happen? What have you tried? Any error messages? SketchUp version and OS version? Help us help you. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Tutorial > Texturing] Texturing an arch - #2What TT says. even post your model if that helps us with understanding where it's gone wrong.
Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2
OS version is win7 64 bit SU version is pro 8 now for what's wrong, i have no idea, no error message, nothing in ruby window when im running the plugin. oh and im a complete nob it seems when it comes to SU after looking on this site Please, register (free) to access all the attachments on the forums.
Re: [Tutorial > Texturing] Texturing an arch - #2So what's wrong with this arch? (True that it kind of "stretches" the texture but that's inevitable with this kind of mapping) Or you meant to attach something else (this seems to be my own, custom material)?
Please, register (free) to access all the attachments on the forums. Gai...
Re: [Tutorial > Texturing] Texturing an arch - #2@ Gai
it dosen't seem to matter what texture i use, they dont foolow the curve, im seeing all these terms like quads and subdivide, like i said i am a complete noob, what do these terms mean?
Re: [Tutorial > Texturing] Texturing an arch - #2never mind, i have decided to give up
Re: [Tutorial > Texturing] Texturing an arch - #2Don't give up but post the model you have problems with. This is exactly the place you could/should learn these things. BTW what arch are you trying to texture (and where is it going to be built in)?
Gai...
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77 posts
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