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[Plugin] Bounding Box View

[Plugin] Bounding Box View

Postby AdamB » Tue Aug 25, 2009 9:05 pm

DJMX1 wrote:Hello, when a 3D model is too large, during a trip to the pass textured view bounding box. This view is generated automatically, but I find it interesting and useful. Could you create a plugin that allows me of then activated by keyboard shortcut. Thank you in advance
PS: I'm French, excuse my lousy english
http://forums.sketchucation.com/viewtop ... 77#p179977


I mentioned sometime ago I'd post the LightUp version of this. So here it is - just put the Ruby in your plugins folder.

Right-click on a ComponentInstance and choose "Replace with Proxy Component" to flip it into a box.
Right-click again to restore the original geometry.

Adam
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Last edited by Rich O Brien on Fri Dec 07, 2012 11:46 pm, edited 6 times in total.
Reason: Just cleaning up and organizing the Plugin forum. Correcting [Plugin] tag and uppercase title
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Re: BOUNDING BOX VIEW

Postby thomthom » Tue Aug 25, 2009 9:10 pm

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Re: BOUNDING BOX VIEW

Postby DJMX1 » Tue Aug 25, 2009 9:19 pm

thanks, ghostcomp is great for far render, but bounding box is better for work immediately.
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Re: BOUNDING BOX VIEW

Postby Chris Fullmer » Tue Aug 25, 2009 9:53 pm

I had worked on a script that replaced groups with more of a true bounding box, but never quite got it to do what I wanted it to do. I have some more ideas now, as I am learning more about Ruby and the SU API. But I would not ocunt on anything from me, especially seeing that Fredo is working on Ghost Comp.

As for actually forcing the screen to stick on that level of bounding box detail, its not something that is do-able through Ruby. We can only come close, with things like ghostcomp.

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Re: BOUNDING BOX VIEW

Postby Gaieus » Wed Aug 26, 2009 6:56 am

Hey Adam, thanks for this cool plugin. :thumb:

However, I do believe it would really deserve its own topic (marked with the [PLUGIN] tag for everyone's benefit). If you also agree, I can split this post off the above topic.
Gai...
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Re: [PLUGIN] BOUNDING BOX VIEW

Postby AdamB » Wed Aug 26, 2009 8:00 am

Sounds like a plan. I guess something like:

[PLUGIN] Proxy View


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Re: BOUNDING BOX VIEW

Postby DJMX1 » Wed Aug 26, 2009 8:21 am

Thank you Adam. Your plugin is based Ghostcomp really! is very useful but I still am disappointed, I just want an even lighter than wireframe in order to turn quickly in a complex scene.

NORMAL VIEW with shadows


BOUNDING BOX VIEW apply automatically when the computer is on its knees


i want to control myself this view 8-)
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Re: BOUNDING BOX VIEW

Postby rv1974 » Wed Aug 26, 2009 11:58 am

AdamB wrote:I mentioned sometime ago I'd post the LightUp version of this. So here it is - just put the Ruby in your plugins folder.

Right-click on a ComponentInstance and choose "Replace with Proxy Component" to flip it into a box.
Right-click again to restore the original geometry.

Adam

Adam if only you could make proxy boxes be rendered as original components (on export 2d grafics) it'd be the greatest break thru!
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Re: [PLUGIN] BOUNDING BOX VIEW

Postby AdamB » Wed Aug 26, 2009 4:06 pm

DJMX1 wrote:Thank you Adam. Your plugin is based Ghostcomp really! is very useful but I still am disappointed, I just want an even lighter than wireframe in order to turn quickly in a complex scene.


What you're asking is Level-of-Detail switching which is going to be clunky in SU. You could do something that watched the camera position etc but its a real hack. So what you ask is something for Google not me. :-(
DJMX1 wrote:Adam if only you could make proxy boxes be rendered as original components (on export 2d grafics) it'd be the greatest break thru!

Ah, well if you're using that very fine LightUp software, this happens automagically when you switch to Tourtool mode.

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Re: BOUNDING BOX VIEW

Postby tfdesign » Mon Nov 15, 2010 11:19 pm

AdamB wrote:Right-click on a ComponentInstance and choose "Replace with Proxy Component" to flip it into a box.
Right-click again to restore the original geometry.


Adam, I can't seem to get this plugin to work.

If I right click on a component, the component doesn't box up. If I click it again, it disappears altogether.

Any clues? Mac OSX perhaps?
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Re: [Plugin] Bounding Box View

Postby tfdesign » Tue Nov 16, 2010 5:28 pm

Got the proxy plugin working- but only with specific types of components, ie it doesn't seem to work with 2D components (not that this really matters at this stage though :) )

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Re: [Plugin] Bounding Box View

Postby Didier Bur » Tue Nov 16, 2010 5:43 pm

Hi,
I also have a plugin called "proxy" on the RLD: http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=599 by A. Billyard: "Swaps component definitions with bounding boxes."
Does this one do the same thing ? Apparently yes.
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Re: BOUNDING BOX VIEW

Postby david23lara » Sat Mar 24, 2012 4:43 am

Just AWESOME! thanks!
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Re: [Plugin] Bounding Box View

Postby alien_killer » Tue Sep 25, 2012 7:54 am

Thanks alot mate... i hope it works with vray.... one reason i moved to Max was cause of proxies.... but SKP is the best
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