plot-paris wrote:a fairly new one:
fairly new indeed
this wasn't possible prior to SU8..
The "Duh!" thread (aka the Doh! thread)Re: The "Duh!" thread (aka the Doh! thread)
fairly new indeed this wasn't possible prior to SU8.. dotdotdot
Re: The "Duh!" thread (aka the Doh! thread)About the perpendicular tool of Chris Fullmer (thx Jeff)
![]() Ahhhhhhhh! Never thought (or remembered)to click on the segment ![]() ![]() That was not explicit due this alert message! ![]()
Re: The "Duh!" thread (aka the Doh! thread)Label endpoints; by default you will be given the coordinates of same.
~ Brooke
Re: The "Duh!" thread (aka the Doh! thread)The day I discovered SHIFT + pressing the scroll wheel = pan was a good day.
Re: The "Duh!" thread (aka the Doh! thread)It might be a better day when you discover LMB + scroll wheel = Pan as well
![]() 3D Printing with SketchUp Book
http://goo.gl/f7ooYh
Re: The "Duh!" thread (aka the Doh! thread)
I just tried it. Didn't work. ETA: Whoops, yes it does. This is the greatest day of my life.
Scale tool can take a distance vs. a scaleJust stumbled across this. Take a 10' cube, use the scale tool to vertically stretch the cube, and just type a distance. This become the new height for your selected object. You don't need to give it a positive or negative number to say home much smaller or bigger you want it. Just type the size you want it to be. If it happens to be smaller than the existing size, then it will get smaller. This seems more useful on a single axis stretch, but it also works when scaling x,y & z at the same time.
Don't know how many times I had to divide 10'6 3/4" by 9'3" to figure out the proper scale for something. Actually a long time ago I realized I can snap the stretch to a guide or other geometry so I typically drew a dummy line to snap to, but now I don't even need to do that. (update), so I guess it was right there in the online help, but I haven't read that in 5 years http://sketchup.google.com/support/bin/answer.py?hl=en&answer=94906 Other nice tidbits. you can type a negative distance to mirror the object, and if you do a non,uniform 2d or 3d scale, you can type multiple distances, to for example make whatever shape you have drawn, fit in a 20',30',50' bounding box. --
David Goldwasser OpenStudio Developer National Renewable Energy Laboratory Re: The "Duh!" thread (aka the Doh! thread)@ DavidB
that works also for Move and Rotate ![]()
Re: The "Duh!" thread (aka the Doh! thread)I used to think you had to click and drag whenever you push/pull, move, rectangle, circle, etc. I just found out a couple of months ago that you could just click, get it where you want it, and click again to finish. I was like, "Oh."
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SketchUpNoobie: the complete noob in all things SketchUp. Re: The "Duh!" thread (aka the Doh! thread)
And double-clicking will repeat last operation. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: The "Duh!" thread (aka the Doh! thread)I know that.
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SketchUpNoobie: the complete noob in all things SketchUp. Re: The "Duh!" thread (aka the Doh! thread)It seems that my Duh! moment was taking this long to find this discussion. I have always felt I was the lone idiot, but now I feel much better and much more informed.
Thanks DUHsters. Re: The "Duh!" thread (aka the Doh! thread)That is the point of the thread - we all feel like the lone idiot...until you post your stupidity publicly and find that many many other people had done, or are doing, the exact same thing. It's very cathartic
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Re: The "Duh!" thread (aka the Doh! thread)Idiots are never alone.
They travel in herds. . . .most frequently seen on the great American Freeway system. If I make it look easy. . .then it probably is.
Re: The "Duh!" thread (aka the Doh! thread)You should suffer fools gladly... one day you will be one of them!
I once invented my great new tool for the context-menu that would select all faces with the same material as the one highlighted... then RickW pointed out that it is already a standard built-in tool under Select... ![]() TIG
Re: The "Duh!" thread (aka the Doh! thread)Mine of the day
![]() I have found that was a good idea ![]() Draw first the line ![]() ![]() but... ![]() you can also with only ![]() (whatever unities in activity) 3.14cm 31.4mm 0.0314m ... (i am not very familiar with inch ![]() ![]()
Re: The "Duh!" thread (aka the Doh! thread)Add to the previous thread
![]() I reread the doc (that was written in small that you can enter measure in VCB with the Scale tool! ![]() And also a cool one (in the same doc)! ![]() You can Press in the SAME TIME SHIFT AND CTRL with the Scale tool ! ![]() ![]() ![]() For have a super scaling result! ![]()
Re: The "Duh!" thread (aka the Doh! thread)One this week was more of a remembering than a Duh moment.
Using the Entity Ifon box you can increase the length of a line and No. of sides of a circle. Toby
Philippians 4:13 I can do everything through him who gives me strength. Re: The "Duh!" thread (aka the Doh! thread)
And a polygon and an arc... Re: The "Duh!" thread (aka the Doh! thread)
In what side? Good or false? ![]()
Re: The "Duh!" thread (aka the Doh! thread)One of my many many "Duh" moments came when I found out that while using the Paint Bucket Tool you could hold down Shift to paint all that match or hold Ctrl to paint all connected. I use this often.
Boy I have learned a lot of new stuff from this thread ![]() Spence
Re: The "Duh!" thread (aka the Doh! thread)
The changes its length in the same direction it has been drawn. it has to be unattached at one end, and that is the end the lengthens or shortens. Toby
Philippians 4:13 I can do everything through him who gives me strength. Re: The "Duh!" thread (aka the Doh! thread)Has any one here also thought of compiling/organizing this thread into a more readable format? Wiki? Print?
Hi
Re: The "Duh!" thread (aka the Doh! thread)well... there's a sketchup-wiki in Dutch... so... yay! for Dutch people
Re: The "Duh!" thread (aka the Doh! thread)Today I learned you can use the arrow keys to precisely move the selection in Paint.NET. (Holding Ctrl moves it by 10 pixels.)
Hi
Re: The "Duh!" thread (aka the Doh! thread)I've been taken to task just now on this one. . . I asked for a plugin to toggle the Construction lines on and off. . .turns out it's in the view menu. . .
WHICH I NEVER USE BY THE WAY!!!! Hide Construction lines This is so humiliating. . .. ![]() ![]() I'm okay now. . . If I make it look easy. . .then it probably is.
Re: The "Duh!" thread (aka the Doh! thread)I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
Hi
Re: The "Duh!" thread (aka the Doh! thread)
I had that same realization a couple of weeks ago. ![]() Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: The "Duh!" thread (aka the Doh! thread)If Thom is already here..
Only last week I discovered that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps. Great tool! Last edited by rv1974 on Wed Sep 14, 2011 2:30 pm, edited 1 time in total.
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