by xrok1 » Wed Mar 17, 2010 5:37 pm
i'm starting this thread because i've decided to feed b3d a real project i'm working on to see how it fairs, whether or not the interface works for me (and possibly you), and to give my opinions and comments on the software. this thread is meant to be a sort of journal of my (primarily a SU and Solidworks user) experiences and opinions as work through my first b3d project. along the way i hope to get feedback and opinions from other users and the b3d team as well. let's get started with the interface: a couple things i changed to making working in b3d more comfortable coming from SU 1)it bothers me while i'm working that i always have to click back to the select tool so i went to 'key shortcuts...' and changed the pick tool shortcut to the spacebar. this left the default construction line guide or "cursor snap guide" with no shortcut, so i changed that to 's'. quick tip: holding down the ctrl key while selecting allows you to pick edges and vertsb3d1.jpg b3d2.jpg 2)to keep the navigation comfortable (hate having to think about it from one app to the next) go to 'key shortcuts...' again and follow what i did. now it feels more like home b3d3.jpg 3)to make sure that if i moved things around (which i did) they'ed be where i left them next time, i went to preferences and saved my own preferences file. b3d4.jpg OK, i'm getting started now and i'll update as i go.
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by xrok1 » Wed Mar 17, 2010 6:05 pm
step 1) used the vector line drawing tool with the 3Dwall option to create the kitchen walls.(start each segment; type length; hit enter. double click last point when done with segments) so far so good. note: if you don't double click to end the line drawing tool ie. if you change tools, the line will be gone.b3d1.jpg
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by xrok1 » Wed Mar 17, 2010 6:20 pm
OK, lets be honest here. i started to make the bulkhead and b3d crashed. no autosave, no do you want to recover the file you were working on, nothing. here i go again from scratch, glad i wasn't too far along. i'll be sure to save at each step this time. 
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by xrok1 » Wed Mar 17, 2010 6:28 pm
strike 2. and no i didn't save yet! 
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by dedmin » Wed Mar 17, 2010 6:43 pm
You are the Man - after 3 such a crashes I removed the program! 
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by xrok1 » Wed Mar 17, 2010 6:55 pm
ok, going better now. file is saved  and bulkhead is added. b3d1.jpg i tried this two different ways 1)i drew guides 14.5" off each wall then traced the profile with the vector line tool ( note: you may want to turn snap to intersection on) and pulled down 9.5". b3d2.jpg 2)draw a rectangle at the top of the wall, then use the offset segment tool to offset 14.5" at each end. draw another rectangle (with the insert checked) using these for guides, and push down to cut that section out. i think i prefer method 2. because i can't figure out how to make an offset guide and for method 1 i had to make my guides along the top of the wall then move it in 14.5". note to b3d team: if there's no offset guide tool, you need one. better yet get rid of the draw guide tool and just add a draw as guide option to all the other tools.
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by xrok1 » Wed Mar 17, 2010 6:57 pm
dedmin wrote:You are the Man - after 3 such a crashes I removed the program! 
can't give up that easy or some days i'd throw SU in the garbage too! 
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by xrok1 » Wed Mar 17, 2010 7:24 pm
i found a slicker way to make the bulk head! use the vector line tool with the 3d wall option. i set the wall width to the bulkhead width (14.5") and the height (-9.5") follow the top edges of the wall where the bulk head runs and presto. 
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by thomthom » Wed Mar 17, 2010 7:28 pm
xrok1 wrote:note: if you don't double click to end the line drawing tool ie. if you change tools, the line will be gone.
You can also hit E to end the tool.
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by xrok1 » Wed Mar 17, 2010 8:05 pm
couple more crashes! i'm running out of patience now. we may have to continue this thread after a patch is released! 
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by bonzai3d support » Wed Mar 17, 2010 8:27 pm
Rocky, Looks like you are off to a good start, but sorry to hear that you have had some crashes. We have tried to follow your steps and reproduce the problem, but it is working properly for us. Also we checked to see if you were able to send any crashlogs to us (which we could analyze to see what might have caused it) but we have not received any reports from you. Did you get the opportunity to send a report, and if so, did you press Send? If you repeat the steps where you encountered the crash, do you reproduce this? If so, can you send your file and steps to us ( support@bonzai3d.com) so we can test this further? If you select the option to Save the file, this will be saved into your Documents folder into a BNZ@date_time folder. (This will not touch your original file as it can sometimes be dangerous to save immediately after a crash -- although usually this saves just fine.) Also, if you do want to enable AutoSave, you can do this via the Preferences: (Just remember to also save your Preference File if you always want to use AutoSave...) Regarding Guides, you should not need these very frequently because of all the other input options, but if you use the Guide Tool, you can then "offset" these using the Move tool (and simply enter the distance in the Input palette). Instead of using guides in the case you show, you can hit the F4 key -- which will reset the Relative Zero and change your coordinates into Relative Input -- so you can just enter your 14.5" offset directly. Please feel free to contact us directly if you have any further questions or problems, and good luck on your project! 
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by bonzai3d support » Wed Mar 17, 2010 8:29 pm
Rocky,
We see that you just mentioned a few more crashes. Are these crashes always occurring in the Shaded display modes (or do you also get these with Wireframe)?
Also, what video card and driver date do you have?
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by xrok1 » Wed Mar 17, 2010 8:38 pm
i almost never work in wireframe mode. i'll update my video drivers and try again.
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by bonzai3d support » Wed Mar 17, 2010 8:49 pm
Rocky, That driver is pretty recent, so we would not expect any problems specifically with this. However, we have seen some cases where using the "automatic" Update or installing a newer driver over the top of an older driver can cause a problem. Per nVidia's recommendations: http://nvidia.custhelp.com/cgi-bin/nvid ... 3BhZ2U9MQ!! Uninstall the existing driver first before installing the current one. (With Windows 7, it may be necessary to uninstall more than once...) Does this help? Again, if you have any further specific questions or problems, please email us at support@bonzai3d.com. You can also call 614 488-8838 (9am-6pm EST) if you like. Hope this helps!
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by xrok1 » Wed Mar 17, 2010 11:24 pm
as soon as someone tells me why i can't draw a rectangle an cut a hole through this wall, i'll continue. 3-17-2010 1-36-54 PM.jpg as far as i can tell its because the wall is a 3d wall object (dynamic), but there must be some way to collapse it or make it into a Plain Object??
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by xrok1 » Wed Mar 17, 2010 11:35 pm
ahh, i found the convert tool under manage: b3d1.jpg but, wtf, i still can't cut a hole in it!  furthermore even after i draw a rectangle and extrude it through a can't even select the resulting shape and it doesn't show up in the objects list??
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by xrok1 » Wed Mar 17, 2010 11:44 pm
notice how it won't select even though its within the area pick rectangle?
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by xrok1 » Wed Mar 17, 2010 11:54 pm
the weirdest thing is that if i use a circle (or any spline based shape) it works the way i'd expect, any other line shape won't make a cutout?????? in fact the circle even works as expected with the 3dwall object without converting it!!!
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by bonzai3d support » Thu Mar 18, 2010 2:12 pm
Rocky, Sorry again that you are having trouble. You certainly should be able to insert any shape hole you want -- regardless of whether or not the object is a controlled object. (It should automatically convert to plain if necessary.) We can't tell why it is not inserting properly from your image alone. As we have requested previously, if you have any problems, can you please send your question to support@bonzai3d.com and attach your BNZ,zip file so we can get you an answer? (Perhaps leading a tutorial and learning software at the same time is not the best practice. Please allow us to help you get up to speed!)
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by xrok1 » Thu Mar 18, 2010 3:16 pm
this is actually not a tutorial but a journal of my experience with a new (your) software from a designers point of view.  i will send you the file so you can check it out and advise on what's going on. i will try one more time from scratch since i'm not too far in anyways. biting my tongue over your last statement. 
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by bonzai3d support » Thu Mar 18, 2010 3:37 pm
Rocky, Thanks for sending your file. We checked this geometry with the Object Doctor tool (check all options from all tabs, use Add to Selection, and Display Results) and we found quite a few problems: Picture 12.jpg Picture 13.jpg We then changed the Add to Selection option to Fix (unchecked the Coplanar Surface check since I believe that you want these) and ran it again. This fixed the problems and now the insertions work properly. Does this fix the problem for you?
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by Edson » Thu Mar 18, 2010 3:39 pm
rocky,
this is a very useful thread indeed. at least for us, potential users of b3d. keep it going.
edson mahfuz, architecthttp://www.mahfuz.arq.brAnyone can get you more for more, but it takes genius to get you more for less.
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by xrok1 » Thu Mar 18, 2010 4:05 pm
ok, were back on track now. i had to do it twice to get it to work properly but at least i know i'm not crazy now.  i appreciate your help, i can proceed with my journal now.  PS, as you watch my process please feel free to chime in if there's an easier way of doing certain steps.
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by xrok1 » Thu Mar 18, 2010 4:17 pm
so as you can see i drew construction lines along these two edges, then moved them a distance so they would intersect at the top left of the window opening. i then used their intersection as a guide to draw the window opening. (remember that i turned snap to intersection on earlier)
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by xrok1 » Thu Mar 18, 2010 4:27 pm
next was the offset tool followed by the reshape tool to create the window casing. (nothing fancy, just a guide for proper spacing)
this might also be a good time to ask the b3d guys if there's a follow me type tool in case someone would like to create an actual casing profile and extrude it around the window.
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by xrok1 » Thu Mar 18, 2010 4:41 pm
couldn't really figure out how to paint the casing faces differently than the wall ( any hints?) and got this while undoing. not too serious, didn't crash the program or anything. that reminds me, i better save. btw, in case its not obvious the green text is aimed at the b3d team.
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by bonzai3d support » Thu Mar 18, 2010 4:59 pm
Rocky,
We only check your thread occasionally (as much as time allows) but you will REALLY get faster answers if you ask them directly to us! (You can also post these questions on OUR forum, but this is a third party forum after all!)
But anyway -- to answer your questions (now that I have seen them): The "follow me" tool is properly called the Sweep tool in most CAD software. You can find this on the Derive tool row.
Picking objects in bonzai3d automatically picks the "most appropriate part (or all)" of the object, depending on the currently active tool. If this part is not the one you want, you can either hold down the Ctrl key (Win) or Command key (Mac) and place the cursor over the desired part to pick it, or you can also tap the TAB key to cycle through the available options.
So, to color a face, drag the desired color onto this face while holding the desired modifier key, or get the Paint bucket tool and press the Tab key when the cursor is in the desired location (and click when the desired part is identified).
Does this help?
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by thomthom » Thu Mar 18, 2010 5:13 pm
Could you use a less intense colour for your text? Very hard to read that green text.
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by xrok1 » Thu Mar 18, 2010 5:42 pm
bonzai3d support wrote:Rocky, We only check your thread occasionally (as much as time allows) but you will REALLY get faster answers if you ask them directly to us! (You can also post these questions on OUR forum, but this is a third party forum after all!) i am not after fast answers and understand if i don't get them, but you must realize i'm doing this for the users of this forum as well as for personal curiosity about b3d. i can stop at any time if you feel i'm doing you a disservice but i'm really starting to enjoy the experience now that i'm getting a little more familiar.But anyway -- to answer your questions (now that I have seen them): The "follow me" tool is properly called the Sweep tool in most CAD software. You can find this on the Derive tool row. i believe most of us know this, i'm trying to stay in context. i tried it and it works quite well actually. Picking objects in bonzai3d automatically picks the "most appropriate part (or all)" of the object, depending on the currently active tool. If this part is not the one you want, you can either hold down the Ctrl key (Win) or Command key (Mac) and place the cursor over the desired part to pick it, or you can also tap the TAB key to cycle through the available options. very useful information about the pick tool! i guess i should have watched the videos on your site a little closer.So, to color a face, drag the desired color onto this face while holding the desired modifier key, or get the Paint bucket tool and press the Tab key when the cursor is in the desired location (and click when the desired part is identified). Does this help? yes, my faces are properly colored now. :D
btw, the green was too hard on my eyes. 
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