PhotoSculpt

Re: Photo sculpt

Postby pilou » Mon Feb 15, 2010 7:13 pm

Video of the Interface ;)
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Démo Démo Démo !

Postby hipe-0 » Thu Mar 04, 2010 6:45 pm

Bonjour à tous,

la démo du soft est maintenant en ligne sur http://www.photosculpt.net :berserk:

A +
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Re: Photo sculpt

Postby xrok1 » Thu Mar 04, 2010 7:26 pm

you don't want english customers too? :lol:

it looks like a demo is availiable everybody. dig in.
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Re: Photo sculpt

Postby hipe-0 » Thu Mar 04, 2010 7:44 pm

xrok1 wrote:you don't want english customers too? :lol:

it looks like a demo is availiable everybody. dig in.


Who was that who posted in French? Me? No way :shock: :D :knockout: :roflmao:
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Re: Photo sculpt

Postby hipe-0 » Sat Mar 06, 2010 7:35 pm

Guys,

my software is out now, the wait is over! :berserk:

The individual licence is EUR 99.00

See http://www.photosculpt.net for more. Hoping to have you as customer soon?

Best
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Re: Photo sculpt

Postby Gaieus » Sat Mar 06, 2010 10:06 pm

Congrats, hipe-O
(and sorry that I gave so little feedback during testing - I will conclude my findings personally but I have not been able to put together any really nice "gallery" or "competition" stuff unfortunately).
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Re: Photo sculpt

Postby hipe-0 » Sun Mar 07, 2010 12:08 am

Gaieus wrote:Congrats, hipe-O
(and sorry that I gave so little feedback during testing - I will conclude my findings personally but I have not been able to put together any really nice "gallery" or "competition" stuff unfortunately).


Thanks ! Don't worry you still have the time and there will be other competitions too after this one. ;)
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Re: Photo sculpt

Postby xrok1 » Sun Mar 07, 2010 12:14 am

well i think that's a pretty reasonable decision on the price. i think i'll check it out now that the mystery is over. didn't want to try it before just to find out the price was unreasonable.
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Re: Photo sculpt

Postby Gaieus » Sun Mar 07, 2010 4:41 am

hipe-0 wrote:Thanks ! Don't worry you still have the time and there will be other competitions too after this one. ;)

I really hope so!
;)

xrok1 wrote:well i think that's a pretty reasonable decision on the price.

True. I would also priced it a bit higher (but of course, I don't want to give ideas - hipe-O know that anyways...)
:D
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Re: Photo sculpt

Postby hipe-0 » Sun Mar 07, 2010 11:46 am

Gaieus wrote:
hipe-0 wrote:Thanks ! Don't worry you still have the time and there will be other competitions too after this one. ;)

I really hope so!
;)

xrok1 wrote:well i think that's a pretty reasonable decision on the price.

True. I would also priced it a bit higher (but of course, I don't want to give ideas - hipe-O know that anyways...)
:D


Thanks guys for your feedback. I'm pleased the price is ok for you. It's a difficult question and from the marketing study that you guys helped on (thanks!) I think this is reasonable.

Q: there is a thread I didn't knew about but strangely I cannot access it when I'm logged in "You are not authorised to read this forum." : http://forums.sketchucation.com/viewtopic.php?f=51&t=25791 My web site detected trafic from it and they seem to have questions. Any idea about what I should do?
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Re: Photo sculpt

Postby pilou » Sun Mar 07, 2010 12:10 pm

@Hipe
Il faut s'inscrire au sous-forum "Français"
En passant par les menus des messages persos, onglet "Usergroups"
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Re: Photo sculpt

Postby hipe-0 » Sun Mar 07, 2010 12:36 pm

Pilou wrote:@Hipe
Il faut s'inscrire au sous-forum "Français"
En passant par les menus des messages persos, onglet "Usergroups"


Ca a marché merci Pilou!
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Re: Photo sculpt

Postby pilou » Sun Mar 07, 2010 2:34 pm

New function Alpha Map ;)
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Re: Photo sculpt

Postby Gaieus » Sun Mar 07, 2010 3:08 pm

BTW Pilou,

What method do you use to bring the models into SU (if you do at all) and with what settings?
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Re: Photo sculpt

Postby MALAISE » Sun Mar 07, 2010 3:35 pm

Hi ALL

First class software. To import the result into Sketchup, we may use OBJ-Import.

MALAISE :berserk:
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Re: PhotoSculpt

Postby Mike Lucey » Mon Mar 08, 2010 12:58 am

Hi Guys,

I have a question. I should explain beforehand that I would like to try this software out when I manage to get it running under Bootcamp on my Mac but to my question.

Does anyone think it would be possible to take some pictures of an abject from the front and create a PhotoSculpt and then do likewise from the rear and then put the two PhotoSculpts together in SketchUp to form a model?

I would have something like the attached in mind.

Any thoughts?

Mike
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Re: PhotoSculpt

Postby pilou » Mon Mar 08, 2010 1:08 am

Just take 2 photos from the front face of your object, and 2 photos from the backface ;)
And past the result
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Re: PhotoSculpt

Postby Mike Lucey » Mon Mar 08, 2010 1:14 am

Thanks Pilou,

I'll get the camera out and do that and PM them to you.

Mike
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Re: PhotoSculpt

Postby pilou » Mon Mar 08, 2010 3:06 am

Little test with Chaoscope :D
A crazzy prog who has not 3D file export only 2D images but can rotate in "3D view" the current view of parameters :)
So you can make 2 images with any rotations like a camera ;)
Then use Photosculpt 8-)
chaos.jpg
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Re: PhotoSculpt

Postby pilou » Mon Mar 08, 2010 10:38 am

@Mike Lucey
Of course you will not have top and bottom ;) (here 20° between photos)
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Re: PhotoSculpt

Postby hipe-0 » Mon Mar 08, 2010 10:44 am

Pilou wrote:Just take 2 photos from the front face of your object, and 2 photos from the backface ;)
And past the result


Yes that will work, I expect some manual rework as the sides will look like stretched UV but nothing impossible.

I have a similar example here, one side only.
http://www.photosculpt.net/gallery/sculptures/4377635
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Re: PhotoSculpt

Postby hipe-0 » Mon Mar 08, 2010 10:45 am

Pilou wrote:Little test with Chaoscope :D
A crazzy prog who has not 3D file export only 2D images but can rotate in "3D view" the current view of parameters :)
So you can make 2 images with any rotations like a camera ;)
Then use Photosculpt 8-)
chaos.jpg


This is cool, I love this ChaoScope. The images on that link are great! :bounce:
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Re: PhotoSculpt

Postby EarthMover » Mon Mar 08, 2010 6:08 pm

Had fun playing with the Demo version on screen. Disappointed that there are no export capabilities in the Demo version. I'd never buy this program without knowing how it will integrate into my workflow or what I can do with the mesh beyond the PS interface. I'd say you'd do better with a 30 day fully functional trial period.
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Re: PhotoSculpt

Postby hipe-0 » Sat Mar 13, 2010 2:01 pm

EarthMover wrote:Had fun playing with the Demo version on screen. Disappointed that there are no export capabilities in the Demo version. I'd never buy this program without knowing how it will integrate into my workflow or what I can do with the mesh beyond the PS interface. I'd say you'd do better with a 30 day fully functional trial period.


Do you really think so? That's an interesting point of view :shock: . Who shares the same opinion? Is this 30 day trial without save option too strict? :(
You'll understand that i'm trying to protect my software (... against illegal use like the people that change their computer's clock every months or so. I've done that myself, I know what I'm talking about (one month and only once) ;) :oops: ). If PhotoSculpt is loosing sales because of this overprotection, then this is not a good thing to do right at release :x ! Please advise?
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Re: PhotoSculpt

Postby xrok1 » Sat Mar 13, 2010 8:08 pm

i totally agree with earthmover. a software is useless unless it works with your other software, and if you can't test it you will soon forget about it.
as far as clock changing if someone will go through this they aren't the software buying kind anyway. and its like the big boys say if people are stealimg software we'ed rather they steal ours than the competitions. ;) (the more people that use it, the more people will buy it...)
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Re: PhotoSculpt

Postby Gaieus » Sun Mar 14, 2010 11:34 am

Hi hipe-O,

I can somewhat understand Adam's concerns. There are often problems and needed workarounds to correctly export/import certain models fro one application to the other. Now if someone works professionally (i.e. for a living, not neccessarily a "power user") in certain apps, he would like to see how he can integrate a new product into his current, existing workflow.

I also understand your concerns about piracy and changing the computer clock to cheat. But how about a solution where you can allow a certain number of saving/exporting the produced model? I have seen such solutions with other software, too, so it should be doable. Say you allow 10 different models to be saved (and after saving them, you allow tweaking, resaving and different ways of exporting) just to make sure that trial users get the full potentials of the software.

If they are satisfied, they would then buy it I am sure - and if somebody is very desperate, they will probably crack the software anyway so you can never totally exclude piracy but this way you may be losing potential legit customers who would otherwise never go for pirated software.

PhotoSculpt - for those who would really exploit its cool features and potentials - is a great tool and priced pretty well so letting trial but potentially legit users to try it out fully would probably lead to more sales even though you may open a window for piracy a little bit more.
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Re: PhotoSculpt

Postby hipe-0 » Sun Mar 14, 2010 8:12 pm

Thanks for posting guys that's really cool. I also think that photosculpt makes beautiful normal maps. But that quality cannot be seen unless rendered in ones's software.

Concerning the 10 saves, well thank you for proposing, but I don't like it. I want simple. And simple may just be recompile the demo with full save options turned on as you proposed. It will be a big present for pirats ;) they will thank me!
I need to think about it. thanks for your time!
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Re: PhotoSculpt

Postby xrok1 » Sun Mar 14, 2010 8:30 pm

another thought. i think someone may be more likely to pirate software (download pirated software) that's doesn't have a full featured demo. sometimes its the only way to fully try it out without buying it first :cry: . also someone may have a pirated copy of a software they only use once or twice, but if the need to use it increases they are likely to get a legit license at that point because that's the software they're comfortable with. (provided its not ridiculously priced)
in short it doesn't seem to me that you will lose legitimate customers to pirates.
;)
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http://www.Twilightrender.com try it!

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Re: PhotoSculpt

Postby Mike Lucey » Mon Mar 15, 2010 12:43 am

I can see the dilemma, to open it up or not. I wonder if it would make any sense using the Google SketchUp model? How about a free version with limited resolution and a pro version with unlimited resolution.
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Re: PhotoSculpt

Postby hipe-0 » Tue Mar 16, 2010 10:21 am

xrok1 wrote:another thought. i think someone may be more likely to pirate software (download pirated software) that's doesn't have a full featured demo. sometimes its the only way to fully try it out without buying it first :cry: . also someone may have a pirated copy of a software they only use once or twice, but if the need to use it increases they are likely to get a legit license at that point because that's the software they're comfortable with. (provided its not ridiculously priced)
in short it doesn't seem to me that you will lose legitimate customers to pirates.
;)


I made my mind and followed your advice.

My 30 day trial is now FULL FEATURED since yesterday evening. :berserk:

Just download it (now here on first page http://www.photosculpt.net) and install it again and your trial will continue with save options now)

see here http://www.photosculpt.net/blog/2010/3/15/save-and-export-functions-turned-on-for-the-30-days-trial.html

Mike Lucey wrote:I can see the dilemma, to open it up or not. I wonder if it would make any sense using the Google SketchUp model? How about a free version with limited resolution and a pro version with unlimited resolution.


Hey, that's an idea! :thumb: :thumb: what should the limited resolution be in your mind (256x256) ?
I actually first thought of just doing a ".sculpt" file viewer at first. (Of course unlimited in texture size)
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