by MartinRinehart » Sat Dec 19, 2009 6:52 pm
SketchTalk is a layer between the SketchUp Ruby API and the model. It lets non-programmers use the Ruby Console for modeling. Then the non-programmers can gather their commands in a file; save the file with a ".rb" extension and, almost by accident, have written a program. Programmers can extend SketchTalk easily. It's described here: http://www.MartinRinehart.com/models/tu ... ample.html
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by Pixero » Sat Dec 19, 2009 7:09 pm
Wow, very interesting and impressive. I have to take this in for a while. 
-

Pixero
-
- Posts: 2654
- Joined: Thu May 24, 2018 12:49 pm
- Location: Halmstad, Sweden
- Name: Pixero
- Operating system: Windows
- SketchUp version: 2019
- License type: Pro
- SketchUp use: architecture
- Level of SketchUp: Advanced
-
by Jim » Sat Dec 19, 2009 7:19 pm
- Code: Select all
load 'sketch_talk.rb' Error: #<LoadError: C:/Program Files/Google/Google SketchUp 7/Plugins/sketch_talk.rb:4:in `load': No such file to load -- /r/sketch_talk_classes.rb> C:/Program Files/Google/Google SketchUp 7/Plugins/sketch_talk.rb:4
Hi
-
Jim
- Global Moderator
-
- Posts: 4678
- Joined: Mon Nov 12, 2007 10:13 pm
- Location: ohio
- Name: Jim
- Operating system: Windows
- SketchUp version: 2017
- License type: Pro
- SketchUp use: hobby
- Level of SketchUp: Intermediate
-
by MartinRinehart » Sat Dec 19, 2009 7:25 pm
Jim wrote:[code]load 'sketch_talk.rb' Error: #<LoadError: C:/Program Files/Google/Google SketchUp 7/Plugins
Jim, Make a dir that's very handy. Mine's C:\r\. Extract to there. In RC load "/r/sketch_talk.rb"
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by Jim » Sat Dec 19, 2009 7:31 pm
Maybe, but that won't solve the problem of the missing sketch_talk_classes.rb file. (which I should have mentioned, sorry.)
Hi
-
Jim
- Global Moderator
-
- Posts: 4678
- Joined: Mon Nov 12, 2007 10:13 pm
- Location: ohio
- Name: Jim
- Operating system: Windows
- SketchUp version: 2017
- License type: Pro
- SketchUp use: hobby
- Level of SketchUp: Intermediate
-
by MartinRinehart » Sat Dec 19, 2009 7:51 pm
Jim wrote:Maybe, but that won't solve the problem of the missing file. (which I should have mentioned, sorry.)
Oh, dear. I hard coded my own path. May be working now.
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by tbd » Sat Dec 19, 2009 7:59 pm
cool. maybe it can extend my SME and have a more visual interface to it (non IT people are kinda scared by command line  )
-

tbd
-
- Posts: 1014
- Joined: Wed Nov 14, 2007 10:47 am
- Location: Romania
- Name: TBD
-
by MartinRinehart » Sat Dec 19, 2009 8:31 pm
TBD wrote:cool. maybe it can extend my SME
Need a link to some word of explain. SketchTalk for you will be about 5 minutes of looking at the code.
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by tbd » Sun Dec 20, 2009 12:21 am
SME is more like a visual editor for SketchTalk - a way to create ruby scripts using simpler, English like, words.
each command (box in UI) is a method that can be used and reused to do simple tasks. by combining it, like LEGO, you can create different repetitive tasks that speed up the workflow.
SME is another project that I will open source soon, so anyone can improve on it.
-

tbd
-
- Posts: 1014
- Joined: Wed Nov 14, 2007 10:47 am
- Location: Romania
- Name: TBD
-
by Mike Lucey » Sun Dec 20, 2009 1:29 am
Hi Guys, Thanks Martin, this looks very interesting to a Rubyphobic like me  Maybe I am wrong, but it looks to me that a non programmer can start to understand programming by mean of 'SketchUp to Ruby via Reverse Engineering'! Is this correct? Mike
-

Mike Lucey
- Mayor
-
- Posts: 7701
- Joined: Mon Oct 22, 2007 1:22 pm
- Location: Co. Clare, Ireland
- Name: Mike Lucey
- Operating system: Mac
- SketchUp version: 2021
- License type: Pro
- SketchUp use: architecture
- Level of SketchUp: Advanced
by MartinRinehart » Sun Dec 20, 2009 3:00 pm
Mike Lucey wrote:this looks very interesting to a Rubyphobic like me
If you're good w/Sketchup, Mike, just turn to Chapter 11. You never know until you try. You might become Rubyphilic.
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by mics_54 » Mon Dec 21, 2009 3:07 am
Martin is there a guide to the previous 10 chapters somewhere?
Can you define "good with Sketchup"?
-
mics_54
-
- Posts: 337
- Joined: Thu Jan 01, 2009 9:41 pm
- Name: Michael
- Operating system: Windows
- SketchUp version: 2016
- License type: Free/Make
- SketchUp use: woodworking
- Level of SketchUp: Intermediate
by pilou » Mon Dec 21, 2009 3:16 am
is there a guide to the previous 10 chapters somewhere?
Seems you can find it here (and then click the middle icon page bottom for begin...  Does we can call that a "recorder" of actions ruby? The very diffult thing was to find the SketchTalk itself Why not to put it in the first post  Some minutes after Ah damned that is not a recorder 
-

pilou
- Top SketchUcator
-
- Posts: 21098
- Joined: Wed Jan 23, 2008 10:33 pm
- Name: Pilou
- Operating system: Windows
- SketchUp version: 2017
- License type: Free/Make
- SketchUp use: hobby
- Level of SketchUp: Advanced
-
by MartinRinehart » Mon Dec 21, 2009 3:44 pm
mics_54 wrote:Martin is there a guide to the previous 10 chapters somewhere?
The tutorial TOC lists tools covered and keyboard shortcuts for every chapter. If you expand the details you get titles of (which link to) each major section. http://www.MartinRinehart.com/models/tu ... l_toc.htmlmics_54 wrote:Can you define "good with Sketchup"? There's a screenshot of a quarter circle of oval columns at the end of the Qrotate (Rotate, with the keyboard shortcut emphasized) tool section. If you can duplicate this without looking at the hint that follows, you are VERY good with SketchUp. If the hint that follows makes sense and you can make an oval column, you are good with SketchUp. http://www.MartinRinehart.com/models/tu ... ml#qrotate
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by MartinRinehart » Mon Dec 21, 2009 4:25 pm
Pilou wrote:The very difficult thing was to find the SketchTalk itself Why not to put it in the first post
If you just DL SketchTalk without looking at the SketchTalk by Example page, you won't have a clue. (First European explorer finds a banana. Bites. Terrible! Didn't know that you had to peel the thing.) There are isolated bits of SketchTalk (the "mc" command is way better than Move/Copy) that stand on their own, but not many. It's really only good if you can add what you need when you need it. My cabinet example needed the "none" command. So I added this trivial function: - Code: Select all
def none() Sketchup.active_model(). selection().clear() end # of none()
If you know a wee bit of the Ruby API, and where, in SketchTalk, to put that function, that's a trivial add. SketchTalk wants you to know enough to add simple bits to meet your own needs, so I'm deliberately steering you into the tutorial to learn a little (it only takes a little) Ruby and Ruby API. If you go back to the bottom of SketchTalk by Example you'll see that I took your advice, partially.
-
MartinRinehart
-
- Posts: 764
- Joined: Mon Jul 27, 2009 1:13 pm
- Name: MartinRinehart
by carloshmejia » Sat Jul 20, 2019 3:43 am
MartinRinehart wrote:SketchTalk is a layer between the SketchUp Ruby API and the model. It lets non-programmers use the Ruby Console for modeling. Then the non-programmers can gather their commands in a file; save the file with a ".rb" extension and, almost by accident, have written a program. Programmers can extend SketchTalk easily. It's described here: http://www.MartinRinehart.com/models/tu ... ample.html
Martin, I've being reading you Edges to Rubies Tutorial. It is wonderful, thank you. When I get chapter 11 I downloaded from the tutorial packages. Unfortunately the gem that comes with it is not sketch_talk.rb but martins_sketch_talk2. As a consequence your commands are not working as they are looking for sketch_talk.rb. I changed the ruby name on your instructions but it seems that the version 2 does not recognize them. Could you please help me to find the original version of sketch_talk.rb? Thank you again for your valuable Tutorial and help. Regards, Carlos H. Mejia
-
carloshmejia
-
- Posts: 2
- Joined: Thu Jul 18, 2019 8:00 am
- Name: Carlos H. Mejia
- Operating system: Windows
- SketchUp version: 2019
- License type: Free/Make
- SketchUp use: hobby
- Level of SketchUp: Intermediate
by TIG » Mon Jul 22, 2019 6:50 pm
I think that Martin is no longer active on this site... Did you look here ? http://www.martinrinehart.com/models/tu ... loads.htmlRemember that it is all a decade old !
TIG
-

TIG
- Global Moderator
-
- Posts: 20260
- Joined: Mon Nov 12, 2007 7:24 pm
- Location: Northumbria UK
- Name: TIG
- Operating system: Windows
- SketchUp version: 2021
- License type: Pro
- SketchUp use: architecture
- Level of SketchUp: Advanced
by Ad Machine » 5 minutes ago
-
Ad Machine
- Robot
-
- Posts: 2012
-
Return to Plugins
|