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[Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby tomasz » Fri Jul 10, 2009 4:33 pm

I am preparing a compilation of few proposed by users modifications to the SU2KT. It includes option to export 'proper_animation' for rendering in the Kerkythea. When finished I will make a post here at SCF, KT and on my website.

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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby miikka1978 » Tue Jul 14, 2009 8:03 pm

That sounds great Tomasz!

By the way, is there any simple way or script that could be used with proper animation Plugin when trying to get vehicles to drive/turn smoothly along curves? Or, is the only way to make it step by step (move the vehicle and then rotate it with rotate tool, move the vehicle and then rotate...)?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby ashscott » Wed Jul 22, 2009 12:06 am

This has sort of been covered but the previous conversations don't cover my issue, I'm trying to animate a log on a conveyor going into a sawmill with this plugin, however, every time the log moves it tilts about the green axis by about 15 degrees and its geometry distorts slightly. I obviously have the latest version of the plugin from the googlepages site but the issue persists.

Any suggestions are much appreciated.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Pilou » Wed Jul 22, 2009 12:27 am

Maybe try to see where is the Internal Axis x,y,z of the component?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby ashscott » Thu Jul 23, 2009 1:53 am

It seems some setting was mixed up within the group that made up the log, I exploded the group and reset the scenes and the problem was solved.

Thanks
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby hkgiordano » Mon Jul 27, 2009 7:48 am

THANKS!!!
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby mariocha » Sun Aug 23, 2009 4:08 pm

Tim Danaher wrote:Any way to get continuous movement across changing scenes?

Yeah that would be great ! What is the smallest delay time that will still work?

Oh, one more thing. Have you noticed, when in Animation Play mode, how the "shadows on Ground", (set in the Shadows dialog) do not follow well on the "virtual ground", meaning when there is no real surface? But if a surface is added then all is well. :)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby mariocha » Tue Sep 01, 2009 12:53 pm

solo wrote:Without using layers, can this program do this?

Hum.. something like that?
http://www.youtube.com/watch?v=7nuAAXbRz2o

BTW : a good example of why it would be great to be able to set the delay between scenes to zéro.
Updt: Using the Smooth Animation plugin solved it. :thumb:
Last edited by mariocha on Thu Oct 22, 2009 7:10 pm, edited 1 time in total.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Tekelwriter » Tue Sep 01, 2009 3:01 pm

Tomasz wrote:I am preparing a compilation of few proposed by users modifications to the SU2KT. It includes option to export 'proper_animation' for rendering in the Kerkythea. When finished I will make a post here at SCF, KT and on my website.

Tomasz



I look forward to it. :)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Fletch » Wed Sep 02, 2009 1:30 pm

Vially wrote:... has anyone found a way to animate object assembly/disassembly (not just scenes, but moving objects inside) while at the same having a photo realistic effect like the ones you get for static pictures in kerkythea ?


Twilight Render will render Proper Animation photorealistically in multiple methods of rendering (biased and unbiased methods)

Check it out on the features page for animation in Twilight Render.
see also this animation rendered.

Now both of those are examples of SketchyPhysics, but it is the same for Proper Animations (I LOVE this Proper Animation plugin)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby majid » Mon Sep 07, 2009 5:21 pm

woww ..it is really great development Fletch :berserk: ,thanx again
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Fletch » Wed Sep 09, 2009 1:24 pm

Another SketchyPhysics animation, of a TANK driving over a bumpy surface, but turned out great...
http://twilightrender.com/phpBB3/viewto ... 2363#p2363

again, it will render Proper Animation as well... if I find time, I will do an example... but am swamped at the moment. :?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby bulbucila » Mon Sep 21, 2009 1:09 pm

Thank you!, amazing plugin. Can it export the animations into an avi file?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Ecuadorian » Mon Sep 21, 2009 1:16 pm

Render plug-ins usually don't export a video file, but a JPG sequence. I use VideoMach to convert that sequence to video, but Fletch posted a tip on how to do the same thing using only freeware:
http://twilightrender.com/phpBB3/viewto ... f=12&t=455
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby markozeta » Sat Sep 26, 2009 1:45 am

Dave R wrote:I saw a post in the SketchUp forum about making a paper airplane animation. I was curious and thought I'd play with it. In the attached model, I've got two components. The triangular one is supposed to fold up. As it does, though, it moves away from the other component. When I rotated it, I rotated along the edge common to both. Is there a way to make the component "hinge" on the edge?
Folding Paper.skp


This seems to be an issue with the transformation.interpolate - interpolate only works by interpolating the movements, but rotations of multiple axis are not linear functions - and therefore cannot be interpolated.

Instead, to obtain the full information about the object, information about a second point must be known.

Imagine rotating a ball counterclockwise 90 degrees about the x axis and then 90 degrees CCW about the y axis, v. rotating a ball 90 degrees CCW about the y axis and then 90 degrees CCW about the x axis. It's not the same! The point (0,1,0) would be moved to (1,0,0) in the first instance, and it would be at (0,0,1) in the second instance!

With a little bit of effort, I think I can fix this (yay for paying attention in my dynamics course!) assuming the author does not mind? It would just take a bit of direct manipulation on the transformation matrix. (and a better understanding from myself of Ruby, it seems I can read ruby but can never write it).
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Jim » Fri Oct 02, 2009 7:35 pm

In addition to proper animation, there is another animation plugin called mover here:
viewtopic.php?f=180&t=17459

Both plugins handle position and rotation of Groups/Instances just fine. But they start to act funny when using Instances.

I would like to be able to use either plugin to animate 2 Instances; one of which has been scaled -1.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby tomot » Mon Oct 05, 2009 7:42 pm

I appreciate all the hard work that's being done and has been done since SU4. but to date we still cant even come close to doing this. http://www.youtube.com/watch?v=RB91Sm-kGJ8 I wonder how much longer it will be for Google to include proper Component Animation Techniques in SU?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby tomasz » Mon Oct 05, 2009 8:41 pm

Tekelwriter wrote:
Tomasz wrote:I am preparing a compilation of few proposed by users modifications to the SU2KT. It includes option to export 'proper_animation' for rendering in the Kerkythea.

I look forward to it. :)

Done.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Fletch » Mon Oct 05, 2009 11:42 pm

awesome, Tomasz, you should have posted a link to it here. ;)
Is it updated herenow? Or on KT's downloads page?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby tomasz » Fri Oct 23, 2009 5:56 pm

Fletch wrote:awesome, Tomasz, you should have posted a link to it here. ;)
Is it updated herenow? Or on KT's downloads page?

The most up to date version is on my website and in the KT Forum. The one in downloads section is slightly older :)

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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby morisdov » Sun Oct 25, 2009 4:52 pm

Since this plugin still has a significant demand i have added an interface to easyly clear position settings.

version 1.05 beta of Proper Animation can be downloaded on the following link
http://morisdov.googlepages.com/proper_ ... 5.beta.zip

Its beta so if you find problems reply with screenshots
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Ecuadorian » Sun Oct 25, 2009 5:24 pm

Thank you, Morisdov! :D
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Pilou » Mon Oct 26, 2009 12:46 am

Cool new version, must be tested :)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby morisdov » Sun Nov 01, 2009 3:50 pm

more features for version 1.05 beta of Proper Animation
http://morisdov.googlepages.com/proper_ ... 5.beta.zip
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Ecuadorian » Sun Nov 01, 2009 10:04 pm

Wow, thank you, Morisdov, nice to see you back. :D
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby mariocha » Wed Nov 04, 2009 10:19 pm

Good news Guys ! Another plugin also renders Proper Animations. LightUp 1.7. :D
Bowtoyou.mov

Impressive Morisdov !
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby MALAISE » Sat Nov 07, 2009 11:37 am

Good improvements, Morisdov :D
Also nice to see you back on the Forum

Question : how to display the window "boxes attributes"??

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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby mariocha » Sun Nov 08, 2009 9:22 pm

To display; Menu Plugins
dernier item au bas. :P
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby din_wiesel » Thu Nov 19, 2009 9:36 am

Hello

Proper Animation is such a cool and easy PluIn to animate things in Sketchup.

But I got a problem with my objects.
I have a package with numbers of wood piece. In the first position it should lie on the ground.
In the second position is a 90 degree rotation of the first position.
But the objects get their own life, you will see it in the video.
The objects in this animation are Components and Groups

See the video

Has anyone a solution for this problem.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby mariocha » Fri Nov 20, 2009 4:57 am

I has a similar problem. It was due to not having put the axes of the components at the right spot. Groups are also hard to control, I find, cause they do not have axes that can be set at a specific spot at will. So I make every object to be animated a component and set the axes to the pivot point of the desired rotation.
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