by fredo6 » Sun Jan 25, 2009 9:09 pm
DacaD wrote:P.S.: You do realize that you acomplished something the sketchup team couldn't in God-knows-how-much-time-and-sketchup-versions and your ruby just turns the skethcup scale tool completly obsolete right?
Again: many thanks for this script
David
Thanks for the compliment. Keep in mind however that the Sketchup Scale tool does 'Smart' scaling of Dynamic components, which FreeScale does not do (i did not find any API for that). And for Taper Scale, this is actually just a small subset of what the powerful SketchyFFD can do. But I agree that since I have been a user of Sketchup, I have always wondered why you could not orient the Scaling box! Fred
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by fredo6 » Sun Jan 25, 2009 9:17 pm
Tomasz wrote:Fredo,
Big thanks for such amazing tool! I have watched the video and was almost sure you will release it as a commercial plugin. Do you have a Paypal account? I believe many would like to express their gratitude.
Thank you Tomasz
Tomasz, I am grateful to your attention, as a mark of appreciation for the plugins. I do have a paypal account at my email address fredosix a_t hotmail _d_o_t_ com I had no commercial intention however, especially for a plugin that actually could be part of SU in standard. Fredo
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by numerobis » Mon Jan 26, 2009 1:48 am
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by l.frisken » Mon Jan 26, 2009 2:32 am
The only problem I can find is that it is much slower (causes my computer to lag) when scaling big geometry
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by JClements » Mon Jan 26, 2009 3:55 am
Fredo:
Thank you!
How many times have I been frustrated with scaling. Your script should now reduce a lot of that frustration.
You foresight/anticipation of what many of us experience and wish could be remedied is remarkable.
Regards, John
John Illustrator Beaverton, Oregon
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by johnsenior1973 » Mon Jan 26, 2009 7:23 am
Fredo6 wrote:I had no commercial intention however, especially for a plugin that actually should be part of SU in standard.
Typo fixed.
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by fredo6 » Mon Jan 26, 2009 7:12 pm
l.frisken wrote:The only problem I can find is that it is much slower (causes my computer to lag) when scaling big geometry
Yes, the algorithm to compute the best fitting box, even in 2D, depends on the number of entities in the selection. However, once done at startup of the tool, it should be faster to change the orientation and to perform the scaling, even interactively. So, unless you need to have a specific orientation, you should use the native Scale tool for big selections. Taper Scale can also be slow to perform deformation for big selections. I think that in practice however, you would rarely taper a complex model, because the transformation is usually not ideal in the "real world". fredo
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by fredo6 » Mon Jan 26, 2009 7:16 pm
Coen Naninck wrote:Fred, I think I have found an answer to why this is not working: viewtopic.php?p=61288#p61288 from this topic. I don't know if recompiling those .rb files (if I say that correctly) is going to make them work, but in any case it would be nice if you could release separate Linux versions of your scripts. More and more people are switching to Linux these days. I for one am not going back to Windows. But I would still like to have this script working.
Coen, I was not aware of this problem of character encoding on Linux. The best would be that Linux users get this dostounix utility and perfrom the transformation on their machine, so that everything is under control. Did you try, and does it solve the problem ? Fredo
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by Ben Ritter » Mon Jan 26, 2009 10:39 pm
Fredo,
I just want to let you know how much I appreciate your efforts, and, your incredible generosity in making this script available.
Ben
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by craigbic » Tue Jan 27, 2009 1:40 pm
Fredo, Absolutely awesome! Thank you so much for giving us some much need functionality in Sketchup. Brilliant! 
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by snowflake » Tue Jan 27, 2009 3:54 pm
Fredo6 This is an amazing tool. Indispensable. The work you have put into it is really appreciated. Thank you. I played around with it today and have a small comment. There is an interesting behaviour modification of the component/group elements when the scale is applied ON them, but not WITHIN them. The angle between the axis changes to non perpendicular. (see screenshots). 2009-01-27_151853_freescale1.jpg 2009-01-27_152606_freescale2.jpg On both occasions the scale tool was used parallel to the wall of the box. Was not aware this is possible. Once again thank you for the toy.
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by fredo6 » Tue Jan 27, 2009 7:52 pm
Interesting. Actually, the Ruby API is very poor to tell what are the local axes of a component from within a component, so that I have to trust the chaining of transformations for obtaining teh right results in case of nested groups and components.
I hope that the cases where the local axes are no longer orthogonal does not mess up anything in the model.
Fredo
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by tomot » Tue Jan 27, 2009 11:07 pm
Fredo6: thanks for this great scale plugin adaptation
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by fredo6 » Wed Jan 28, 2009 11:55 pm
to ALL users, I made a small update (dated 28 Jan 09, 23:30 CET) to include some fixes of problems that were reported so far and also to include the Spanish translation (kindly provided by Pichuneke). You need to re-install both LibFredo6 and FreeScaleFredo
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by JClements » Thu Jan 29, 2009 12:04 am
Fredo:
Is there anyway for you to add a "Check for Update" function in LibFredo6 ?
It could check for an internal date or variable in the User's version of LibFredo6 and compare it to one on a server OR simply have it display a message which shows the most recent rev level with a link to a download page.
I can see where LibFredo6 might be the "heart" of many important scripts and we'll (your loyal users) want to make sure its always kepT current.
John
Last edited by JClements on Thu Jan 29, 2009 3:16 am, edited 1 time in total.
John Illustrator Beaverton, Oregon
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by Daniel S » Thu Jan 29, 2009 12:20 am
Hi Fredo, I update to this new version. The first thing I try is a problem that I have in the previous version, but the problem is still there. I have some issues trying to scale about center (after press CTRL key). I attach a video showing what happens. Is like the center of the group is updated when you try to scale.
Daniel S
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by fredo6 » Thu Jan 29, 2009 10:51 pm
Daniel,
That's a bug, and actually quite subtle to fix. Thanks for signaling. Since you seem to know how to reproduce it, would you mind to try with the attached updated file.
Again, many thanks
Fredo
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by Daniel S » Thu Jan 29, 2009 11:44 pm
Yes, now works very well! thank you!. For me was easy to reproduce because it happened every time I tried to scale about center.
Another problem that I have is when trying to scale Red, Green, Blue (all togheter) with a negative number. I attach a video showing this.
In the video you will see that if I try to scale only red axis negative, only green negative or only blue negative all works well... but if I take a red blue and green grip to a negative number it turns crazy. The same happens if I press the ctrl key. It works well if I scale one axis only.
Daniel S
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by Jim57 » Fri Jan 30, 2009 6:57 am
Fred06— I can't thank you enough for this script. I've been begging for something like this, and it's so easy to use. I love the way it reads out in percentage and dimension, right on the screen where it's most visible. It's how the SU scale tool should have been done in the first place.
Jim
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by jmmad » Fri Jan 30, 2009 3:59 pm
Thxs a lot Fred for this plugin, your ruby scripts are amazing. Do you think you could add more transformations to it, like bend, twist, Bulge Maibe for a comercial plugin? Transforms.jpg
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by fredo6 » Fri Jan 30, 2009 4:45 pm
jmmad wrote:Do you think you could add more transformations to it, like bend, twist, Bulge Maibe for a comercial plugin? Transforms.jpg
I can add shear and twist without too much problem. But the royal way to all these deformations is definitely Sketchy FFD.
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by kwistenbiebel » Fri Jan 30, 2009 4:49 pm
Fredo6 wrote:jmmad wrote:Do you think you could add more transformations to it, like bend, twist, Bulge Maibe for a comercial plugin? Transforms.jpg
I can add shear and twist without too much problem. But the royal way to all these deformations is definitely Sketchy FFD.
Please add it Fredo. I find your plugin to run more smoothly and controllable than FFD. Shear and twist would be wonderful as a tool. By the way, since I installed your plugin,I never use the default SU scaling tool anymore. The plugin is fantastic and works very intuitive. Thank you again.
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by solo » Fri Jan 30, 2009 4:57 pm
+1 for sheer and twist.
My site Quod gratis asseritur, gratis negatur.
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by jmmad » Fri Jan 30, 2009 5:04 pm
Fredo6 wrote:I can add shear and twist without too much problem. But the royal way to all these deformations is definitely Sketchy FFD.
I Know FFD is very powerful for deformation tool, but its not as fast and easy to use as your Taper Deformation Script. with FFD it is very hard to do an accurate bend or twist, also you canot deform Nested Components or Grups, and you canot align the deformation as easy as you can do it with Taper deformation in your ruby.
Get Upa !
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by Daniel S » Fri Jan 30, 2009 5:08 pm
Fredo already post a shear transformation plugin that works very well. Click here: PlaneShear It`s not very popular because it´s inside a question topic. Daniel S
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by fredo6 » Fri Jan 30, 2009 5:45 pm
Daniel S wrote:Another problem that I have is when trying to scale Red, Green, Blue (all togheter) with a negative number. I attach a video showing this.
In the video you will see that if I try to scale only red axis negative, only green negative or only blue negative all works well... but if I take a red blue and green grip to a negative number it turns crazy. The same happens if I press the ctrl key. It works well if I scale one axis only.
Daniel S
Daniel, Another interesting bug (due to Sketchup precision reaching limits). I hope I hav fixed them (you had one for Taper with negative scales too) Would you mind to try with this updated version. Thanks very much Fred
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by jmmad » Fri Jan 30, 2009 5:53 pm
Daniel S wrote:Fredo already post a shear transformation plugin that works very well. Click here: PlaneShear It`s not very popular because it´s inside a question topic. Daniel S
How could i missed a Fredo Script ? OMG Shear works great Im impresed 2 times by you Fredo in a day, and nice icons you made last year for it Daniel. Fredo the only thing i miss in shear deformation is that it groups the shear object at the end, in your Taper deformation that does not happen so you can deform part of an object without breaking it in 2. It would be amazing to bend, twist, shear, bugle just part of an object. That way Organic Modeling would be like playing with clay in SU, Thxs to so talented scripters like you
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by Daniel S » Fri Jan 30, 2009 7:27 pm
Fredo,
This new version fixes all the problems in the scale tool in all the axis. I didn´t try before the Taper with negative scales. Seems that now there is a problem only if you try to Taper with negative scales about center (pressing the Ctrl key). All the rest works very well. I attach a video of this too.
Thank you, Daniel S
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by majid » Sat Jan 31, 2009 1:00 pm
just to sow my respect to u  majid
درصورتيكه به مساله اي برخورديد(مثل وارد نشدن به سايت، فراموش كردن پسورد و غیره با ما تماس بگیریدhttp://sketchucation.com/contact
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by Yanman » Sun Feb 01, 2009 2:13 pm
Hi Fredo6 Thank you! THANK YOU!!!very very VERY much Fredo6 
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