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3ds Max finish for SU model

Re: 3ds Max finish for SU model

Postby tinanne » Sun Nov 04, 2007 10:52 pm

Gai, thanks for the site. The pictures are great and what a history!! It's a beautiful city :)
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 10:53 pm

Ah, thanks, really... (I also worked for that site - I wrote most of the texts and the lame English translations... :))
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 10:53 pm

Just a little bit "improved" animation test - still with no textures...

Gai...
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 10:54 pm

Two more shots of the cathedral:



Gai...
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Re: 3ds Max finish for SU model

Postby boofredlay » Sun Nov 04, 2007 10:54 pm

Gai, these are looking fantastic.

The first thing I noticed however
was the blue glass. This looks
somewhat un-natural.

The second thing I noticed was
that there are no ridge caps on
the roof texture.

Just observations. :)
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 10:55 pm

Points taken, Eric - you are right in both things.
That's why I posted them; I've been looking / checking them for too long and my eyes just skip a lot of details for they're "used to them".

Thanks for the suggestions (though this weekend a lot of the movies will be rendered - at least for a "first shot").

Here's just a short "example" ( just a "cut-out" or "part" of a whole movie):

Gai...
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Re: 3ds Max finish for SU model

Postby Dylan » Sun Nov 04, 2007 10:56 pm

I would like to see that movie when finished, it seems very smooth and it is certainly an interesting building to view!
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:07 pm

Sure, Dylan - I will post all of them here (I just need to compress them a little bit and convert to flash - so they may lose some quality).
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:07 pm

Just another movie.
This is the Dominican monastery at the excavation fo which I already worked as a freshly graduated archaeologist in 1991.
Of course we did not find everything like this then... :)
(The file is a bit big - sorry for that -so it needs some download time. There is a better resolution wmv file here)



Again, I need to express that the 3D Max rendering was done by a colleague, not me. I just made the model in SU.
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Re: 3ds Max finish for SU model

Postby boofredlay » Sun Nov 04, 2007 11:08 pm

Unreal dude. I expect to see this on the History channel soon
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:09 pm

Unfortunately it has also lost a lot of its quality during compression and export to swf. :|
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Re: 3ds Max finish for SU model

Postby Masta Squidge » Sun Nov 04, 2007 11:09 pm

Im jealous, the USA sucks for these sorts of things as the oldest thing we got that is man made isnt more than a couple hundred years old. Good looking model.

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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:09 pm

Well, to tell the truth, when the Turks invaded my city in 1543, within a few decades they pulled down most of these churches and monasteries to replace them with mosques (but at least we have the northmost - and still working! - mosques from the Ottoman Empire now :))

Well, here is the cathedral (some pics of which I have already posted):



It is more or less intact though have been rebuilt twice since the Turkish rule ended at the end of the 17th century.
There is a better resolution wmv file here.
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:10 pm

Added some hi(er)-res wmv files to the video posts...
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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:10 pm

Well, another wmv file about the Carmelite Monastery can be found here.
Since it is a female order, they got some blossoming trees here (say almond or peach maybe :))
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Re: 3ds Max finish for SU model

Postby alpro » Sun Nov 04, 2007 11:11 pm

Gaieus,those are amazing, just curious though, were those modeled by eye and memory or did you use text books with pictures, frequent trips to the site, any kind of floor plans or measurements, or something else?

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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:11 pm

Well, Mike,

This is my profession: I am an archaeologist and historian. I even worked at some of the excavations of these churches when just finished university.

So mostly I have the site "plans" that we draw (exact measurements etc) and access to all the archives of the museum as well as the Chapters Archives, too.

Then I had access to the survey measurements of the city itself, too, so most of the locations are pretty accurate.

Since most of these buildings have gone by now, I had to reconstruct some window tracery from fragments (or at least make - some simplified but "resembling" variations since you cannot see them from here, can you) and also the vaultings of the churches (they are all modelled from inside, too).

Then we have some old drawings, pictures views of some buildings as well as the whole city...

So it was quite a nice, challenging and interesting job where of course I still had to use a lot of imagination to add details which has no traces any more.

It's about to finish now so I can get back to my "favourite" late Roman buildings that we excavated last year. :)
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Re: 3ds Max finish for SU model

Postby not registered yet » Sun Nov 04, 2007 11:13 pm

Gaieus wrote:Points taken, Eric - you are right in both things.
That's why I posted them; I've been looking / checking them for too long and my eyes just skip a lot of details for they're "used to them".


I would also like to see a cross on those monasteries* and churches. A small but important detail imo, otherwise excellent work.

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* I live in such a place so I know. ;)

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Re: 3ds Max finish for SU model

Postby Gaieus » Sun Nov 04, 2007 11:13 pm

That is also true but in all three depictions of the town that exist from the "pre Turkish period" here (from before 1543 - after which the Turks, capturing the city for 143 years, demolished the churches) so there cannot be crosses seen.

For us nowadays it would be obvious to put a cross and we had quite long debates but then insisted on the depictions.

And now I cannot really tell the guy to re-render the films on his machine for they took about almost a week each!
:)

Tahnks for this input though - I'm kind of regretting now that we did not put them there...
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Re: 3ds Max finish for SU model

Postby odlanier » Sun Nov 04, 2007 11:14 pm

Gaieus,

You have me nearly drooling here. Fine job and very pro.

:thumb: :thumb: :thumb:

I know lots of colleague architects and engineers nearby who won't come close to half of what you have accomplished in this sense. Your flyaround presentation is great. I saw the other one in the website too.

You can really say you are contributing with the Historic memory of your country. That's the best heritage you can leave to your kin.

Congrats and best regards,

Odlanier

(I... think I know whom I shall hire for a large job I have in mind... in astral time, that should be :o]

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Re: 3ds Max finish for SU model

Postby Gaieus » Thu Nov 15, 2007 12:48 pm

Thanks Odlanier, I did (still actually do) really like this project myself - though I was kind of unexperienced with such huge models. I'd do a lot of things differently now just to speed up and make my workflow easier.
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Re: 3ds Max finish for SU model

Postby Gaieus » Thu Jan 03, 2008 11:21 am

Just a shot of the old Franciscan church and monastery.



It was later turned into a mosque (under the Turkish reign) and later re-converted to a church again. Today it's a baroque church with a kind of classicist rebuilding from outside (the sanctuary has been put onto the other - wester - end of the church and a northern aisle was also added).

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Re: 3ds Max finish for SU model

Postby sepo » Thu Jan 03, 2008 3:10 pm

Franciscan Church render...Is that Max render? Very nice....I like the atmosphere. It looks like you have been using vignetting. The grass looks very realistic.Not sure about the scale of the roof tiles though. They look a bit on the big side.

edit: of course it is bloody Max it says in the name of the tread ;)
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Re: 3ds Max finish for SU model

Postby Gaieus » Thu Jan 03, 2008 3:27 pm

Hi sepo,

yes, the roof tiles are a bit bigger than in the "real world" they should be but when we were experimenting with the real sizes, they just didn't show at all.

This is a little "cheat" for the sake of the appearance (the final "visitors" won't look at it with an expert eye like yours ;) )
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Re: 3ds Max finish for SU model

Postby pichuneke » Thu Jan 03, 2008 3:54 pm

Your work is impressive Gaieus :)

I am downloading the videos now.
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Re: 3ds Max finish for SU model

Postby Gaieus » Thu Jan 03, 2008 4:05 pm

Don't forget that this was a "team work" - I'm just "learning" max now... :roll: (plus I don't have an own copy so I gan only put my hand on it when doing it at the "team's" office)
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Re: 3ds Max finish for SU model

Postby pichuneke » Thu Jan 03, 2008 4:40 pm

I told you about balawat, no?

http://www.balawat.com/indos.htm

Why don't you register into their forums to ask them for help?

http://balawat.com/phpBB2/

They are spanish, like me, but try to speak them in english. Perhaps they may speak with you. They use 3D Max:

http://balawat.com/phpBB2/viewtopic.php?t=9

I have told them that I will register there when their work about the roman theatre of Cartagena is public, in a few months (now is closed).
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Re: 3ds Max finish for SU model

Postby Gaieus » Thu Jan 03, 2008 11:15 pm

Ah yeah, and speaking of Spain, see this an this, too. :D (Though don't miss the Hungarian pages... :roll: - now THAT'S Max rendering as well...)
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Re: 3ds Max finish for SU model

Postby pichuneke » Thu Jan 03, 2008 11:51 pm

Yes, I saw them... ;) :D

But my hungarian is a bit rusty, sorry :lol:

(I know that is a offtopic, but my chorintian capital is taking the right way :) )
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Re: 3ds Max finish for SU model

Postby Gaieus » Fri Jan 04, 2008 10:27 am

pichuneke wrote:But my hungarian is a bit rusty, sorry :lol:

Hey wait a minute - I linked the Spanish version here! :roll:

yeah, I've seen that you started in the right direction with that capital...
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