1. The new SU8 collada export is compatible with blender 2.49b collada1.4 importer. (ask to triangulate, no textures needed as we gonna paint and UV to another app)
2. I Used blender2.49b just to convert the collada to obj. Here we have to (a) join the groups to one mesh (b) select all vertices and delete doubles. Easy 2 clicks operation. Export as obj.
3. Imported to 3dcoat, more sculpt and simple texture wrapping. Added the statuette. Some clay is needed here.
A ~20K tris mesh, rendered in 3dcoat, real time Cuda supported renderer at 4000px.
Or alternatively export it as a 3K mesh with UVs and normal or displacement maps.
*Its important to clean all internal faces in SU first. Normals of faces outward, and keep the mesh waterproof (no openings)
**(blender2.5x-2.56 is full of bugs and importers don't work well)
Not a precise copy but inspired from the Alberto Giacometti's great sculpting.



