Most impressive SketchUp modellingRe: Most impressive SketchUp modellingFrom Kangal on smcars.net a car made almost entirely with soap skin and bubble. It's completely crazy.
http://www.smcars.net/forums/wip-critiq ... me-1a.html Re: Most impressive SketchUp modellingI recently started to use Sketchup over VectorWorks for 3D models and slowly am getting the hang of it. Due to the aid of the sketchup community and the discovery of some file plugin's. As a designer I would like the plugin's to be a bit more consistent what the GUI (graphic user interface) concernce. But anyway they work and that's also important. Here is an example of my latest work Peter
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I just came upon Liam's note way at the beginning of this thread so I thought I'd bump it because many people have probably missed his link-- worth a look. Thanks, Liam! Peter MacOSX Mojave High Sierra SketchUp Pro v19 Twilight v2 Thea v2 PowerCADD
Re: Most impressive SketchUp modellingI shall post some work to go with that!
Last edited by liam887 on Sat Jan 21, 2017 2:07 pm, edited 1 time in total.
VISIT MY ONLINE GALLERY
http://www.robotsvdinosaurs.com/ Re: Most impressive SketchUp modelling
You have a very impresive list of models here, liam ![]() Re: Most impressive SketchUp modellingwhats your opinion on this? http://www.youtube.com/watch?v=h6riVwzaio4
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Very well done. ![]() ![]() ![]() ![]() My only criticism is considering the high quality of the work in general, I would have used a much higher segment count for the wheels and fenders, to smooth out those curves. It looks like the default 24. I would have used at least 48 or even 60+ just for those large circles. __________________
jgb Re: Most impressive SketchUp modelling--pupil forever...------
Re: Most impressive SketchUp modellingHere are a few more photos of JMJ-Ohio's amazing work.
Below are a few shots of the '32 Ford Highboy he is building to house his fantastic engine. It's still a work in progress. "Politicians are just like diapers -- they need to be changed often, and for the same reason"
Re: Most impressive SketchUp modellingIf you put your ear to the screen, you can actually hear it running
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jgb Re: Most impressive SketchUp modelling
I tried that - burned my ear on the exhaust pipe ![]() "Politicians are just like diapers -- they need to be changed often, and for the same reason"
Re: Most impressive SketchUp modellingJust amazing stuff everyone. I hope I can be half that good some day.
Re: Most impressive SketchUp modellingTadema´s Beckford's Folly:
Re: Most impressive SketchUp modellingLast edited by irwanwr on Sun Dec 25, 2011 4:24 am, edited 1 time in total.
Re: Most impressive SketchUp modellinga
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Re: Most impressive SketchUp modellingJust had to submit these, a Honda CT70 motorcycle created by unigami. Incredible detail!
Re: Most impressive SketchUp modellingThat is great!
VISIT MY ONLINE GALLERY
http://www.robotsvdinosaurs.com/ Re: Most impressive SketchUp modellingSorry for the big pictures I couldn't resize them with the HTML code.
Here are some awesome spaceships done by Scifiwarships. http://scifiwarships.blogspot.com/view/flipcard http://scifiwarships.deviantart.com/gallery/ http://sketchup.google.com/3dwarehouse/search?q=scifiwarships&styp=m&scoring=t&btnG=Search Rendered with Kerky Painted in PS by Michael Marsicano http://mikemars.deviantart.com/gallery/ Re: Most impressive SketchUp modellingAlso here are the videos showing how that ship was painted ovr in PS.
http://vimeo.com/35482176 Re: Most impressive SketchUp modellingWow, I'll bet this guy sleeps in a spacesuit with a phaser under his pillow
![]() The video tutorial on post processing is excellent, I've only watched about 6 minutes of it and already I've learned a lot. Thanks for posting this Marian ![]() "Politicians are just like diapers -- they need to be changed often, and for the same reason"
Re: Most impressive SketchUp modellingYeah he is pretty amazing.
You're welcome ![]() Re: Most impressive SketchUp modellingI'm not into post-process rendering, but that was impressive. I watched about 50% (fast fwd through repetitive stuff) and that was an education in itself. I'm a big fan of layers in SU, but using layers like he did in post was an eye opener, and for what little of that I do in my photoeditor, I will be using layers to edit.
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jgb Off topic but IMPRESSIVE nonethelessOK, this isn't SU modeling.
![]() I was on the net researching Planetary Gear Drives and computing their ratios, when I found this link. It gave me the calcs I needed, but then later I started to explore some of the links on the page, and a few hours later, I'm here. Go to this page, go 1/2 way down and click on "Planetary Gear Drive" or any of the links on page bottom, go watch some videos and be amazed. ![]() http://woodgears.ca/gear/planetary.html =================================================================== And my SU model in part....... (resulting from that research) Attached are 4 pics of the gearbox for an actuator I'm working on on my big airplane project. (Straight from SU, no post rendering) __________________
jgb Re: Most impressive SketchUp modellingThat stuff from Scifiwarships is really awesome -- highly render-able too, this a is try out of Maxwell and you can see his stuff really is ready to go.
Thank-you for the heads up, I'll be keeping an eye on him. Best, Jason. I create video tutorial series about several 2D & 3D graphics programs.
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You're welcome, he's awesome ![]() Re: Most impressive SketchUp modellingHi all...
Just wondering...are there any amazing designs that created just by using pure google sketchup (without additional plugins). I am a newbie here, so my question might look stupid. ![]() Re: Most impressive SketchUp modelling
There is no such thing as a stupid question, especially when from a novice. The object behind nearly all pluggins is either to correct a deficiency or to enhance a feature, or most usually, make a tedious task easier, faster or more accurately. The rendering you see in preceding posts are all after the fact of drawing the model. There is very little "rendering" capability in SU, so 3rd party apps or pluggins are needed to "put the lipstick and eye shadow" on. You still need the skills in SU to make a realistic model before you dress it up. So, yes, you can make a model in SU without any pluggins, but it will take a lot more effort. As an example, I design airplanes, and not just the exterior views, I put in components and assemblies, such as structure, mechanics, etc. It used to take me a week to make a fairing (the curved skin where 2 parts of the structure meet, such as wing to fuselage) in native SU. Then Curviloft came along and that reduced to about 2 days. I need to draw both the outer skin or moldline and the inner surface of composite panels that were usually 1/2 to 1 inch thick. I could not simply copy the outer skin 1/2 inch away, then join the edges, as the inner curve changes with the thickness. Then Joint-Push-Pull came along and the construction time for a fairing is now a few hours. __________________
jgb |