Town / village

Town / village

Postby solo » Tue Dec 04, 2007 2:42 am

My second to last large project this year is for a client that intends to revive an 80's classic game called 'Dragons lair', I am modelling the village which is not a major part of the game unfortunately but still needed. My next one is the Gaul village for an Asterix animation feature.


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Re: Town / village

Postby marked001 » Tue Dec 04, 2007 4:25 am

nice...VERY cool image..simple and effective.. sketchup linework overlaid on a rendered image?

great model.
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Re: Town / village

Postby ehaflett » Tue Dec 04, 2007 5:15 am

Great model and render. Nice to know that Dirk the Daring will be making a comeback. (I was a total junkie)
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Re: Town / village

Postby tinanne » Tue Dec 04, 2007 6:01 am

M-M-M... I am in awe
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Re: Town / village

Postby solo » Tue Dec 04, 2007 7:29 am

Thanks guys, here's another view.

marked001, you are correct.



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Re: Town / village

Postby mateo soletic » Tue Dec 04, 2007 7:56 am

Beautifull images Solo.
One question. How do You place one image
over another so they exactly fit.
I understand one is directly from SU
and the other from render app.
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Re: Town / village

Postby solo » Tue Dec 04, 2007 8:06 am

Thanks mateo.

There is two ways of doing it:

- Export the 2d line work at the same dimentions as render (however sometimes they still do not match up and you need to manually align it)

- In Podium you can render at same resolution as your desktop resolution, thus the native resolution of line 2d export is exactly the same as render, then if you have a widescreen as I do you simply crop the merged images in post editor.
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Re: Town / village

Postby mateo soletic » Tue Dec 04, 2007 8:28 am

Solo,
I suppose more practice is needed. Being a maxwell user
and not a very regular one i find it very difficult to
control the final output to match the SU line work, but
as I said Your images inspire me to put more effort in.
Thanks for the feedback.
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Re: Town / village

Postby tomislavm » Tue Dec 04, 2007 8:52 am

Beautifull, finally something useful and nice in this gallery, I dont mean that other items are not good but this is something excellent and I wish to see more pictures,
thank you.
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Re: Town / village

Postby solo » Tue Dec 04, 2007 4:44 pm

Thanks guys.

The next image may be the last one as I need to get to texturing and finishing. I bid this job at 30 hours and hope to get it done with four to spare. I will try post on completion if i can, usually the clients prefer not to have their property displayed online.



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Last edited by solo on Tue Dec 04, 2007 6:26 pm, edited 1 time in total.
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Re: Town / village

Postby 3eighty » Tue Dec 04, 2007 6:24 pm

Very nice work..Would that snow texture be available someplace to download or is it private? :roll:
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Re: Town / village

Postby tomsdesk » Tue Dec 04, 2007 6:33 pm

Some kind of WOW!!! I'm quite impressed, and inspired, thank you very much!
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Re: Town / village

Postby Darth Chocolate » Tue Dec 04, 2007 10:36 pm

As Tom said this is a Wow of some kind
And reliving Dirk stirs up the dust in my mind

Your beautiful images still blow my head
Oh these houses should end up in gingerbread
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Re: Town / village

Postby marked001 » Wed Dec 05, 2007 12:29 am

wow again..the gentle tones from the sun in the last one are great.. love the background castle and sky..

i know its weird to say this, with all the great podium renders going around....but these may have really sold me on podium.. lol.. (i'm assuming its podium??)
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Re: Town / village

Postby Roger » Sat Dec 08, 2007 6:20 am

Thirty hours, how does that relate to actual days start to finish?
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Re: Town / village

Postby dylan » Sun Dec 09, 2007 5:45 pm

Beautiful Solo, really nicely done. It's always good to see something a little different, can be very inspiring.
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Re: Town / village

Postby lapx » Tue Dec 11, 2007 2:00 pm

Solo,

30 hours! Wow. This is incredible for so little time. These images are inspiring.
I see you had to think about how to make the snow. Did you model the snow or is it a texture? This is really good work solo.
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Re: Town / village

Postby solo » Thu Dec 13, 2007 4:00 pm

Thanks guys, I have resumed work on this model and so far I have used 17 hours and it seems on track. I have textured the buildings (remembering it needs to have a toon feel to it)

I will post again with more details when completed, may be in a week or so as client is pushing the Gaul village for sooner completion.


The original size looks better.
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Re: Town / village

Postby tomsdesk » Thu Dec 13, 2007 4:56 pm

Pete, your link is to the main imageshack site, not to your image...help please.
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Re: Town / village

Postby solo » Thu Dec 13, 2007 5:13 pm

Imageshack giving probs again, try this link to Podium post.

http://www.websitetoolbox.com/tool/post ... rail=30#27
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Re: Town / village

Postby solo » Fri Dec 14, 2007 7:19 am

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Re: Town / village

Postby solo » Fri Dec 14, 2007 9:07 am

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Re: Town / village

Postby DzineTech » Fri Dec 14, 2007 12:10 pm

I think you've got it looking pretty good so far the only crit I have is some of the texturing applied to the dormer roof's look a bit off ie rotated, not parallel to the horizontal edges
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Re: Town / village

Postby tomsdesk » Fri Dec 14, 2007 4:59 pm

Pete, the extra link you supplied worked great, thank you very much! These are wonderous images...do keep 'em coming.

I am especially fascinated with how much variety you have attained with a couple of versions of the same model!!! What great "grand plan" to study, thanks again!

More please.
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Re: Town / village

Postby ELYSIUM » Fri Dec 14, 2007 6:11 pm

I agree with Tom, great variety, much different than without textures, in the first pictures, it looks all the same, but now it's starting to look like a a town.
I guess what it needs now is some wooden carts, or some boxes and other small stuffs to give it sense of life.
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Re: Town / village

Postby marked001 » Sat Dec 15, 2007 5:10 pm

..this is so damn cool!
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Re: Town / village

Postby 3eighty » Sun Dec 16, 2007 5:32 am

I'm ready to move in...
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