The Art of SketchUp - part 2: Sci-Fi

Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Wed Sep 18, 2013 2:35 am

Hi there,

Here's a personal project. I did a few of these sci-fi interior concepts. I posted a couple of them before and will post some more later.

SketchUp + V-Ray for SketchUp + Photoshop

Hope you like it.

Have a great day!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby cotty » Wed Sep 18, 2013 6:44 am

Impressive how the "simple" geometry turns out with textures!
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Adorno » Fri Sep 20, 2013 3:42 pm

The texturing is great, with plenty of variation giving it life.
But I'm guessing most of it is painted in PS (like scrathes and highlighted areas).
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Thu Sep 26, 2013 8:14 pm

cotty wrote:Impressive how the "simple" geometry turns out with textures!


>> Thanks for your kind words, Carsten!

Adorno wrote:The texturing is great, with plenty of variation giving it life.
But I'm guessing most of it is painted in PS (like scrathes and highlighted areas).


>> Glad you like the texturing, Adorno. The SketchUp model is actually fully textured and rendered with V-Ray for SketchUp. I did the glows, high lights, scratches in PS postwork.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Here's a visual development I did a few months ago. I imported the SketchUp models into Lumion3D, rendered the image and did some PS postwork. The helicopter is from FormFonts. The boats are from Lumion3D.

I did the offshore oil rig and used one of my submarine models.

Hope you like it.

Have a great day! :enlight:

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Rafferty94 » Thu Sep 26, 2013 8:17 pm

Awesome models and renders Ken!
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Mon Oct 07, 2013 5:57 am

Rafferty94 wrote:Awesome models and renders Ken!


>> Thanks for your kind words, Scott. :)

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Hello everyone,

Here's a personal piece I did a couple of years ago.

I think I posted the helicopter in my one of my older posts.

The alien UFO is a simple Sketchup model. Mountain environment in Vue and postwork in PS as usual.

I have been having fun with some police chase visual developments. Sketchup models by me, from Google warehouse, 3D models from my resource folder or Formfonts. Lumion3D for rendering and PS postwork.

Have a great week!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Gubermensch » Mon Oct 07, 2013 3:43 pm

Elite! Always amazed at how poly-conscious you are. Limited file size without diminishing detail.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Tue Oct 22, 2013 1:25 am

Gubermensch wrote:Elite! Always amazed at how poly-conscious you are. Limited file size without diminishing detail.


>> Thanks for your kind words, Jacob. Glad you like it.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Here's another of my sci-fi interior concepts.

SketchUp + Vray for SketchUp + PS

Have a good week!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Mon Dec 30, 2013 6:15 am

Hi guys,

Sorry for not posting anything for a while. I have been quite busy with work and personal stuff.

I hope you all had a great holiday season so far.

You saw this helicopter below. It is one of my favorites. Therefore I use it a lot in many of my visual developments. Lately I am in love with Lumion3D, that's why I use this software for pretty much all of my environmental concepts.

Have a wonderful new year 2014 filled with success, love, joy, prosperity, good health, friendship and everything you wish for.

All the Best,

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Tue Jan 14, 2014 6:06 pm

Hi there,

Some more concepts using the same helicopter.

Sketchup models + Lumion3D + PS

For those who play video games, these concepts are similar to the ones for FPS games like Call of duty or Battlefield.

Speaking of game, I have released my first iOS game for iPhone/iPad, using some sketchup models in there. If you have not seen it check it out:
https://itunes.apple.com/us/app/snowyville-pro/id786865681?mt=8
http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=55842

Have a good day!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sun Feb 16, 2014 9:42 am

Hi there,

It has been a while I have not posted any images I did for the game Defiance (http://www.trionworlds.com/en/games/defiance/).

So here they are.

Have a good weekend!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby cotty » Sun Feb 16, 2014 9:58 am

:shock: :thumb:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby alvis » Sun Feb 16, 2014 12:55 pm

Yes, I have no words when I see talent :thumb:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Sun Feb 16, 2014 5:50 pm

Cool! :fro:

Any idea of the Number of facettes / Size file of a such complete architecture object ?
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pbacot » Sun Feb 16, 2014 6:41 pm

Wild! Fantastic but so real and intricate! Would like to see some of your buildings in real life.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby rens282 » Sat Apr 19, 2014 8:52 pm

I love your work man, mostly your awesome ship. Could you maybe explane how you did your engines?
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Tue May 13, 2014 9:38 pm

@ Carsten and Alvydas: thanks for your kind words.

rens282 wrote:I love your work man, mostly your awesome ship. Could you maybe explane how you did your engines?


@ rens: Thanks for your kind words and interest. For modeling, I use Sketchup basic tools as wells plugins like TIG's Extrude tools, Fredo's Joint Push Pull, Fredo's Scale, Draw Taper, just to name a few that I use the most for this kind of model.

Pilou wrote:Cool! :fro:
Any idea of the Number of facettes / Size file of a such complete architecture object ?


@ Pilou: Thanks for your question. See image below for polygon count.



>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

pbacot wrote:Wild! Fantastic but so real and intricate! Would like to see some of your buildings in real life.


@Peter: Thanks for your kind words. Some of my buildings in real life? Sure, these are not sci-fi... ;) but here are a few of the projects I worked on from 1998 to 2003 while I was with VLK Architects (http://www.vlkarchitects.com/) before I quit my job to move to San Francisco and work for the game/film industries.

That's how I started learning SketchUp for Architecture when it came out in Fall of 2000.

I was either in charge of a project as the main designer or working with the Design Director on a bigger project for these buildings below.

Take care,

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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sun May 25, 2014 10:47 pm

Hello there,

Here's a hangar I did for one of my space fighters.

That model was quite big with 865,369 quads/tris.

SketchUp + Vray for sketchUp + Photoshop

Hope you like it.

Have a great weekend!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Sun May 25, 2014 10:53 pm

Moebius' perspective! ;)


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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Wed Jun 04, 2014 8:21 am

Cool, thanks for sharing, Pilou.

Have a good day!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby boofredlay » Wed Jun 04, 2014 2:57 pm

Amazing work.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Stinkie » Wed Jun 04, 2014 8:56 pm

Indeed. Great stuff. :thumb:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Thu Jun 12, 2014 11:30 am

boofredlay wrote:Amazing work.


>> Thanks for your kind words, Eric. Have a good day!

TomDC wrote:Indeed. Great stuff. :thumb:


>> Thank you very much for your comment, Tom. Take care.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Daniel » Thu Jun 12, 2014 2:29 pm

Maybe we should have a subfolder under "most impressive Sketchup modeling" and have Ken post all his work there.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Mon Jun 23, 2014 8:40 pm

Daniel wrote:Maybe we should have a subfolder under "most impressive Sketchup modeling" and have Ken post all his work there.


>> LOL...thank you for your kind words, Daniel. But I believe there are many talented people in this forum who deserve their own "most impressive Sketchup modeling" subfolder. I have seen lots wonderful models and renders. Keep them coming. You all inspire me.

All the Best,

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Wed Jun 25, 2014 10:51 pm

Pilou wrote:Moebius' perspective! ;)




Is that from "Blank Incal"? Oh, I just Googled it. Yes it is. I used to have that series.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Wed Jun 25, 2014 11:48 pm

Yes the Golden age :)
I can't imagine that Moebius would create with Verve? ;)
A so funny free prog of painting! :fro:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Fri Jun 27, 2014 12:24 pm

Hi there,

Here's another personal project using some of my space fighters, the one posted above and the one below.

SketchUp + Lumion + Photoshop

Have a great Friday and weekend ahead! :enlight:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Fri Jun 27, 2014 3:31 pm

Speed and action! :enlight:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sun Jul 06, 2014 10:42 am

Pilou wrote:Speed and action! :enlight:


>> Thanks for your comment, Pilou. ;)

Have a good day!

_KN
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