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:Police Precinct:

:Police Precinct:

Postby marked001 » Fri Jul 06, 2012 1:56 am

..since moving to NYC, I'm trying to take advantage of being here and the opportunities that are here. I'm slowly trying to get into doing pre viz stuff for the tv/film industry. I've been working on a couple of shows the last few weeks and here are a couple of renders from one of them. This is a big set with a complex ceiling so I do actually have the entire thing modelled and we've been using it over the course of the last week to work out alot of issues with construction. I think its come in very handy for them. I can't say what these are for yet, since the show isn't in production yet.

Anyway.. here are the images.. SketchUp/Podium/Pshop..

Precinct_V1 062912.png


Precinct_V2 062912.png
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Re: :Police Precinct:

Postby EarthMover » Fri Jul 06, 2012 2:17 am

Wow Jason, really nice work. You really captured the feel of an old city building. Spot on! :thumb:
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Re: :Police Precinct:

Postby Carloh » Fri Jul 06, 2012 9:57 am

woooow...these have to be the most atmospheric renderings i've seen on this forum!! absolutly stunning! :thumb:
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Re: :Police Precinct:

Postby fymoro » Fri Jul 06, 2012 11:05 am

Really nice render, Congrats... :thumb: :shock:
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Re: :Police Precinct:

Postby jpalm32 » Fri Jul 06, 2012 2:36 pm

Wow! I feel like I'm about to be booked.
No way NYPD floor that clean though.
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Re: :Police Precinct:

Postby jo-ke » Sat Jul 07, 2012 12:20 pm

Very nice.

I like the atmosphere!
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Re: :Police Precinct:

Postby michaliszissiou » Sat Jul 07, 2012 2:11 pm

Excellent work.
Really impressive.
WOW.

No way NYPD floor that clean though

or anywhere in the world. :lol:
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Re: :Police Precinct:

Postby boofredlay » Sat Jul 07, 2012 3:02 pm

That is fantastic.
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Re: :Police Precinct:

Postby Carloh » Sat Jul 07, 2012 3:24 pm

just noticed one thing: on the second picture right above the clock there are reflections of the lamps on the column which i don't think is intended to be.
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Re: :Police Precinct:

Postby dale » Sat Jul 07, 2012 4:28 pm

Stunning :thumb:
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Re: :Police Precinct:

Postby solo » Sat Jul 07, 2012 4:29 pm

Excellent stuff, So is this for a set design?
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Re: :Police Precinct:

Postby marked001 » Sat Jul 07, 2012 5:39 pm

thanks guys.

yes, carloh..that paint should definitely not be that reflective..should've lessened that in pshop for sure...

pete.. yeah, this is for a pretty large set. its about 150'x75'. Its based on an actual location that the pilot was shot in, and then condensed a bit based on the limitations of the stage, etc. i'm hoping to get over to the stage after its built because I'd love to see how they actually build the vaulted ceiling. This is all pretty new to me.
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Re: :Police Precinct:

Postby pbacot » Sat Jul 07, 2012 5:47 pm

Wonderful renders. Sounds like a great job!

LOL I was thinking it was going to be a true story about some pilot guy who gets shot while in a police station. Only part way down my first cup of coffee :roll:
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Re: :Police Precinct:

Postby Roger » Wed Jul 18, 2012 7:46 pm

Obviously you are acting as the set designer or working with the set designer, but what are your interactions with the director of photography, the art director, the juicers, and the key grip? Are they also taking advantage of the tool? Is your client playing with the model in 3D or just looking at static output? I did a portrait of the CEO of US Air and I premodeled a location in the lobby that had a lot of airplane replicas in large scale. When I walked in I knew where my lights would be, where the airplane replicas had to be in relation to the person. What focal length lens I needed. I set up, called the guy in his office and said, "I'm ready for you." When he came down I said stand on the tape on the floor, put your hand on the model plane, look up, smile like you just completed a merger, look this way, tilt your head, click, click, click. Thank you. It works for me, but I there are a lot of "old school types" that don' get the labor saving potential. A little work on the front end saves a lot of logistics on the back end.
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Re: :Police Precinct:

Postby marked001 » Wed Jul 18, 2012 11:47 pm

That's the idea, Roger.. but like you said...they're old school and haven't embraced technology yet and can only afford to keep me on for just so long. Hell...they still draft alot of TV/film stuff by hand in NYC!
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Re: :Police Precinct:

Postby Tim L » Tue Oct 30, 2012 11:37 pm

Jason, I realize you posted the Police Precinct some time ago but as I recently joined I have just run into them. This is great set design work. I was interested in how you go from SU models and renderings to plans for the construction crew to build from. You've got a seriously impressive set (75'x150'!)which then needed to be translated into the real world.
I did see that you said your SU model was used to resolve questions on the complicated ceiling construction which made me think that maybe they were not using your model to create the construction plans. I currently started using SU and Layout to create set designs / plans / and renderings but I am very interested in how you work and what you do after your rendering stage. Also, seeing as this was months ago I thought you could say what show it was for as I would love to see the final footage and how the set came out on camera. Cheers, Tim Larsen
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