MS Physics
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In MS Physics, how do I keep an object inside a turning cylinder from passing through the cylinder wall? If I make the cylinder a static mesh, it does not turn.
Thanks for any help.
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The general trick!
You must subdivide your cylinder in multiple objects (group(s)) then group them!
( here a group of 4 groups! + a box group )
(if there are no news functions created!
I don't follow aespecially this sort of very tricky program)
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