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I'm getting lots of unsightly lines in my drawings when I place components on a surface and then view that surface from the opposite side. Every solution I've looked up so far relies on "Layout" feature available in SU Pro, isn't there a really simple way to send something to the back/front in basic SU8?
Once again I offer my apologies for the simplistic nature of my query to you wizened sages of SketchUp
I gather you are talking about "stacking order" usually available in 2D applications since there must be a way to display something in the front and other things in the back (Z-index or Z-order). SU is a 3D modelling app however so there's no "need" for this but what is front and what is back should be governed by the Z-value in space itself (i.e. - with rare exceptions - avoid using single face objects since they do not exist in real life either).
Certainly there could be some programmed feature even in SU to add some additional Z-value to something (sometimes materials can have this option) but there is no such feature so if your components bleed trhough from the other side, you have to find some other way to "hide" them - usually by adding thickness (and/or "more" thickness) to that object they are bleeding through.
Edit: and no, LayOut won't help if there is Z-fighting in the SU model. You can only arrange LO elements "on top" of each other but the SU model in the LO viewport will be rendered exactly like in SU itself
I work with sheet metal mostly with 9mm thickness, so I don't need to show this thickness, plus it would take a long and unneccessary amount of time to do. So am I correct in thinking that when one sheet's edge is welded to the surface of another sheet (in my drawings), I have no choice but to put up with visible lines on the opposite side of the "sheet" where they join?
Thanks for your assistance either way.
You could make the front, back, and side parts individual components, then create scenes with certain items hidden.
SU8 and LayOut are completely unrelated in this. In the model, the computer has a limit on where infinity meets (the front and back side of essentially a surface that is thinner than paper). In LayOut, you are talking about items being stacked onion skin style, where those on top (can sometimes) block those underneath.
4 posts • Page 1 of 1