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Faces appearing from nowhere while working with .dwg import

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Re: Faces appearing from nowhere while working with .dwg imp

Postby TIG » Wed Apr 25, 2012 8:58 am

Very complex objects [or meshes] can splat.
Have you tried splitting the object to be draped into a few grouped parts with less geometry and then doing them in turn...
Also avoid nested 'containers' inside the draped object.

My SuperDrape tool will also drape faces inside a selected group onto the mesh in another group, using somewhat different methods.
The advantage of it is that the original materials are transferred for each of the newly 'imprinted' outlines...
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Thu Apr 26, 2012 7:25 pm

Still no cigar, I split the baseplan into 8 and then tried to drape (I've not had time to try super drape)and every single time I've got a bug splat. :( I can copy and paste the drawing in but as soon as I try draping I get bug splatted. Also, this may be a stupid question but which version of my file did you use to create the mesh from, it's noticeably larger than either of my cropped plans is all...

I'll track down super drape now and try and see how that works out for me.
Could it be that my pc isn't powerful enough, I'm only running 2gb of ram with cooking the other 2gb stick of ram.
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Re: Faces appearing from nowhere while working with .dwg imp

Postby TIG » Thu Apr 26, 2012 7:34 pm

Someone was recently reporting problems with Drape if Podium was also loading - any connection ??
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Thu Apr 26, 2012 8:10 pm

Nope, I've a plug in for kerkythea but I've never really used it.
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Mon Apr 30, 2012 1:10 pm

Took all my files into uni, still getting a bug splat even when using their PCs. :shock:

Where am I going wrong? :|
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Tue May 01, 2012 9:38 pm

CRACKED IT! :berserk:
Presumably now I have the terrain draped onto the site I now have to extrude the buildings separately and then stamp them onto the terrain where they ought to be extruding now results in the building coming out of the ground at what ever angle the face is at rather than along the blue axis?
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Re: Faces appearing from nowhere while working with .dwg imp

Postby TIG » Tue May 01, 2012 10:36 pm

Try my ExtrudeEdgesByVectorToObject - pick points up in the Z [blue].
Select all of the building's perimeter edges [faces+double-click], run the tool.
You now have a grouped set of vertical walls - edit/add to them them as needed [remember to erase internal 'partitions' and then orient them all the same way - blue=in]
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Tue May 01, 2012 11:06 pm

Does that compensate for the angle or does every line extrude the same length? I don't suppose it matter once it's extruded in the blue axis if I know heights I then imply faces along the right axis to get a "true" set of heights.
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Re: Faces appearing from nowhere while working with .dwg imp

Postby TIG » Wed May 02, 2012 10:11 am

The specified EEbyVtoObj tool extrudes all of the selected edges [it ignores faces so you don't need to be too careful] to a picked-point OR where they hit another object if it's before that, so placing a large grouped face-plane over the site ensures all of the extruded faces [assuming they are locked in the z/blue with shift] end at the same z-value if desired: all extruded 'vertical' edges are parallel.
You can then edit the group of 'wall' faces to remove unwanted bits, add a roof etc and pushpull the parts as needed... :geek:
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Fri May 04, 2012 11:51 pm

What I ended up doing is copying the mesh face minus the holes where the buildings sit and then copying that over extruded versions of the buildings.

I have to admit I'm still no further, I've got my plan hand drawn and scanned but getting it from that into a true to reality model is some whole other battle. I've all but given up on my copy of site design showing up in the post, Amazon's couriers are useless.

I think it's safe to say I'm best treated as a total idiot on this matter, I've probably bitten off more than I can chew I suspect.
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Mon May 07, 2012 8:12 pm

What's the quickest/most accurate way of getting my flat work from paper into sketchup?
I do have cad but I barely ever use it since I'm so slow/find it hard to work with.

I've attached the 1:200 jpeg I need to get into sketchup to work upon there's a lot of curved lines in it so I'm anxious to see how best to go about that.

Also, once my line work is drawn out is there a way I can use layout to produce cad-type graphics as seen in the council files from earlier in this thread?
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Re: Faces appearing from nowhere while working with .dwg imp

Postby Garuf » Fri May 11, 2012 8:30 pm

My book finally arrived!
Following it's guidelines I put several scans together as a single jpeg using the autocad pdf lines to ensure everything was lined up in photoshop, when I import the image into sketchup and then scale it and paste the line work of what's existing into the file I'm trying to use the two lineworks no longer line up despite coming from the same file originally.
Where am I going wrong? I've tried pasting the image into a more developed file but that meant the image wasn't visible despite being part of the file.
I tried to upload the jpeg but I get a server didn't understand request dialogue.
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