How to open *.max files?

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How to open *.max files?

Postby jarynzlesa » Mon Oct 17, 2011 9:47 pm

hi,
how can I open *.max file and get some sketchup friendly file? I haven't got 3d max and gmax does not want to work.
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Re: How to open *.max files?

Postby numbthumb » Mon Oct 17, 2011 9:56 pm

I am afraid that you cannot open/convert it unless you have the 3ds Max.

If you are unsure about the 3ds max version used to create that file, than you need to have the newest verion of the software installed - new versions of 3ds Max generally read .MAX files from previous versions but cannot save back to earlier file format.

Or you can download the trial if that .max file is of great importance to you.
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Re: How to open *.max files?

Postby Rich O Brien » Mon Oct 17, 2011 10:47 pm

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Re: How to open *.max files?

Postby Rich O Brien » Mon Oct 17, 2011 11:04 pm

I should add that this app is post 2000 so it's a tad old. But very good even if it doesn't work for you here
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Re: How to open *.max files?

Postby jarynzlesa » Tue Oct 18, 2011 12:12 am

thx for replies,
Bez názvu.jpg


it is not important right now, but someday it could be.
I just downloaded some cloth model (here http://cgworkshop.org/forum2/showthread.php?363-Cgw-gear) and I just wanted to try it. it's ok. thx for reply.
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Re: How to open *.max files?

Postby Krisidious » Tue Oct 18, 2011 1:06 am

I'm fairly certain Max has a trial... install, open, export as .3ds although they may now in the newest installations of Max have SU support, it seemed I remember a express tool for SU being in their online client support pack.

you may also export as .obj

you might also try Milkshape

http://chumbalum.swissquake.ch/

or Gmax

http://www.turbosquid.com/gmax
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Re: How to open *.max files?

Postby numbthumb » Tue Oct 18, 2011 9:59 am

As was said, download the trial.

@ krisidious: why would he need Milkshape or Gmax? Neither of them can read .max files AFAIK :?
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Re: How to open *.max files?

Postby Krisidious » Tue Oct 18, 2011 10:41 am

I was under the impression both of them open 3Dmax files.
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Re: How to open *.max files?

Postby numbthumb » Tue Oct 18, 2011 10:59 am

They can, but only Autodesk .3ds files :)
And Gmax can´t even do that without the importer script. It´s pretty much a "dead end" app.
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Re: How to open *.max files?

Postby Rich O Brien » Tue Oct 18, 2011 11:06 am

http://www.mootools.com/plugins/us/brow ... ormats.htm

Even though OP is no longer is need of it. I had the trial of this way back. Not a bad tool but to much file association with it. The Polycruncher in this is awesome
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Re: How to open *.max files?

Postby numbthumb » Tue Oct 18, 2011 3:25 pm

Does that polygon cruncher exist as a standalone app?
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Re: How to open *.max files?

Postby Rich O Brien » Tue Oct 18, 2011 3:50 pm

Polygon Cruncher is a plugin for :
Polygon Cruncher interface

3D Photo Browser
Polygon Cruncher is included in 3D Photo Browser package.
Lightwave Modeler / Inspire 3D
32 and 64 bits : V6.x, V7.x, V8.x, V9.x and more
3DS Max / Autodesk VIZ
32 bits : V6.x, V7.x, V8.x
32 and 64 bits : V9.x, 2008, 2009, 2010, 2011.


No, when you register for the trial they give you a 35% discount if you purchase within 24hrs. Then 20% if you purchase within the following 24hrs. It does very good crunching but like all poly-reducers it can cause quite a mess if you go overboard.

The strange thing with Polycruncher is that when you launch 3D PhotoBrowser and select the model you want to crunch it then launches a second application for the crunching. Makes you wonder why not just make it standalone?
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