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Has anybody heard of this program? The demonstration is quite impressive.
Basically the operator is taking a rendering and changing the lighting as well as interfacing in 3D just from a rendering. Saving time having to render over and over.
I know it sounds odd but check out the first video. It is 46 min. long and the effects I am talking about are near the end so you will have to watch it all. The first part is basically a tutorial in Viz and 3ds max.
Take the time if you have it, I was impressed.
http://usa.autodesk.com/adsk/servlet/in ... id=5665905
A few years back I worked for a visualization firm, supposedly one of the top in the nation, and they had licenses to this. After I finished my graduate degree, I went back to work for them for ten weeks while looking for a job in architecture firm. By this time, Combustion was out the door in favor of After Effects and Final Cut Pro. They just made faces when I asked what happened to Combustion.
I was just a Max Monkey at the place and didn't deal with any video composition, but I do find it telling that a firm so involved in high-end animation (these days they are putting green-screen-filmed fashion models into their completely digital architectural environments) should dump a product aimed at their market.
I'm more of an Avid and Adobe After Affects guy...but that's probably because I've worked at both companies on digital video!
Thanks for the headsup Eric, if I have extra time this weekend I'll check it out!
Have you looked at or used Particle Illusion? You can get a free version and its quite easy to use. Its basic but can create the same sort of stuff as Combustion. Particle Illusion works in a sort of 2 and a half d way, you can apply 3d effects to your avi files etc. I think the tools and finished results are better than After effects. Apologies if I am wrong about this though as I'm a modeller, never been much of a renderer - working on it though.
The 'relighting' technique that was being demonstrated is fairly standard - I guess most architects already do this (or should do?) when rendering 3D visualisations.
The rpf file format export was very clever indeed - shame it locks you down to using just 3DS Max and Combustion (yuck). Never been a big fan of Combustion, but that's kind of a 'given' working in a VFX studio - where it is very much looked down on.
Apple's Shake is now only $500, and is much, much more powerful. I've been using Digital Fusion a lot recently, too, which is great - direct import of fbx and obj meshes, including textures, to your compositing package. Woo!
Concept artist / Matte painter
5 posts • Page 1 of 1