Modify a sequence - add selection

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Modify a sequence - add selection

Postby ntxdave » Fri Jun 10, 2016 12:31 am

I have been trying for a couple of hours to modify an existing sequence. I created the sequence with one piece of equipment and it worked the way I want it to. I then wanted to add another piece of equipment that is parallel so that both items would move in unison. When I click on the Select button, I can add the second object and I notice the original action (rotation in this case) was erased and I have to start all over. Now the real problem comes in because when I apply the action again, I get some really strange results. It did add the rotation to the second object but it also added a translation which really messed up the action.

Should I be able to go to an exiting sequence and modify it to include an object that was not included in the original creation of the sequence?

I could not figure out a clean way to capture what was going on to show you. I can tell you it has happened multiple times. The one good thing is that it is consistent. It does the same thing every time.
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Re: Modify a sequence - add selection

Postby pilou » Fri Jun 10, 2016 12:40 am

I believe you must wait the next version who will erase a general existing bug!
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