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RICHARD'S ULTRA LOW POLY CARS - UPDATED

Re: RICHARD'S ULTRA LOW POLY CARS

Postby Gaieus » Tue Mar 06, 2012 7:47 am

I think for most of you/us it goes without saying but I think it is not completely useless to mention that once you painted the certain elements (windows, wheels, lights etc.) as faces inside the groups/components, you can paint the individual instances of the same component with different colours - as long as they bear the default material - as it is also described with the examples of cars in the SU Help Manual, too.

PaintComponent.png

Great cars, Richard, thanks! :thumb:
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby TomDC » Tue Mar 06, 2012 9:30 am

Thank you, Richard. :ecstatic:
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby HFM » Tue Mar 06, 2012 10:13 am

Perfect combination between detail and low file size :thumb:
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby JGA » Tue Mar 06, 2012 2:36 pm

Thanks for sharing
Regards,
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby Ben Ritter » Tue Mar 06, 2012 4:59 pm

Richard, thank you for sharing.
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby tomsdesk » Tue Mar 06, 2012 5:26 pm

Richard, you're a Prince! Now people can stop bugging me about the boxy cars in my renders...yeh!
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby Jim Smith » Tue Mar 06, 2012 8:08 pm

Thank you Richard, these are really nice looking considering how small a footprint they make. I have a few models with nearly empty parking lots that I can now make look more convincing.
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Re: RICHARD'S ULTRA LOW POLY CARS

Postby wyatt » Tue Mar 06, 2012 9:55 pm

Thanks, Richard. I will put these to good use.
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby Richard » Tue Mar 06, 2012 11:17 pm

Thanks guys, I've updated the files to include V7 versions, and have also done the suggested modifications for use as cast or plastic versions and included as separate.
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby caronte01 » Wed Mar 07, 2012 7:33 am

These are great!

Thanks a lot richard!
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby stefanq » Wed Mar 07, 2012 6:04 pm

Thanks Richard!
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby massimo » Wed Mar 07, 2012 7:47 pm

Thanks Richard. :thumb: I really dislike cars (particulary the real cars), but these models look very good and will come in handy.
Thanks for the SU7 version as well. ;)
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby mwm5053 » Thu Mar 08, 2012 2:34 am

Thanks Richard you the man.
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby Richard » Thu Mar 08, 2012 5:32 am

massimo wrote:Thanks Richard. :thumb: I really dislike cars (particulary the real cars), but these models look very good and will come in handy.
Thanks for the SU7 version as well. ;)


Hmmm? How come you hate cars mate? Must say I rarely put them in renders.
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby Richard » Thu Mar 08, 2012 5:53 am

Dug through my archives to find this little animation that I did years ago with these cars, brings back the reason I did them - it was for an animation pack!

Must be losing my memory! Mind you this was a LONG time ago and way before ruby scripting for SU.

I had created long hand a SU template with about 240 scenes which allowed the camera to be set for a single view then the vehicle movements were components with a vertical panel (component) inserted on 240 layers that turned on/off for each scene.

Car speed was determined by scaling the line the car travelled. As the vertical panel didn't scale (just a plane) reloading it with a car after path insertion and scaling, the car would retain correct size. Also the line could be broken and separately scaled to have the vehicle accelerate and slow.

Also played with people walking by each second component flipping left to right.

Stupid freakin idea but hey it worked and worked well. Like a lot of things I just never got around to finishing them.

CD-17.jpg
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby irwanwr » Sat Mar 17, 2012 6:22 am

Thanks Richard
I'll bookmark this post for future needs
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby cmoreink » Wed Mar 21, 2012 9:53 am

Much appreciated Richard ;-)
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby dna » Mon Apr 09, 2012 6:20 pm

fantastic timesaver, awesome
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby thomthom » Tue Apr 10, 2012 8:58 am

Thank you very much Richard! :thumb: :thumb: :thumb:
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby gspahr » Tue Apr 10, 2012 2:39 pm

Great! I'm sure they will come in handy! Thank you, Richard.
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby hebarra26 » Tue Apr 10, 2012 4:04 pm

Thank you Richard, saw this in CatchUp. Would be handy soon!!
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby thirty6 » Wed Apr 11, 2012 9:12 am

Cheers Rich

Always working on massing models, your cars are sweet!!
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby Richard » Wed Apr 11, 2012 1:36 pm

Thanks all you guys! I'm glad Rich O'Brian noted those so people could advantage them. :thumb:
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby nnguyen2288 » Thu Apr 12, 2012 6:51 pm

Thank you so much sir! I often have to create site plans in a hurry and I just don't have time to fill up the parking lots with bulky, detailed cars. This will help my presentations big time.
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby Teun » Fri Apr 13, 2012 4:00 pm

Wow, Richard,

These are great! Thanks for sharing!!
:thumb:
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby Ecuadorian » Fri Apr 13, 2012 4:16 pm

Thank you, mate! I wish this forum had a "Thank You" button!
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby thomthom » Fri Apr 13, 2012 6:19 pm

Ecuadorian wrote:Thank you, mate! I wish this forum had a "Thank You" button!

Ditto!
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby openspaces » Sat Apr 14, 2012 11:29 am

Can not Thank you enough. :thumb: :berserk: :sketchstatic:
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby unearthed » Fri Apr 20, 2012 6:22 am

Thanks for the fine cars Richard, even a holden in there!, very handy down this way
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Re: RICHARD'S ULTRA LOW POLY CARS - UPDATED

Postby tallerfulano » Mon Apr 23, 2012 6:46 pm

Thank you Richard
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