General discussion on SUbD for SketchUp
by HornOxx » Sat May 16, 2020 8:30 am
...which is one of the most beautiful jobs I've seen and excellently documented as well. So many times I have tried to work on a human body - always without any success since this task does not forgive any wrong proportion, unless you make any funny comic figure only. Prima and Respect Alvis! 
never trust a skinny cook
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by pbacot » Sat May 16, 2020 8:54 am
Dare I say, I wouldn't think it was SketchUp. Breaking the mold. Real artistry besides.
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by HornOxx » Sat May 16, 2020 9:52 am
Box wrote:Here's a little something I doodled across today that I wasn't aware of....  ... that this could work would never (again!) have occurred to me - thanks BOX for sharing this observation 
never trust a skinny cook
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by alvis » Tue May 19, 2020 9:11 pm
Thanks for the support and comments. I'm at the finish line. Body sculpture completed. Remained lamp stand
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by pilou » Tue May 19, 2020 11:51 pm
Cool adaptation! Next will be...you have yet the body... voit.jpg
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by thomthom » Wed May 20, 2020 8:18 pm
alvis wrote:Thanks for the support and comments. I'm at the finish line. Body sculpture completed. Remained lamp stand
That's fantastic alvis! As part of the modelling process, what tools or features do you wish you had which you currently don't have?
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by pilou » Mon May 25, 2020 6:05 pm
Direct Link because video is not permited embeded in a forum by the autor!
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by HornOxx » Mon May 25, 2020 7:36 pm
thomthom wrote:...That's fantastic alvis!
Yes !!
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by HornOxx » Thu Jul 16, 2020 8:35 pm
Kermit the FrogFinally I found the time to make this green but so friendly international tv star [SkUp 2017 Make / SubD / Ferdo6´s Joint Push Pull and CurciLoft / Shaderlight Render Pro / Photoshop] https://3dwarehouse.sketchup.com/model/ ... by-HornOxx
never trust a skinny cook
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by tuna1957 » Mon Aug 17, 2020 4:46 am
Haven’t looked at this thread in a while. Some stunning work has been posted . Alvis you deserve an award for your art deco statue and Hornoxx who doesn’t love Kermit. 
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by alvis » Mon Aug 17, 2020 7:41 pm
tuna1957 wrote:Haven’t looked at this thread in a while. Some stunning work has been posted . Alvis you deserve an award for your art deco statue and Hornoxx who doesn’t love Kermit. 
this work needs to be finally completed. after all, so little I have left to do... other projects took a lot of time.
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by alvis » Fri Sep 18, 2020 10:03 pm
alvis wrote:tuna1957 wrote:Haven’t looked at this thread in a while. Some stunning work has been posted . Alvis you deserve an award for your art deco statue and Hornoxx who doesn’t love Kermit. 
this work needs to be finally completed. after all, so little I have left to do... other projects took a lot of time.
I promised myself. Model completed. There is a plan to make a render 
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by cotty » Fri Sep 18, 2020 10:06 pm
impressive!
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by pilou » Fri Sep 18, 2020 10:32 pm
Art Déco! 
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by HornOxx » Sat Sep 19, 2020 11:02 am
So so good! 
never trust a skinny cook
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by majid » Sun Oct 18, 2020 5:16 am
Ammmazing job.... outstanding!
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by HornOxx » Sat Nov 21, 2020 12:15 pm
Hi All - there is a stupid question from me, which reveals that I have not yet understood essential SubD functions Once I have fiddled with the crease tools here and there, I often end up in a mess of values. Then I would often like to reset all these Crease values to "nothing" to start over again with my trial and error method. Is there a function within SubD that resets all these values?
never trust a skinny cook
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HornOxx
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by Vizan » Sat Nov 21, 2020 12:44 pm
HornOxx wrote:Hi All - there is a stupid question from me, which reveals that I have not yet understood essential SubD functions Once I have fiddled with the crease tools here and there, I often end up in a mess of values. Then I would often like to reset all these Crease values to "nothing" to start over again with my trial and error method. Is there a function within SubD that resets all these values?
Ctrl+A+Crease Tool
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by Box » Sat Nov 21, 2020 12:54 pm
Unfortunately it looks like those vertex ones are persistent little 'objects' even exploding doesn't remove the crease. I think it's an issue that Thomthom would need to address. You can at least ctrl click on them and reset them all at once, not as easy as doing the edges though.
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by HornOxx » Sat Nov 21, 2020 3:40 pm
thank you Box for your study - exactly this was my attempt and I thought not to know the decisive click now 
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by thomthom » Thu Nov 26, 2020 9:01 pm
Yup, it's on my list to add a way to select all creased entities. Might add a separate Clear Creasing as well for easy shortcut-action.
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