by iichiversii » Tue Jul 03, 2012 9:41 pm
That tut looks great 
Bring on the Rain...
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by baz » Wed Jul 04, 2012 1:02 am
iichiversii wrote:That tut looks great  What is 'Split Donut", I haven't come across this, is it a plugin?
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by boofredlay » Wed Jul 04, 2012 5:44 am
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by baz » Wed Jul 04, 2012 5:52 am
Gotcha, thanks Boo, missed that one.
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by pbacot » Wed Jul 04, 2012 6:52 am
Thanks very much for the notes! Gives me a good idea of what you're doing. Glass hand looks very cool BTW. Peter
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by cotty » Wed Jul 04, 2012 8:29 pm
A glider... cotty_glider.jpg and some scarce steps of the making of... glider_makingof.jpg
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by cotty » Tue Jul 10, 2012 3:47 pm
A simple bed... (inspired by solos curtain- workflow) cotty_bed.jpg
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by cotty » Wed Jul 11, 2012 7:02 am
A wine glass... cotty_wineglass.jpg
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by baz » Wed Jul 11, 2012 7:35 am
Go Cotty! The bed is great. I would love to see more of the 'making of' you were mentioning earlier. Cheers, Baz
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by cotty » Wed Jul 11, 2012 7:59 am
baz wrote:Go Cotty! The bed is great. I would love to see more of the 'making of' you were mentioning earlier. Cheers, Baz
Thanks! Here are some steps of the making of the bed: cotty_bed_makingof.jpg The making of the wine glass is in the .skp: - Draw lines on picture - Follow me with hexagon - Subdivide with Artisan (The wine is a copy of the inner glass with a little scalefactor and closed top face)
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by panixia » Wed Jul 11, 2012 8:43 am
cotty wrote:The making of the wine glass is in the .skp: - Draw lines on picture - Follow me with hexagon - Subdivide with Artisan (The wine is a copy of the inner glass with a little scalefactor and closed top face)
why do you need subdivision to do this? can't you just followme a circle instead of exagon? or i'm missing something?
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by cotty » Wed Jul 11, 2012 8:45 am
panixia wrote:why do you need subdivision to do this? can't you just followme a circle instead of exagon? or i'm missing something?
You are right, but then it would not fit in this post  (in German we would say "mit Kanonen auf Spatzen schießen", something like "shoot with cannons at sparrows"...)
Last edited by cotty on Wed Jul 11, 2012 8:46 am, edited 1 time in total.
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by panixia » Wed Jul 11, 2012 8:46 am
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by baz » Wed Jul 11, 2012 8:51 am
Can't remember who did this, but it's very simple and easy to understand, so it should be in this great thread. Proxie Sample.jpg
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by cotty » Sat Jul 14, 2012 6:01 pm
Same workflow as the wine glass, therefore only the renders... glass_collage.jpg
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by ninopiamonte » Sun Jul 15, 2012 2:13 am
It's so great cotty! How'd you do with the foam & bubbles?
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by cotty » Sun Jul 15, 2012 8:15 am
ninopiamonte wrote:It's so great cotty! How'd you do with the foam & bubbles?
The foam is simple diffuse material with formed mesh on top (Artisan). Headroom says that it would look more realistic with some SSS, I will try this later. The bubble workflow is described in the Indigo Renderer forum.
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by cotty » Fri Jul 20, 2012 7:20 am
Some abstract drops... cotty_drops.jpg
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by alvis » Fri Jul 20, 2012 10:25 pm
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by cotty » Sat Jul 21, 2012 3:21 pm
Thanks for sharing! Do you still have the original proxy? It would be very helpful to play with it...
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by pololo » Wed Jul 25, 2012 9:44 pm
Excellent Post Cotty!!! Your models are great, thanks for sharing!!! 
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by cotty » Sat Jul 28, 2012 5:26 pm
A lamp from hieru, SU-model is in his post... hieru_lamp.jpg
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by cotty » Wed Aug 15, 2012 2:45 pm
A simple SU keyboard key... cotty_keyboardkey.jpg
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by panixia » Thu Aug 16, 2012 4:59 pm
teapot proxy.jpg a very quick and basic quad-based teapot proxy.. classic..
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by cotty » Mon Sep 10, 2012 8:36 pm
Some nice hints from Elisei: ely862me wrote:Few things that is good to keep in mind when using artisan : 1.Keep all the diagonals oriented in the same way 2.If you can't go all the way quads then you have to have all the way triangles(at least don't let single quads in the middle of triangles), otherwise the smoothed geometry won't be that nice .
Example: triangle2artisan_a.jpg Edited: changed image
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by iichiversii » Wed Sep 12, 2012 1:59 pm
I modelled this using the plugins, "vertex tools" "quad based tools" "Artisan", you can find in more detail how i made this view topic http://forums.sketchucation.com/viewtopic.php?f=81&t=47740ALIEN_HEAD_3.png ALIEN_UPDATE3.JPG Will be adding more detail in the coming days and eventually UV map a better texture to the surface 
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by Marian » Wed Sep 12, 2012 5:37 pm
Good job Damien, he looks just like you. 
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by pbacot » Wed Sep 12, 2012 6:36 pm
panixia wrote:teapot proxy.jpg a very quick and basic quad-based teapot proxy.. classic..
Nice! An ode to the Google Years.
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by Rich O Brien » Wed Sep 12, 2012 6:53 pm
Lo-Poly.png Alien Head_BomBom.skp
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