by tuna1957 » Wed Mar 28, 2018 3:26 am
Might have bit off more than I can chew with this. Started a model of the 2001 Space Odyssey scene of the monolith excavation on the moon. Found some reasonably decent reference pics. Posting a couple of views of were I'm at with it. Have already remodeled the walls and supports, the first version I wasn't very happy with. Plenty more to do. I'll post pics as I move along with it. This might take a while  .
Last edited by tuna1957 on Fri Apr 13, 2018 4:15 am, edited 2 times in total.
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by HornOxx » Wed Mar 28, 2018 5:58 am
never trust a skinny cook
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by Mike Amos » Wed Mar 28, 2018 8:34 am
Fascinating start there.
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by tuna1957 » Wed Mar 28, 2018 5:11 pm
Mike, HornOxx, thanks gentlemen. HornOxx, checked out the link you posted.... way cool exhibit. Wish a museum in my area did something like that. 
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by tuna1957 » Fri Mar 30, 2018 2:47 am
Making progress.... I think.  Have most of the bits and pieces modeled. Still have to do some work on the terrain and lights. Hope to start test renders, tweaking textures and lights. Maybe have some final renders by next week. Posting a couple of more shots of where things are at now.
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by Box » Fri Mar 30, 2018 3:22 am
No doubt you'll be draping a cloth over the monolith to keep out prying eyes until such time as you unveil it.
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by tuna1957 » Fri Mar 30, 2018 5:18 pm
Box wrote:No doubt you'll be draping a cloth over the monolith to keep out prying eyes until such time as you unveil it.
Aha.... now I have a reason to download "ClothWorks"  .
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by Bryan K » Sun Apr 01, 2018 7:54 am
Holy cow! That's a lot of modeling!
Excellent work!
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by tuna1957 » Mon Apr 02, 2018 6:16 pm
Thanks Bryan. Yep there's quite a bit of stuff in the model. Thank goodness for components. One final raw SU image. Have all my textures worked out ( I think ). This scene is rendering on my iMac right now. Created a fair number of "custom" textures for this one. Thought about dropping a cloth over the monolith for this post as suggested by Box. Unfortunately not going to be able to play with ClothWorks until I upgrade from SU2015pro.  . So I gift wrapped it instead  .
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by Mike Amos » Tue Apr 03, 2018 8:43 am
I like where this is going, nicely done dood.
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by tuna1957 » Thu Apr 05, 2018 4:20 am
Thanks Mike. If all goes well should have some renders to post in the next couple of days.... 
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by tuna1957 » Sat Apr 07, 2018 3:16 am
Well for better or worse got a render of this thing finished. Hooray ! Rendered in Twilight. Lots of post pro. Probably did more post pro to this than anything else I've done. Still trying hard to get better at it.... Had to do quite a lot of fiddling with the light set up and textures to get something I thought was pretty good for me. Also posting a mono hidden line view of the scene. Think it looks pretty cool on it's own. Going to try and do some additional views as time allows. Hope you enjoy, have had fun working on it. 
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by pbacot » Sat Apr 07, 2018 4:26 am
Oh Yeah Wow. That's really good! The lighting looks very much like the big flood ligts would produce. For the ones in view did you use emitter textures? Great glow in the back and star field!
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by tuna1957 » Sat Apr 07, 2018 5:00 am
Thanks pbacot. As for the lights, your correct all the lenses of the floodlights are fake emitters. Think I had the power at 1000 watts. For real light I used point lights just in front of the lenses and loaded the .ies files for actual floodlights that I downloaded off various light manufacturers websites. The small floods down the ramps each have an .ies flood that gives off 3000 lumens. The gang lights all have an .ies file for a flood rated at 20,000 lumens. The two gang lights facing the camera each have three 20,000 lumen floods spaced in a triangle. There's three gang lights just behind the camera position. Those have four of the 20,000 lumen floods spaced out in front. Also had the sun on. Set to Sky Color. Sun Strength 2.0 , Brightness 0.600 . Set the sky color to a grey R-70, G-70, B-70.
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by pbacot » Sat Apr 07, 2018 5:06 am
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by tuna1957 » Fri Apr 13, 2018 4:10 am
Well here you go with another view. Turned out better than I thought it was going to. This view really pushed my very basic post pro skills...... enjoy  .
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by Mike Amos » Fri Apr 13, 2018 9:29 am
Wow, dood, you nailed that. Brilliant.
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by tuna1957 » Fri Apr 13, 2018 3:47 pm
Thanks Mike.
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by HornOxx » Sun Apr 15, 2018 2:49 pm
Mike Amos wrote:...you nailed that...  yes, you did! love this work!!!!
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by tuna1957 » Sun Apr 15, 2018 5:56 pm
Thanks HornOxx. It was a fun modeling and rendering challenge. Learned a lot in the process. 
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by Bryan K » Sun Apr 15, 2018 10:26 pm
Excellent!
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by tuna1957 » Mon Apr 16, 2018 2:47 pm
Thanks Bryan.
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by HornOxx » Sat Sep 01, 2018 4:52 pm
In real Touch with HAL Hello Charles, hello All - above I mentioned the special exhibition "50 years 2001" of the Film Museum in Frankfurt and today I finally found the time to visit this - a great time, already the nice detail of the internal museum signage 3rd floor was nicely done Unfortunately there are no more physical artifacts of the monolith left, so i photographed the lego-like monolith toy with the monkey at least. I can't imagine how big Kubrick´s advantage would have been, if you and your SkUp skills had been part of his team. There was an about 4 m long Spacecraft Discovery model next to the moonbus and other models, the original space child even!, original space suits with helmets and equipment, lots of original script sketches and even: Hal - I touched it/him  as the guard looked in the other direction  somehow I expected this reddish candle-like light and this strange voice telling me "I can't let you go home with your car"... From your great model scene there are some original hand sketches and set photos at least and: with your model here you're pretty damn close to this set, obviously I dont have a good mobile phone camera - it was very dark of course and using flashlight was not allowed, yet I'll add some photo impressions here and I hope you´ll like it ... Best
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by Mike Amos » Sat Sep 01, 2018 7:46 pm
Nice, thanks for those. Blurry brilliant to see.
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by Bryan K » Sat Sep 01, 2018 10:11 pm
Very cool exhibit.
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by pbacot » Sun Sep 02, 2018 4:37 am
Thanks for posting the pictures of the exhibition!
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