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Bringing life to my 32 Ford Rod

Re: Bringing life to my 32 Ford Rod

Postby Krisidious » Thu Mar 22, 2012 11:13 pm

can we see a poly rendering of the car? what kind of poly count is it?
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Re: Bringing life to my 32 Ford Rod

Postby liam887 » Sat Mar 24, 2012 2:15 am

IdahoJ wrote:
No additional tools, No plugins (for the modeling), No imports except for some textures.

You must have the patience of Job considering all the curved surfaces! Wow ... :shock:


I laboured for may years before I found this site, good models without plugins are posible but are massive pain in the arse!!!
VISIT MY ONLINE GALLERY
http://www.behance.net/liam887
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Re: Bringing life to my 32 Ford Rod

Postby omiKron » Sat Feb 23, 2013 9:18 am

My God look at that.. :o so awesome. I've seen the thread with the modeled engine, gosh you're a genius ! And one of the few around here who pay attention to those minor but essential details :thumb: Me like.
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Re: Bringing life to my 32 Ford Rod

Postby okomta » Sat Feb 23, 2013 11:41 am

oh wow,,another master car model,,,nice,,awesome,,cannot say any words
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Re: Bringing life to my 32 Ford Rod

Postby CoreMaster110 » Sat Mar 09, 2013 9:28 am

Well done! :thumb:
I love detailed models.
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Re: Bringing life to my 32 Ford Rod

Postby Yknott » Sat Mar 23, 2013 12:38 pm

Just found this thread.
Great Rendering, Looks like the real thing
Did This Originate With An Actual DWG In Sketchup?
If So Is It Available? Detail Is Amazing
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