[Plugin] SketchyBevel 0.1(Updated May 11)
137 posts
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Re: [Plugin] SketchyBevel 0.1(Updated May 11)woah, awesome, cheers for this one. its gunna save me a lot of time!
Re: [Plugin] SketchyBevel 0.1(Updated May 11)The bevel to the top surface (red) should be "concave" shouldn't it?
Please, register (free) to access all the attachments on the forums. John
Illustrator Beaverton, Oregon
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Its a known bug. I haven't figured out how to detect those faces yet. You can fix it by erasing the face and redrawing it using a clockwise line.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)
As I was playing around with my own beveling script, I found this method to be useful:
The EdgeUse class also has some useful methods that may help fix this bug. Great script, BTW
Re: [Plugin] SketchyBevel 0.1(Updated May 11)I'll try that. Thanks Whaat!
BTW. I understand you lost your bevel script in a HD crash. SketchyBevel was almost doomed as well. My Ruby editor crashed (the only time in years of use) taking the only version of the almost finished plugin with it. Nothing was left. I was despondent. But I manage to pull a half digested version of the Ruby code out of a Sketchup core dump. Whew! I would have never had the strength to redo the code without that.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)
We're all in your debt for that heroic effort. Has NBC heard of you yet? Maybe a spinoff of heroes... Heroes... The CAD team? Saving the world, one bezel at a time!? Your efforts are appreciated by all who don't dare put words to paper... errr.. make that: font to blog
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Super useful!!
Thanks a million. Tom
Re: [Plugin] SketchyBevel 0.1(Updated May 11) Greaat !!!!
Re: [Plugin] SketchyBevel 0.1(Updated May 11) very very nice !!!!
Re: [Plugin] SketchyBevel 0.1(Updated May 11)realized I neglected to give you my thanks for this great plugin - it was something I had requested many times over the years.
a great big for you, Chris!
Re: [Plugin] SketchyBevel 0.1(Updated May 11)I can't get this simple box to bevel, but I also can't find anything wrong with the geometry. Can someone look at it and tell me if there's a problem? Thanks.
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Re: [Plugin] SketchyBevel 0.1(Updated May 11)Worked fine for me, did you select the entire box->right click->bevel?
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.
see attached Please, register (free) to access all the attachments on the forums. If I make it look easy. . .rest assured--it probably is.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)I think the ruby works by offsetting all the faces of the mesh then joining them up to create the bevel, id guess the residue is from when the ruby doesnt delete all the faces it should, for whatever reason.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Offset thing. . .good tip. . .I just like using the word Residue.
If I make it look easy. . .rest assured--it probably is.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)
I think I've found a solution. I'll forward it to Chris to see what he thinks.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)
In this case it looks like the front face of the box was reversed. This is a known bug. You can fix it by erasing and redrawing the face using a clockwise line. Lame I know. Whaat suggested a fix a few posts ago but I haven't tried it yet. Residue can also be caused by a face shrinking so much that it becomes reversed. That is a lot harder to fix. Chris
Re: [Plugin] SketchyBevel 0.1(Updated May 11)This plugin should help with a model I'm currently working on. Thanks
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Thanks!This is VERY useful
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Cphillips: as amazing useful as this script is (carzy that sketchup doesnt have this built in) did you manage to work on it a bit? it puts a masave hault on production to have to delete faces and close them (sometimes that doesnt work and and i have to keep deleting face faces and closing to figure out which is the problem face)
Re: [Plugin] SketchyBevel 0.1(Updated May 11)hope this helps
Re: [Plugin] SketchyBevel 0.1(Updated May 11)
you hope what helps?
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Thanks A Lot
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Hy CPhillips very nice script!! Really usefull
(sorry, dropped my pen)But in some cases I encounter some strange behaviours with this script. See the attached images. What exactly does "Cap Holes" ? Images 1 - 3 are self-explanatory. For img 4 i might have some simple ideas to avoid happening that: What if the script can find the smallest distance between two paralel edges from the selected geometry and don't use a greater value for bevel than is supported on that object. One more thing: for rounding edges the script could run twice calculating 1/3 from first bevel value, then make edges soften. I don't understand why third run gives me all the times that result with missing faces and rezidual geometry. I'm not criticing your work, I'm amazed and using it enthusiasticly. Just trying to help with ideeas. Thank again. Please, register (free) to access all the attachments on the forums.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)Thank you for a very useful tool! I just started using it today and it works pretty well. I can't imagine why this or something like it is not built into the program yet... thank you for sharing such a time saving tool!
Re: [Plugin] SketchyBevel 0.1(Updated May 11)maybe its a SU7 incompatablity thing but i get a 80% crash rate with this tool, does anyone else experience this.
crash crash crash crash crash... such a useful but doesnt work for me, have to resort to using round edge by bezier.
Re: [Plugin] SketchyBevel 0.1(Updated May 11)
Can you post the steps that make it crash?
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137 posts
• Page 4 of 5 • 1, 2, 3, 4, 5
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