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[Plugin] SketchyBevel 0.1(Updated May 11)

Re: [Plugin] SketchyBevel 0.1

Postby marcociacci » Wed May 07, 2008 8:33 pm

where is the file to download your plugin???
...i don't find it!!! please i need SketchyBevel!!!
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Re: [Plugin] SketchyBevel 0.1

Postby solo » Wed May 07, 2008 8:35 pm

Look at first post on 1st page one of this thread.
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Re: [Plugin] SketchyBevel 0.1

Postby marcociacci » Wed May 07, 2008 8:48 pm

solo wrote:Look at first post on 1st page one of this thread.


i click on [Plugin] SketchyBevel 0.1 but this is a link to another page!
...i'm going crazy. please HELP ME!!!
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Re: [Plugin] SketchyBevel 0.1

Postby TomDC » Wed May 07, 2008 8:50 pm

Right-click (Windows) or press command and click (Mac), then download.
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Re: [Plugin] SketchyBevel 0.1

Postby solo » Wed May 07, 2008 8:53 pm

Stinkie you have been using your mac too long that you forgot the Windoze system.

Left click and save in your SU plugins folder.
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Re: [Plugin] SketchyBevel 0.1

Postby TomDC » Wed May 07, 2008 8:57 pm

lol! You're right. My humblest apologies! :mrgreen: Also: CTRL + click, not command + click ...

I'm gonna trade in my 8 cores for an abacus, I think.
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Re: [Plugin] SketchyBevel 0.1

Postby marcociacci » Wed May 07, 2008 9:15 pm

i feel stupid! but i'm clicking on it ( [Plugin] SketchyBevel 0.1 )
...if there is another way to download it...SHOW ME PLEASE!
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Re: [Plugin] SketchyBevel 0.1

Postby chippwalters » Wed May 07, 2008 9:19 pm

Look at the very bottom of the first post-- under the animating demo. There's an attachment called:
SketchyBevel.rb

That's what you click on. If that doesn't work for you, then tell us what browser and OS you are using.
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Re: [Plugin] SketchyBevel 0.1

Postby marcociacci » Wed May 07, 2008 9:28 pm

THANK YOU!!!! THANK YOU!!! THANK YOU!!!
but before under the animating demo there wasn't this file, but the was a sentence on a yellow backgrond that i don't remember! maybe a stay a lot in front of the pc...
Howerer THANK YOU!!!
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Re: [Plugin] SketchyBevel 0.1

Postby CPhillips » Wed May 07, 2008 9:41 pm

Like the built in Outliner tool Bevel doesnt work with "holes" in faces. You can usually work around those problems by subdividing the face with a hole.

Here is an example. The mesh on the left doesn't Bevel right. But add a line to break up the hole and it works. Then you can just erase the extra edges.

bevel-holes.png
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Re: [Plugin] SketchyBevel 0.1

Postby TomDC » Wed May 07, 2008 9:49 pm

Thanks for the explanation, it clarifies a lot.

chippwalters wrote:Look at the very bottom of the first post-- under the animating demo. There's an attachment called:
SketchyBevel.rb

That's what you click on. If that doesn't work for you, then tell us what browser and OS you are using.


Good call. Didn't realise he hadn't found the attachment.
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Re: [Plugin] SketchyBevel 0.1

Postby solo » Wed May 07, 2008 10:05 pm

Works like a charm, thanks for the work-around.

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Re: [Plugin] SketchyBevel 0.1

Postby kwistenbiebel » Wed May 07, 2008 10:14 pm

Thanks Chris,
Drawing that extra line indeed works :thumb: .
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Re: [Plugin] SketchyBevel 0.1

Postby NORTH_FROST » Wed May 07, 2008 10:43 pm

Thanks! This is great,good job :!:
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Re: [Plugin] SketchyBevel 0.1

Postby chippwalters » Thu May 08, 2008 12:04 am

Yep, this tool is seriously cool. And when you combine it with Dale's Crease tool and Jim's soon to be released Jitter-- you can do some amazing things! BTW, Dales Crease tool should be a product unto itself, it's so useful, especially in parallel projection mode.

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Re: [Plugin] SketchyBevel 0.1

Postby Daniel S » Thu May 08, 2008 1:50 am

Thank you Chris!!! Extra line is the solution :enlight: :enlight:

Daniel S

PS. Not very important but when you apply the sketchybevel tool 2 times.. the plugin create a lot of extra lines that are not used and not create faces... is there a way to easily eliminate this lines?
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Re: [Plugin] SketchyBevel 0.1

Postby CPhillips » Thu May 08, 2008 4:49 am

Daniel S wrote:Thank you Chris!!! Extra line is the solution :enlight: :enlight:

Daniel S

PS. Not very important but when you apply the sketchybevel tool 2 times.. the plugin create a lot of extra lines that are not used and not create faces... is there a way to easily eliminate this lines?


Only thing you can do is turn off "cap holes" after 1st bevel and then fill them in by hand. Hopefully I can figure out how to eliminate the extra faces in future version.
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Re: [Plugin] SketchyBevel 0.1

Postby witjazz » Thu May 08, 2008 5:44 am

Thanks
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Re: [Plugin] SketchyBevel 0.1

Postby remus » Thu May 08, 2008 7:14 am

Daniel, you could also try running that CAD cleanup script that was recently released (sorry i cant remeber exactly what its called or who its by :P )

EDIT: this is the one i meant.
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Re: [Plugin] SketchyBevel 0.1

Postby Dylan » Thu May 08, 2008 10:51 am

Missed this one while I was away, but a nice present upon my return - Thanks! :thumb:
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Re: [Plugin] SketchyBevel 0.1

Postby Daniel S » Thu May 08, 2008 11:50 am

remus wrote:Daniel, you could also try running that CAD cleanup script that was recently released (sorry i cant remeber exactly what its called or who its by :P )

EDIT: this is the one i meant.


Thank you, but it dosen´t work with this lines. I have another old script that removes unused Edges but don´t delete this ones.

It´s not a big problem, but when you use soften edges this lines affect the model.

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Re: [Plugin] SketchyBevel 0.1

Postby David_H » Thu May 08, 2008 3:36 pm

:fro: very cool! :fro:

Merci. Spasibo. Gracias. Danke. Tanks a lot!
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Re: [Plugin] SketchyBevel 0.1

Postby Julius » Fri May 09, 2008 10:05 pm

too bad i don't visit the ruby forum...i found a link to this topic in the Kerkythea forum. :oops:

anyway, thanks a lot for this plugin!
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Re: [Plugin] SketchyBevel 0.1

Postby bellwells » Sat May 10, 2008 2:56 am

Chris, this is incredibly useful script. What a stud you are. Thank you very much. In case anybody was wondering, this works in SU5 as well as SU6.
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Re: [Plugin] SketchyBevel 0.1

Postby Jon » Sun May 11, 2008 12:03 am

I have a little problem with Bevel and components...


that aside, this script is incredible!!! :ecstatic: :ecstatic: )
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Re: [Plugin] SketchyBevel 0.1

Postby Dave R » Sun May 11, 2008 2:42 am

Jon wrote:I have a little problem with Bevel and components...


that aside, this script is incredible!!! :ecstatic: :ecstatic: )


Ah yes, the old "delete the related components" trick. It's a feature. ;)

Actually I see the same thing. It appears that the plugin doesn't appreciate components.

Still, thank you very much for this.
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Re: [Plugin] SketchyBevel 0.1

Postby CPhillips » Sun May 11, 2008 6:19 am

Jon wrote:I have a little problem with Bevel and components...
that aside, this script is incredible!!! :ecstatic: :ecstatic: )


So the problem is that you cant bevel geometry inside a component?

Ill try to fix that next version.
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Re: [Plugin] SketchyBevel 0.1

Postby Dave R » Sun May 11, 2008 12:02 pm

That seems to be half of what Jon was illustrating. The other is that the other instances of the component get deleted and the one that is being edited ends up exploded.

Thanks again for this plugin. :thumb:

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Re: [Plugin] SketchyBevel 0.1

Postby CPhillips » Sun May 11, 2008 11:18 pm

Dave R wrote:That seems to be half of what Jon was illustrating. The other is that the other instances of the component get deleted and the one that is being edited ends up exploded.

Thanks again for this plugin. :thumb:

Dave

Oh, That. Yeah Ill fix.
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Re: [Plugin] SketchyBevel 0.1

Postby utiler » Sun May 11, 2008 11:33 pm

watkins wrote:Dear Majid,

Remember, the input is in inches. Try using a fraction like 0.01 inches.

Regards,
Bob



Have been following this thread for a while, great ruby!!

Is there a chance of the plug-in being converted to metric for those of us on the other side?

cheers,
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