Joint Push Pull Classic (Old version) - v2.2a - 26 Apr 17

Re: Joint Push Pull - Visual Edition

Postby mateo soletic » Tue Feb 26, 2008 8:37 am

Thanks for a great script.
0

mateo soletic 
 

Re: Joint Push Pull - Visual Edition

Postby urgen » Tue Feb 26, 2008 8:48 am

...Here I have applied this script, very pleasant in work.... Thanks once again! :thumb:
0
--pupil forever...------
User avatar
urgen 
 

Re: Joint Push Pull - Visual Edition

Postby erikB » Wed Feb 27, 2008 2:07 pm

Thanks fredo for this wonderfull new tool. Works like a charme :ecstatic: and with the use of the icons it seems like if they have always been part of the original program. GREAT scripting !!!
erikB
0
User avatar
erikB 
 

Re: Joint Push Pull - Visual Edition

Postby Tobobo » Wed Feb 27, 2008 2:41 pm

WOW!!

All my SU life i've been waiting for this!

Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You
0
Toby

Philippians 4:13

I can do everything through him who gives me strength.
User avatar
Tobobo 
 

Re: Joint Push Pull - Visual Edition

Postby jim smith » Fri Mar 07, 2008 2:57 pm

I must add by belated THANKS!!! Fredo for this super, great, etc. tool. As usual, I am a bit late finding such gems, but glad I found it now since next week I will be working on a curvy building project that will now be much easier to model.

Glad to "bump" this file up to the top of the list so maybe more late comers can find it.

Spectacular job - again - many thanks
0
"Out of clutter find simplicity,
from discord find harmony,
In the middle of difficulty lies opportunity"
Albert Einstein
User avatar
jim smith 
Premium Member
Premium Member
 

Re: Joint Push Pull - Visual Edition

Postby sk.lion » Fri Mar 07, 2008 5:23 pm

Awsome, yet another great tool for creating things like stairs. And the ofset tool for the curved surfaces would be great too.
0
User avatar
sk.lion 
 

Re: Joint Push Pull - Visual Edition

Postby Bryden » Sat Mar 08, 2008 11:01 pm

Great tool :thumb: :thumb: the normal push pull reminds me of the extrude tool in Wings 3d which i've always liked.
0

Bryden 
 

Re: Joint Push Pull - Visual Edition

Postby Tobobo » Thu Apr 03, 2008 10:49 am

I have just used this Ruby to create a lavender hedge on to of contour grass mounds.

It has saved me days (well maybe hours) in time.

View0004.jpg


View0005.jpg


Thanks Mate

Toby
0
Toby

Philippians 4:13

I can do everything through him who gives me strength.
User avatar
Tobobo 
 

Re: Joint Push Pull - Visual Edition

Postby ely862me » Thu Apr 03, 2008 11:47 am

wooooow, i want that offset tool :-O,it s a very usefull tool,until this i have to do the contour by hand on curved surfaces. U*re the man!!!

UPDATE After searching i realised that isn t done yet,but i ll wait for it :roll: :) :lol:
0
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Joint Push Pull /ve - crashing every time on my mac

Postby thinkbuild » Fri Apr 04, 2008 2:27 am

Cher M. Fred,

Your script is awesome. But, I've installed it but it seems to be crashing everytime on my mac. Not sure what I am doing wrong. I got the old version to work fine. This new one - 20 Feb 2008 - loads, icons are crisp and beautiful. I select a face, pull it out - even just one face - and then, progress bar pops, looks nice ... freeze ... pause - su disappears. ;(

Has anyone else seen this? I am running su pro 6/ mac leopard/ intel 2.4mhz/ 3GB ram .... ? What to do?
Perhaps it is my installation ... ?

Happy for any advice.

Merci bien en avance et best from Berlin,

Jason
0

thinkbuild 
 

Re: Joint Push Pull - Visual Edition

Postby fredo6 » Fri Apr 04, 2008 9:55 am

Thinkbuild,

I did not test the version on Mac as I have no Mac myself, but I guess there are other users on this platform.
I did not have reports on crash either since I published the script, but that does not mean nobody had any.
The best at this stage is to post the model so that we can have a look
0
User avatar
fredo6 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby Fletch » Mon Apr 07, 2008 6:59 pm

ely862me wrote:wooooow, i want that offset tool :-O,it s a very usefull tool,until this i have to do the contour by hand on curved surfaces. U*re the man!!!

UPDATE After searching i realised that isn t done yet,but i ll wait for it :roll: :) :lol:


ely862me,
what are you talking about? it's out... avail. and works quite well! download it from the ruby repository ;)
0

Fletch 
Twilight Render
 

Re: Joint Push Pull - Visual Edition

Postby fossa » Tue Apr 08, 2008 12:31 am

THANK YOU THANK YOU THANK YOU Absolutely unbelievable. It's amazing what autode$k charges $4000.00 for (MAX) is now available for free within sketchup. I sincerly hope the folks autode$k are watching and taking notes. (although I'm sure they aren't)
0

fossa 
 

Re: Joint Push Pull - Visual Edition

Postby solo » Tue Apr 08, 2008 12:35 am

larry

I am sure they are actually, SU has been eating into their CAD business for some time, if Google did not buy SU from @last, I am sure they would have sooner or later.
0
http://www.solos-art.com

I'm better with polys than words
User avatar
solo 
Global Moderator
 

Re: Joint Push Pull - Visual Edition

Postby kwistenbiebel » Tue Apr 08, 2008 12:36 am

Auto-who?
0

kwistenbiebel 
 

To Fred06: Joint Push Pull/VE - Crash Log

Postby thinkbuild » Tue Apr 08, 2008 5:29 am

Greetings everyone.

Fred - Sorry! Your work is so wonderful, but, for some reason it seems to be systematically crashing my machine.
The mac makes really nice crash logs in this case. FYI, the full log is attached (because I am not a jedi programmer, I cannot understand it!) but here is some of what it looks like:

Exception Type: EXC_BAD_ACCESS (SIGABRT)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000c0000003
Crashed Thread: 0

Thread 0 Crashed:
0 libSystem.B.dylib 0x96d930ea __kill + 10
1 libSystem.B.dylib 0x96e0a3f2 raise + 26
2 libSystem.B.dylib 0x96e199af abort + 73
3 com.google.rubyframework 0x00b4be59 rb_check_type + 0
4 com.google.rubyframework 0x00bcc71c sigpipe + 0

...

Thread 3:
0 libSystem.B.dylib 0x96d249e6 mach_msg_trap + 10
1 libSystem.B.dylib 0x96d2c1dc mach_msg + 72
2 com.apple.CoreFoundation 0x926270de CFRunLoopRunSpecific + 1806
3 com.apple.CoreFoundation 0x92627d18 CFRunLoopRunInMode + 88
4 com.apple.Foundation 0x90556ac0 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 320
5 com.apple.Foundation 0x904f35ad -[NSThread main] + 45
6 com.apple.Foundation 0x904f3154 __NSThread__main__ + 308
7 libSystem.B.dylib 0x96d55c55 _pthread_start + 321
8 libSystem.B.dylib 0x96d55b12 thread_start + 34

...



Please note:

- this is a reproducible crash situation, it happens every time with any jp operation;
- I am running on an intel mac (See above);
- the first (older version) of the plugin seems to run perfectly;

Or perhaps, I am doing something wrong? My suspicion is that there is a conflict with another ruby I have?
Are there any other mac users who have this problem?

Hoping all are well and that this can somehow be identified!

best to all from Berlin,

thinkbuild
0

thinkbuild 
 

Re: Joint Push Pull - Visual Edition

Postby fredo6 » Tue Apr 08, 2008 7:45 pm

Unfortunately the log does not seem to tell anything on the Ruby script itself, but only on the way it is called from Sketchup.
I don't really know what I can do as I don't have your platform at hand.
At least, you can maybe explore the idea of a conflict with other scripts and see if it improves.
Can you confirm it crashes the same even with a simple model with one rectangular face that you would would extrude with any of the 3 Push Pull tools?

Then, I would need help from the Mac Community of Sketchup users!
0
User avatar
fredo6 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby fredo6 » Tue Apr 08, 2008 7:49 pm

Fletch wrote:
ely862me wrote:wooooow, i want that offset tool :-O,it s a very usefull tool,until this i have to do the contour by hand on curved surfaces. U*re the man!!!

UPDATE After searching i realised that isn t done yet,but i ll wait for it :roll: :) :lol:


ely862me,
what are you talking about? it's out... avail. and works quite well! download it from the ruby repository ;)


Well, the Offset on Surface tool will be published soon, I am just writing the doc.
Not so easy actually as the variety of topologies in Sketchup is immense!
Here is preview
0
User avatar
fredo6 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby a4chitect » Tue Apr 08, 2008 8:01 pm

fredo!!!!! you rule!
;)

please allow a question

offset.png


I know it's pretty intensive on the algorithm
0

a4chitect 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby ely862me » Tue Apr 08, 2008 8:08 pm

i knew that isn t done yet and i m waiting for it,is gonna be something very nice and usefull,and u are great guy with i biiig brain and u do and u ll do a lot of people very happy and to lot of them u ll give an easyer way to do their job.


THX!!
0
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Re: Joint Push Pull - Visual Edition

Postby fredo6 » Tue Apr 08, 2008 8:16 pm

You need to simplify the generated contour with a simple method where you take 2 vertices in sequence and check whether the original and generated points of the second vertex are on the same side of the plane determined by the original and generated points of the first vertex (this plane being normal to their common face).
If this is not the case, then you eliminate the vertex that has the smaller angle (this better preserves the original shape).

Now to separate the contours as you wish is more complex, asyou need to make the faluty vertex a point of rupture, but then decide on which other point of the contour to connect it. This is certainly not intensive, especially if you have to do it on a surface, but surely possible.

I am still wondering why the standard Sketchup Offset tool does not do that, as on a plane and with a compiled code, this should be much easier!
0
User avatar
fredo6 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby a4chitect » Tue Apr 08, 2008 8:27 pm

sound reasonable - thanks for explaining! is this part of your script already? or should I dive into it?
0

a4chitect 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby thinkbuild » Tue Apr 08, 2008 10:03 pm

dear fredo6

greetings from berlin. fredo6 - i'd say, don't spend too much time on this. your development is very important to many of us i think, so keep going. i think this is the priority. in the meantime, i think i might try your script with a fresh install on another machine to see if i have made this happen through a script conflict...? also, i can always re-install the first version for my "real" work...

BUT, just in case you are still curious and because you asked the question, i tested the script with the other two tools to answer your question. what i discovered is that it crashes in (i think) exactly the same way. attached are the two logs.

my method was as follows:

1. open a new drawing in a new SU session.
2. draw a box.
3. push pull it up a bit (with the regular tool).
4. pick a face.
5. use one of the three tools.
6. it starts - says, "double click or press enter to begin...)
7. (pause) ... progress bar moves ... then ...
8. <blank>
9. SU disappears, i am in the finder ...

my biggest question is: why does the original script work and the new one not? what has changed? and, are any other mac users having this or similar problems? i am very curious. any mac people out there to comment...?

the mystery continues....

i've also attached the traductor pieces to make sure they aren't causing the problem....

best wishes to all

jason
0

thinkbuild 
 

Re: Joint Push Pull - Visual Edition

Postby thinkbuild » Wed Apr 09, 2008 10:34 pm

well well i fixed it! strange. i wiped out all of my plugins, started again, one at a time, and now it is fine.
so, the only thing i learned is that you CAN mess up your sketchup by having too many plugins. but i should have realized that... i am going to erase the posts above. sorry to all if i wasted anyone's time ... ;(
0

thinkbuild 
 

Re: Joint Push Pull - Visual Edition

Postby Dave R » Fri Apr 11, 2008 5:17 pm

A friend of mine just downloaded Joint Push/Pull from Didier's site. Now when he opens SketchUp he gets the following:

Error Loading File jointpushpull.rb
C:/Program Files/Google/Google SketchUp 6/Plugins/jointpushpull.rb:2356: syntax error
menu.add_item(Traductor[DLG_MnuRedo) { JointPushPull.redo }
^
C:/Program Files/Google/Google SketchUp 6/Plugins/jointpushpull.rb:2356: syntax error
C:/Program Files/Google/Google SketchUp 6/Plugins/jointpushpull.rb:2378: syntax error

Any ideas of what needs to change?
0
%

(THERE'S NO PLACE LIKE)

G28 X0.0 Y0.0 Z0.0

M30

%
User avatar
Dave R 
Global Moderator
 

Re: Joint Push Pull - Visual Edition

Postby fredo6 » Fri Apr 11, 2008 5:50 pm

Dave,

Strange because this bugs existed only for one hour in the life of this script (see http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=6713&start=15#p43230).
But the version on Crai Ruby Depot does contain the bug apparently. Thanks for signaling.

A working version is anyway available on the present forum at http://www.sketchucation.com/forums/scf/viewtopic.php?f=153&t=6708#p42783

Didier: When you can, can you please update on your site (and also indicate that it works on Sketchup 5).

Thanks

Fredo
0
User avatar
fredo6 
PluginStore Author
PluginStore Author
 

Re: Joint Push Pull - Visual Edition

Postby Dave R » Fri Apr 11, 2008 7:39 pm

Thanks Fredo.

He has the updated version and all is well.

Cheers,

Dave
0
%

(THERE'S NO PLACE LIKE)

G28 X0.0 Y0.0 Z0.0

M30

%
User avatar
Dave R 
Global Moderator
 

Re: Joint Push Pull - Visual Edition

Postby ely862me » Sat Apr 12, 2008 2:23 am

u did it!! yes!!....bravoooooo!!!
i would never can thank u enough ;)
viewtopic.php?f=180&t=8821
0
Last edited by ely862me on Tue May 13, 2008 7:47 pm, edited 1 time in total.
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Re: [Plugin] Joint Push Pull - Visual Edition

Postby pibuz » Tue May 13, 2008 10:39 am

AMAZING! REALLY AMAZING! NO OTHER WORDS!
0

pibuz 
 

Re: [Plugin] Joint Push Pull - Visual Edition

Postby sho inostar » Fri May 16, 2008 5:56 am

Dave R wrote:Thanks Fredo.

He has the updated version and all is well.

Cheers,

Dave
0

sho inostar 
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 

PreviousNext


 

Return to Plugins

Who is online

Users browsing this forum: Bing [Bot] and 10 guests

Visit our sponsors: