Animator: Parametric Animation plugin - Discussion

Re: Animator: Parametric Animation plugin - Discussion

Postby whiterabbit » Sat Jun 23, 2018 12:39 am

I think I figured it out. I thought you had to assign a curve to the beginning view and then a curve to the end view. Seems that an "s" curve only on the front view accelerates and then decelerates from one view to the other.
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Last edited by whiterabbit on Sat Jun 23, 2018 4:42 am, edited 1 time in total.

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Re: Animator: Parametric Animation plugin - Discussion

Postby fredo6 » Sat Jun 23, 2018 1:03 am

whiterabbit wrote:Can you point me to a thread if it exists of how to slow down a camera move (view to view ) I can implement it fine with the movement of objects but cant seem to figure out the camera part. It also seems to work for the beginning view but not for the end view?

I guess you refer to the fade out property of camera elements (i.e. transition to next camera), which can be parameterized with Easing.
The best is to refer to the Tutorial thread, for instance, this one, video 4.




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Re: Animator: Parametric Animation plugin - Discussion

Postby GameOfBoxes » Wed Oct 10, 2018 6:45 pm

Hi Fredo,

Hope this thread is still somewhat active. I made a post over in Extensions looking for help.

Let me know what you think!
https://sketchucation.com/forums/viewtopic.php?f=80&t=70288&e=0
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Re: Animator: Parametric Animation plugin - Discussion

Postby fredo6 » Fri Oct 12, 2018 4:44 pm

GameOfBoxes wrote:Hi Fredo,

Hope this thread is still somewhat active. I made a post over in Extensions looking for help.

Let me know what you think!
https://sketchucation.com/forums/viewtopic.php?f=80&t=70288&e=0

This is difficult to do with Animator, and more something to construct with MSPhysics (by Anton S), as you just need to define some hinge constraints between the 3 objects.

In some particular cases, like yours, you can simulate it with Animator, as illustrated with the video below

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Re: Animator: Parametric Animation plugin - Discussion

Postby moderatelyfunky » Thu Feb 06, 2020 1:53 am

Thanks for your amazing work, Fredo. I'm just trying to learn how to use Animator.

I'm confused about why the clip sequencer will reposition clips after I've placed them. It seems to have some built-in logic that wants to move a clip from one track to another and I can't figure out how to override it so that I can lay them out the way I want.

In the picture I've attached, I had all the movements in one track and the scaling in another. When I saved, Animator shuffled the Scaling and Movements.

Is there a switch I can flip, or can you explain the logic behind the automatic rearranging?

autoArranged.PNG
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Re: Animator: Parametric Animation plugin - Discussion

Postby fredo6 » Thu Feb 06, 2020 2:41 pm

moderatelyfunky wrote:Is there a switch I can flip, or can you explain the logic behind the automatic rearranging?

Currently the re-arrangement is automatic, that is the track on which clip elements are put. Usually, cameras are on the first tracks.
I am thinking of letting freedom to the user in a next version however.
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Re: Animator: Parametric Animation plugin - Discussion

Postby moderatelyfunky » Thu Feb 06, 2020 2:45 pm

Thanks for the reply. I wouldn't care, but it's having an impact on the end result. With the scaling reshuffled by Animator, the second path movement starts in a slightly different location.
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Re: Animator: Parametric Animation plugin - Discussion

Postby fredo6 » Thu Feb 06, 2020 5:13 pm

Normally, the re-ordering of tracks does not change the start time and duration of the clip elements.

Do you observe something different?
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Re: Animator: Parametric Animation plugin - Discussion

Postby moderatelyfunky » Fri Feb 07, 2020 12:13 am

I created a simple scene to confirm and found that the point of contact stays put when the path remains where I placed it, but when saving rearranges the clips the point of contact is no longer connected to the corner I specified and scaling expands the corner away from the curve.

I couldn't consistently reproduce it, but with this example the tracks stayed put after closing and reopening the SketchUp file.

I've attached the file.

If you have any advice I'd appreciated it.

Thanks!
Joe

SketchUp Pro 2020
20.0.363 64-bit

Animator 2.6a - 12 Jan 20
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Re: Animator: Parametric Animation plugin - Discussion

Postby fredo6 » Sat Feb 08, 2020 12:01 am

I assume you want the corner to stay along the path.

If so, then your scaling should be done from the opposite corner handle.

Animator - scaling along path.gif


Here is the file corrected

ClipSeq_AfterAddingScaling - right handle.skp
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Re: Animator: Parametric Animation plugin - Discussion

Postby moderatelyfunky » Sat Feb 08, 2020 2:53 pm

Thanks for taking the time to answer such a dumb question! I'm starting to get comfortable with Animator and loving it. Thanks again!
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