3D Truss Models

Re: 3D Truss Models

Postby medeek » Mon Feb 10, 2020 1:08 am

Version 2.6.7 - 02.09.2020
- Fixed a bug in the text input method of the draw menu for complex rafter roofs.
- Added a T1-11 built-in material into the material library.
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Re: 3D Truss Models

Postby medeek » Sat Apr 11, 2020 4:07 am

Version 2.6.8 - 04.10.2020
- Fixed a show_modal bug for macOS in the Timber Truss HTML menu dialog.

With this latest release I've had to migrate to the .rbe encryption system so this version will no longer run on SketchUp 2015 or earlier.
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Re: 3D Truss Models

Postby medeek » Sat Apr 11, 2020 6:59 pm

Version 2.6.9 - 04.11.2020
- Enabled the "Edit Truss Assembly" function for all parallel chord trusses (imperial and metric units).
- Labels and callouts added to parallel chord trusses.



There are still a number of truss types and rafter roofs that still need edit capabilities, I am slowly working through this list.
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Re: 3D Truss Models

Postby medeek » Mon Apr 13, 2020 1:19 am

Version 2.7.0 - 04.12.2020
- Enabled the "Edit Truss Assembly" function for all timber trusses (imperial and metric units).

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Re: 3D Truss Models

Postby medeek » Mon Apr 13, 2020 6:14 pm

Version 2.7.1 - 04.13.2020
- Enabled the "Edit Roof Assembly" function for shed w/ ledger rafter roofs (imperial and metric units).
- Enabled soffit and fascia for shed w/ ledger rafter roofs: boxed, gable, angled.
- Enabled a roof cladding extension parameter for shed w/ ledger rafter roofs.
- Added the option in the shed w/ ledger rafter roof edit menu to specify a separate front and back overhang length.
- Enabled a "No Framing" mode for shed w/ ledger rafter roofs.

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Re: 3D Truss Models

Postby medeek » Tue Apr 21, 2020 1:11 am

Skylights have not been on my official todo list but now they are.

I've actually been tossing the Skylight idea around for a while now, how best to implement it within the various roof modules. I've got some ideas already but I haven't finalized it yet.

Does anyone have any specifics or suggestions on the actual skylight models/components that I should use. Specific brands, reference drawings, that sort of thing.

My thinking is to have some fairly generic skylight models that the user could chose from. The skylight module would then bring these components into the model and also cut the corresponding holes in the roof cladding and sheathing. I would also have a tool for editing and deleting a skylight. As far as moving the skylight on the roof plane, I would allow the user to simply click into the roof assembly and moving the skylight with the native tools as they see fit, this would be the simplest way of handling re-positioning.

Again, I'm still tossing this idea around, trying to shake out the best system for implementing it, any feedback is appreciated.
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Re: 3D Truss Models

Postby medeek » Tue Apr 21, 2020 6:52 am

Velux has their official models in the warehouse but as usual there are too many details in these models, so I had to create my own low poly versions that are dimensionally accurate:



https://3dwarehouse.sketchup.com/model/ ... x-Low-Poly
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Re: 3D Truss Models

Postby juju » Tue Apr 21, 2020 1:55 pm

medeek wrote:Velux has their official models in the warehouse but as usual there are too many details in these models, so I had to create my own low poly versions that are dimensionally accurate:



https://3dwarehouse.sketchup.com/model/ ... x-Low-Poly

Different manufacturers have different sizes. A single well constructed DC, where you can enter the overall sizing on a dialogue, would probably be more useful and cause less bloating of the extension?
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Re: 3D Truss Models

Postby medeek » Wed Apr 22, 2020 7:16 am

First look at the Skylights Toolbar:

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Re: 3D Truss Models

Postby medeek » Wed Apr 22, 2020 7:19 am

juju wrote:Different manufacturers have different sizes. A single well constructed DC, where you can enter the overall sizing on a dialogue, would probably be more useful and cause less bloating of the extension?


I've thought about this however there are quite a few different types of skylights (ie. surface mount, curb mount, round etc...) so it would seem to make more sense to model a few of the most common ones and then allow the user to drop their own custom skylights into the library folder. However, I do get what you are saying on this, I may need to give it some more thought.
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Re: 3D Truss Models

Postby juju » Wed Apr 22, 2020 8:23 pm

medeek wrote:I've thought about this however there are quite a few different types of skylights (ie. surface mount, curb mount, round etc...) so it would seem to make more sense to model a few of the most common ones and then allow the user to drop their own custom skylights into the library folder. However, I do get what you are saying on this, I may need to give it some more thought.

Maybe touch base with Yoni at FlexTools, they seem to have that process licked!
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Re: 3D Truss Models

Postby pbacot » Wed Apr 22, 2020 8:31 pm

Surface mount and curb mounted (typically on 2x6 framing over roof deck) are common. Velux is probably the standard though there are other types out there. In our area it's mostly Velux or something like that due to stringent energy requirements. You could have some of these, especially the ones meant to go into 24" o.c. framing. Then if you want branch out to some pyramidal or gable style skylights.
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Re: 3D Truss Models

Postby medeek » Fri Apr 24, 2020 8:41 am

Version 2.7.2 - 04.24.2020
- Added wall sheathing thickness and wall cladding thickness parameters to the advanced options for trusses.
- Enabled advanced options for tail bearing trusses.



I still need to enable editing and labels for tail bearing trusses.
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Re: 3D Truss Models

Postby medeek » Sat Apr 25, 2020 12:45 am

Version 2.7.2b - 04.24.2020
- Enabled the "Edit Truss Assembly" function for all tail bearing trusses (imperial and metric units).
- Labels and callouts added to tail bearing trusses.





This update also resolves a potential bug that could cause the plugin to go into a infinite loop if the birdsmouth cut exceeds the depth of the top chord of the truss. If you are using tail bearing trusses I highly recommend upgrading to this latest release.

The updated module is now properly creating the gypsum on the underside of the truss (three pieces).
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Re: 3D Truss Models

Postby db11 » Sun Apr 26, 2020 1:06 am

Do you have an option for strapping between the trusses and the gypsum?
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Re: 3D Truss Models

Postby medeek » Sun Apr 26, 2020 1:10 am

db11 wrote:Do you have an option for strapping between the trusses and the gypsum?


Yes, for some truss types it is enabled.
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Re: 3D Truss Models

Postby db11 » Sun Apr 26, 2020 1:24 am

OK, thanks.

One other quick question: when do you expect to have your gable wall module completed?
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Re: 3D Truss Models

Postby medeek » Sun Apr 26, 2020 1:29 am

Maybe I'll wrap that up next. I really want to get this skylight module up and running though in the next couple of days.
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Re: 3D Truss Models

Postby medeek » Mon Apr 27, 2020 2:50 am

Version 2.7.3 - 04.26.2020
- Added a Global Reset button in the General tab of the Global Settings.

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Re: 3D Truss Models

Postby medeek » Sun May 03, 2020 8:38 pm

Version 2.7.4 - 05.02.2020
- Fixed a bug with the soffit and fascia module for all truss types.

This bug fix is specifically for the boxed soffit for truss roofs. Previously if one did not enable the fascia but enabled the soffit then it would throw an error. There may be other similar bugs in this module or others so I am constantly testing combinations of various parameters to make sure no interdependencies have been overlooked.
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Re: 3D Truss Models

Postby medeek » Wed May 06, 2020 6:37 am

Version 2.7.5 - 05.05.2020
- Enabled a toggle feature (Ctrl key) for the Trim tool so that the selection can be retained or removed.

This small adjustment of the Trim tool is to bring it inline with the Trim 2 tool. This feature is per customer request.
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Re: 3D Truss Models

Postby medeek » Sun May 10, 2020 9:00 am

First look at the skylight tool in action:



Note, that this image shows the skylights added to a generic roof. For the cutouts to work the roof geometry must be a valid solid group or component within an overall assembly group for the roof or building.

Initially there are three skylights (sizes) to choose from however it is possible to add your own skylights into the library.

The cut function can be toggled on/off in order to cut through the sheathing and cladding or in this case just a generic roof solid.

At some point I would also like to add in a few VELUX Sun Tunnels.

Now I just need to figure out how to heal the roof when a skylight is deleted or edited. For a Medeek roof that is fairly straight forward, just regen the roof, however for a generic solid things get a little more tricky.
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Re: 3D Truss Models

Postby medeek » Mon May 11, 2020 9:14 am

Version 2.7.6 - 05.11.2020
- Added the Skylights toolbar.
- Enabled skylights for all truss, rafter and complex roofs.
- Enabled skylights for generic roofs.





I also added an additional tool for "regenerating" the skylights, this comes in handy after modifying the location of a skylight or if a Medeek roof gets regenerated and the holes in the sheathing and cladding need to be re-cut.

There are few new global settings I still need to add to fully complete this new module but overall it seems to be working quite nicely.
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Re: 3D Truss Models

Postby medeek » Mon May 11, 2020 9:25 am

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Re: 3D Truss Models

Postby juju » Mon May 11, 2020 6:28 pm

medeek wrote:Version 2.7.6 - 05.11.2020
- Added the Skylights toolbar.
- Enabled skylights for all truss, rafter and complex roofs.
- Enabled skylights for generic roofs.





I also added an additional tool for "regenerating" the skylights, this comes in handy after modifying the location of a skylight or if a Medeek roof gets regenerated and the holes in the sheathing and cladding need to be re-cut.

There are few new global settings I still need to add to fully complete this new module but overall it seems to be working quite nicely.

thanks

since we're expanding with more buttons, how's the work on reducing the amount of buttons on the taskbar coming along?
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Re: 3D Truss Models

Postby medeek » Fri May 22, 2020 9:44 am

Tutorial 18: Skylights (14.22 min.)



I often get a lot of questions that are answered in the tutorial videos. Just a reminder, all of the tutorial videos can be found here:

http://design.medeek.com/resources/mede ... tml#Videos
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Re: 3D Truss Models

Postby medeek » Sat Aug 01, 2020 3:14 am

Version 2.7.7 - 07.31.2020
- Fixed a bug with all assemblies when auto-assignment of materials is turned off in the global settings.
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Re: 3D Truss Models

Postby medeek » Mon Aug 17, 2020 6:22 am

I've been giving some serious thought to the estimating module the last couple of days as I regroup and review my various todo lists.

I would like to spend a few days and update the estimating module to include rafter roofs. However, as I think about rafters and their lengths I am wondering what length exactly are we talking about? Do we want the actual (longest length of the member) or do we want a horizontal projection of the length? Typically both the top and bottom of a rafter has a bevel cut or even a compound bevel cut.

The ridge board on the other hand is very simple (generally). There are no beveled end cuts so things are straight forward.



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Re: 3D Truss Models

Postby Humpmetwice » Mon Aug 17, 2020 4:36 pm

pics took me back to my old drafting days
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Re: 3D Truss Models

Postby pbacot » Mon Aug 17, 2020 8:59 pm

I would think that for estimating you need the longest dimension of the rafter, then extrapolate to the nexthigher board length.
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