[Plugin] FloorGenerator ( Updated 6-Apr-2017)

Re: [Plugin] FloorGenerator (Update 30-Apr-2014)

Postby sdmitch » Thu May 01, 2014 1:23 pm

As with any plugin, if you can do it faster manually, then don't use the plugin.

If you are using Corner origin, the corner closest to the point on the face that you pick will be used.
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Re: [Plugin] FloorGenerator (Update 30-Apr-2014)

Postby zieios » Sat May 03, 2014 1:55 pm

f2.jpg

Thanks
love it.... :thumb:
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Re: [Plugin] FloorGenerator (Update 30-Apr-2014)

Postby EarthMover » Sat May 03, 2014 3:37 pm

Drooling. I've been hoping for this for a long while. Thanks Sam. Brilliant work! :thumb:
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Sun May 04, 2014 2:27 pm

Yet another update!!!
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby TIG » Sun May 04, 2014 3:21 pm

This should be available in the SCF PluginStore...
Is it now 'stable' enough to be added ?
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Sun May 04, 2014 5:38 pm

TIG wrote:This should be available in the SCF PluginStore...
Is it now 'stable' enough to be added ?


Perhaps not just yet. There will probably more pattern options added in the near future.

Is there a way for me to add it to the plugin store or do you have to do that?
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby Tandem » Sun May 04, 2014 7:15 pm

sdmitch wrote:...Is there a way for me to add it to the plugin store or do you have to do that?

There really should be a page or topic that explains the process of adding a plugin to the SketchUcation Plugin Store. I have searched the whole site, but could not find anything. Would be useful for developers and end users.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby kabezoon » Mon May 05, 2014 3:34 am

first time it works for me... but now just crush the sketchup, even updating... any help?
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby mustafa1972 » Mon May 05, 2014 9:38 am

Hi Pixero
How can I use BTW_Textures textures.
I have copy the file in to the plugin folder
but it dont work.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby tetrochuan » Mon May 05, 2014 12:32 pm

hi there,

awesome plugin - if you could grant access to the amount of randomness that would be cooool=)

thanks for your efforts! great plugin, maybe some of the pros could look into some speed optimisations ;)
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Mon May 05, 2014 4:10 pm

This plugin is still very much a work in progress. We will try to address all suggestions as time permits.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Mon May 05, 2014 4:10 pm

kabezoon wrote:first time it works for me... but now just crush the sketchup, even updating... any help?



All pattern options or just one?
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby maikoo25 » Mon May 05, 2014 4:16 pm

HELP!
how do i install this plug-in if its not an rbz file?
im using sketchup pro 2014
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby jolran » Mon May 05, 2014 5:00 pm

maybe some of the pros could look into some speed optimisations


Sam IS a pro. :)

I don't think there are massive gains to be made in that area. Adding, intersecting dense geometry within a Sketchup plugin IS a slow process. This has been discussed many times..
Maybe in 2014, things are better, I don't know, still on 8.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby tt_su » Mon May 05, 2014 5:27 pm

There might be performance to gain by using the second options argument disable_ui in model.start_operation. It prevents the UI from trying to update as the model changes for the duration of the operation. Often this can give signification improvement.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby Krisidious » Mon May 05, 2014 5:45 pm

used this yesterday and the wood floor is spectacular... love the random imperfections option.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby jolran » Mon May 05, 2014 6:58 pm

There might be performance to gain by using the second options argument disable_ui in model.start_operation.


Nothing slips thou past :D
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby tt_su » Mon May 05, 2014 7:04 pm

Only thing that stood out after a quick glance at the source code.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Mon May 05, 2014 8:22 pm

maikoo25 wrote:HELP!
how do i install this plug-in if its not an rbz file?
im using sketchup pro 2014


If 2014 doesn't automatically create the Plugins folder, you can create it and copy plugins to
Code: Select all
C:\Users\YOUR USER NAME\AppData\Roaming\SketchUp\SketchUp 2014\SketchUp\Plugins
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby kabezoon » Tue May 06, 2014 3:43 am

sdmitch wrote:
kabezoon wrote:first time it works for me... but now just crush the sketchup, even updating... any help?



All pattern options or just one?


all patterns, all sizes and all size of faces... its weird :|
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby tt_su » Tue May 06, 2014 9:07 am

Are you submitting those BugSplats? Did you enter any info in the description or name that we can use to look it up?
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby lamandrion » Tue May 06, 2014 10:57 am

@ Pixero

could you share your brick textures? I really like the results of your renders!
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby Pixero » Tue May 06, 2014 11:11 am

lamandrion wrote:@ Pixero

could you share your brick textures? I really like the results of your renders!


There's a link in my first post of this thread. They are in a sub folder of the one (BTW_Textures) they should be in when used by the script.
(And don't forget to move any textures you DON'T want to use into a subfolder.)
Might be a good idea to make a shortcut to the plugins folder for easy access since you'll have to move textures in and out.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby JQL » Tue May 06, 2014 11:53 am

Sdmitch,

It doesn't work well for me. I've clicked on wood, it assumed default values and the cursor changed to the face picker. I choose the face and it went on creating the floor tiles:

- I couldn't change parameters at firts;
- After that I couldn't use the plugin again until I restarted SU
- After restart the same thing problem started all over.

I hope this is a minor fix, because this is big for arch viz. If you need a video showing the steps, I'll reproduce them as they were consistently repeating.

Thank you,

JQL
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby Rich O Brien » Tue May 06, 2014 11:56 am

@Sam

I made some changes to your account privilelges.

You can now visit plugins.sketchucation.com
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Tue May 06, 2014 12:53 pm

kabezoon wrote:
sdmitch wrote:
kabezoon wrote:first time it works for me... but now just crush the sketchup, even updating... any help?



All pattern options or just one?


all patterns, all sizes and all size of faces... its weird :|


I wish I could help you, but I don't have a clue. It has to be a something unique to you and not a common problem. What version of SketchUp are you using? Are you using a Mac or PC?
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Last edited by sdmitch on Tue May 06, 2014 2:44 pm, edited 1 time in total.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Tue May 06, 2014 12:56 pm

JQL wrote:Sdmitch,

It doesn't work well for me. I've clicked on wood, it assumed default values and the cursor changed to the face picker. I choose the face and it went on creating the floor tiles:

- I couldn't change parameters at firts;
- After that I couldn't use the plugin again until I restarted SU
- After restart the same thing problem started all over.

I hope this is a minor fix, because this is big for arch viz. If you need a video showing the steps, I'll reproduce them as they were consistently repeating.

Thank you,

JQL


I think you had better do the video for me. Also, please provide info on your operating system, SketchUp version, and plugin version you are using.
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Last edited by sdmitch on Tue May 06, 2014 2:42 pm, edited 1 time in total.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby sdmitch » Tue May 06, 2014 12:58 pm

Rich O Brien wrote:@Sam

I made some changes to your account privilelges.

You can now visit plugins.sketchucation.com


Thanks Rich. Maybe I'll have this plugin done someday.
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby JQL » Tue May 06, 2014 2:55 pm

sdmitch wrote:I think you had better do the video for me. Also, please provide info on your operating system, SketchUp version, and plugin version you are using.


Here you go,

I thought this sort of info would show up in the forum (it used to):
- SU 2014;
- Windows 7;
- Last plugin version. The first one seemed fine.

I can't embed the video here so it's attached.

Thanks again,

JQL
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Re: [Plugin] FloorGenerator (Update 4-May-2014)

Postby cuttingedge » Tue May 06, 2014 6:34 pm

Hi SD Mitch..Excellent , excellent , plugin, wow...this will be very useful. There are two things though. How do you control the magnitude of the imperfections. For example in the wood type, the imperfections( like the levels )are a bit to strong.

The other thing is, in reality when tiles are set they are not perfectly leveled in Z , it will be most evident when you see the reflection of objects in aglossy floor. Is it possible to randomly rotate each by its center axis say about .2 to .5 degree in both x & y?

This might be too much to ask.. Otherwise hey, I can do it manually...Thanks for the wonderful plugin...
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