[Plugin] Face2Frame - Updated 27-Mar-2014
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Re: [Plugin] Face2FrameThanks for all the replies !!
I uninstalled the plugin, and then reinstalled, by saving to my desktop and then dropping in to my plugins folder. I am still getting the same results. I am running Windows 7 / SU 8 I haven't tried removing all my other plugins, and restarting SU yet. I am hoping that the ruby console will shed some light on my problem, before I go through removing all the plugins. Thanks, Wayne Re: [Plugin] Face2FrameWayne
You have helpfully posted the RC error message BUT you have scrolled it, so the most important lines telling us what has just happened are missing. ![]() Could you recreate the error and post the entire error message again. Once we know what the error says then sdmitch can probably go ![]() I doubt very much it is a clash - more likely a simply coding error that occurs when particular parameters are chosen for a certain form of face etc... I'd expect it to be relatively easy to fix once the full RC error is known TIG
Re: [Plugin] Face2FrameDon't worry about the RC message...
I now see that an RC screenshot that was posted earlier shows the error to be in line #433... pts<<p.offset(xa,dx/2).offset(ya,-dy).offset(za,(dx*@tpcnt+0.01)*sign(v.z)) The method 'sign' is not defined in the tool's code and it's not a standard Ruby method either BUT it is defined in DC stuff... so perhaps users with the DC extension loaded will get it working OK anyway... or maybe another tool that not all users have is making it ? No unencrypted script is making it, so it must be an rbs file ? It is only called once in the whole file... The way to find the 'sign' of a value would be work for everyone as: ...*((v.z)<=>0) OR you could add a new method into this tool's code, so if you use it more than once
Sdmitch to fix ! It's easily sorted... TIG
Re: [Plugin] Face2FrameTig,
Thanks for your response, but I must admit coding is greek to this carpenter, I did attach a shot of the ruby console,scrolled in the proper position, in case it helps any. I also added a shot of my plugin folder, to see if anything in there would help. Thanks for everyone's help Wayne Re: [Plugin] Face2FrameThat is the 'sign' error.
Which means for some reason you do not have the 'sign' function added to Ruby by some other tool... It's easily fixed by editing the script at line #433. I have PM'd you [and Sdmitch] a working copy... BUT Sdmitch ought to fix it officially and post an update... TIG
Re: [Plugin] Face2Frame update 6-apr-13Sorry about the sign function problem that some have experienced. It never was a problem for me.
A new version with TIG's fix has been posted.
Re: [Plugin] Face2Frame update 6-apr-13Thank You sdmitch and TIG, the updated plugin work perfectly.
![]() This place is such a wealth of knowledge and sharing!!! Now off to sdmitch's blog, to check out some of the very cool sounding plugins........ Have A Great Day!!!!! Wayne Re: [Plugin] Face2Frame update 6-apr-13Glad it's fixed.
![]() ![]() I'd be interested to learn where 'sign()' originates... Meanwhile using the 'comparator' n<=>0 returns either 0, 1 or -1: which, when used with * effectively uses the 'sign' of the number 'n' in a calculation, without passing its real numerical 'value'. TIG
Re: [Plugin] Face2Frame update 6-apr-13I'm really not 100% sure where I found the sign function but I believe it was in the Ruby Console. Apparently I typed something like sign(-5) and it returned -1 so I assumed that it was a common function. I do have Ruby 1.8.6 installed so maybe that's why it works for me.
Re: [Plugin] Face2Frame update 6-apr-13I too get sign() in the RC... but with a standard SUp-Ruby only installation and DCs etc disabled I still get it.
And it's not deined in any .rb files I have loading... So I must assume that there a .rbs file loading from somewhere that adds the global method... The alternative 'standard' way of n<=>0 is easy enough though... Another one that sometimes trips up scripters is group.definition [which is needed for adding instances of a group into another entities context etc, when 'copying' or 'moving' it to mimic Copy/Cut/Paste_In_Place...] - the method component_instance.definition does return the component's definition and some 3rd party tools add group.definition to the mix... but if you use that method and the recipient of your script hasn't got the other 3rd party script that adds it, then they'll get errors. The 'safe' way is to use group.entities.parent which returns that group's definition properly... TIG
Re: [Plugin] Face2Frame update 6-apr-13this is a very cool script!
![]() ![]() Re: [Plugin] Face2Frame update 6-apr-13Given the fact that the plugin was designed for vertical walls, I'm not surprised that it had a problem with floors and ceilings.
The apparent overlap of the headers is the 3/4" plywood spacer between the headers.
Re: [Plugin] Face2Frame - Updated 6-apr-13
Yes that was my addition... Here in America on the jobs that I've worked we use Plywood in our headers. Re: [Plugin] Face2Frame - Updated 6-apr-13I haven't laminated headers in a decades...energy efficiency dictates 4x10 or 4x12 headers with 2 inches of foam insulation or spray foam on fully sheathed structures.
Re: [Plugin] Face2Frame - Updated 6-apr-13
Rich Boy... ![]() Re: [Plugin] Face2Frame - Updated 6-apr-13I must admit I have not framed a house in probably 20 years and I don't provide framing details as framers from different areas do things differently and I assume know their trade better than I. So I would defer to those who know better.
Re: [Plugin] Face2Frame - Updated 6-apr-13i wasn't sure if that was a laminate or not but it's ok. in general, i see a lot of newer construction with the laminated i-beam for the headers (similar to floors and rafters) and a foam fill. i think the headers work as-is and folks can draw any details necessary to describe their preferred approach
![]() Re: [Plugin] Face2Frame - Updated 6-apr-13
I considered that X as well, but not only at the ends but two faces all the way through studs, so that any stud in any location would show in sections as such. It would jump the polys up quite a bit but I don't think that would be a very big issue. Re: [Plugin] Face2Frame - Updated 14-apr-13Just posted an update to Face2Frame. Now does floors, faces on the XY plane, and adds "X"s to ends of studs, headers and/or joist.
Re: [Plugin] Face2Frame - Updated 14-apr-13I'm french and i'd like the same famous plugin in metric units !
A dream for woodworkers.... Re: [Plugin] Face2Frame - Updated 14-apr-13
Sorry, I don't do metric.
Re: [Plugin] Face2Frame - Updated 14-apr-13You can 'metricate' it relatively easily...
<option value='2X2'>2x2</option> ... <option value='16\"' selected>16\"</option> becomes <option value='50mmX50mm'>50mmx50mm</option> ... <option value='400mm' selected>400mm</option> and so on... Now the cases for the stud sizes... case @stud_size when "2X2" : dx = 1.500.inch; dy = 1.500.inch; ... becomes case @stud_size when "50mmX50mm" ; dx = 38.mm; dy = 38.mm; OR whatever... Fix all 8 or so of those sizes... unless @wall_type=="Int" || (@stud_size!="2X4" && @stud_size!="2X6") case @stud_size when "2X4" case @corner_type when "A" ; studs=self.A_2X4(xa,ya,p,v,dx,dy) ... Needs to be looked at... unless @wall_type=="Int" || (@stud_size!="50mmX100mm" && @stud_size!="50mmX150mm") case @stud_size when "50mmX100mm" case @corner_type when "A" ; studs=self.A_50mmX100mm(xa,ya,p,v,dx,dy) ... Then rename the matching def A_2X4(vx,vy,p,v,dx,dy) as def A_50mmX100mm(vx,vy,p,v,dx,dy) etc The parts like 1/2" plywood spacer need 0.5 replacing with 12.mm or whatever is the equivalent ? Parts of the code like dx+0.01 which add a 1/100" spacing could be adjusted to 0.25.mm or some other small metric equivalent ? As can dx*2-0.02 to be dx*2-0.5.mm It just a matter of steps through every line and deciding what is needed... TIG
Re: [Plugin] Face2Frame - Updated 14-apr-13Counting in multiples and intervals of 10 is sorcery... Witch craft I say! Someone get a rope and a rock.
Re: [Plugin] Face2Frame - Updated 14-apr-13What am I doing wrong? I cannot figure out how to find this
plugin to use it.. I put it in my plugins folder.. but I can't figure out how to use it... I looked under draw and plugins... thanks for helping a noob.. d Re: [Plugin] Face2Frame - Updated 14-apr-13Go to Plugins>SDM Tools>Face Tool>Face2Frame
Re: [Plugin] Face2Frame - Updated 27-Mar-2014Updated to be SU2014 compatible.
Re: [Plugin] Face2Frame - Updated 27-Mar-2014I've added it to the PluginStore.
http://sketchucation.com/pluginstore?pln=Face_to_Frame TIG
Re: [Plugin] Face2Frame - Updated 27-Mar-2014Not using 2014 yet, but thanks for the work guys...
Re: [Plugin] Face2Frame - Updated 27-Mar-2014Hi Sam, I note above you said you haven't considered converting this plugin for metric use and TIG has outlined how to 'metricate' it. I'm a little unsure how this is done; Do I try and open the script and edit it? A little risky given I nothing about coding....
Cheers. purpose/expression/purpose/....
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