Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Trogluddite » Mon Apr 01, 2013 12:17 am

v1.2.0 now available in the top post.
New Stuff...
- Negative angles now supported, so you don't need to keep reversing faces.
- Faces don't need to be co-planar - though take care, it means the faces must be triangulated, so much more geometry!
- Face orientation improved - 'inside out' forms should happen much less often.

Ken wrote:version number in the rb file should be the same.

Oops, yes, that was a bit naughty. v1.1.1 was a bit of a rush job after I realised that I broke the previous upload by leaving in some de-bugging code.

@Pilou
Your funny shapes are very inspiring! May have to re-name the tool though - it's some funny kind of lathe that could do those shapes! ;)

This will probably be the last v1.x update - I'm now working on a whole new user interface to make the settings more visual and easier to work with, and enable a few of the other cool features that people have requested.
Here's a little sneak preview of where I'm at so far...

Quick Lathe GUI Sneak Preview.png

Features which will almost certainly be included...
- Ability to select faces from other contexts (e.g. inside multiple groups/components)
- Axis and angle setting by drawing them with inferences from other geometry.
- On screen direction arrows and colour coding, so you can visualise the settings more easily.
- Quick VCB input of values, and help/hints in the status bar.

Dammit, this Ruby thing is addictive... :ugeek:
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby pilou » Mon Apr 01, 2013 1:13 am

Very cool effort! :thumb:
Test as soon as possible! :enlight:

Works fine except unexpected oriente face

Missing automatic Updated Selection between new axis ;)
Must be not a "face" but a profil until the last end face!
So result will be a real "solid"!

Suggestion : run the script with only a list of axis in one pass



tiedous2.jpg


tiedous3.jpg
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby smicha » Tue Apr 02, 2013 8:17 am

Great plugin. Thanks a lot.

I find it similar to TIG's "extrude edges by lathe" - I like both of them.

My question is - is it possible to add an extra option to "follow me" around a square?
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby charly2008 » Tue Apr 02, 2013 3:17 pm

Hi,

again a great tool. Right now I have not any specific application but it is fun to experiment with it.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Trogluddite » Tue Apr 02, 2013 7:54 pm

Pilou wrote:Works fine except unexpected oriente face

Hmm, I'll have to have another look at that - seems that the shapes in Charly's pictures also show some 'inside out'.
First, I will check my 'testing' schematic - somehow the shapes I'm using are not showing this problem when I test, so I need to identify some definite problem ones.

'Face moving' should come soon - this will be part of a new feature I am making to allow holes in the faces - for making pipes etc.

smicha wrote:I find it similar to TIG's "extrude edges by lathe"

Aha, I wondered when someone would discover my 'inspiration' for my plugin! Indeed, TIG's tools are an indispensable part of my toolbox - in fact, used so often that I made this plugin just to save a few seconds every day doing curve selections...
...and for some practice using Ruby - it will be a long time before I could ever get as good as TIG, ThomThom, Fredo, Dan etc., but I hope to extend this tool for many other types of automatic 'shape creation' eventually.

charly2008 wrote: but it is fun to experiment with it

Thanks - and apologies for those inside out sections; they really shouldn't be like that, as Pilou already spotted.

The reactions so far to my first proper 'geometry' Ruby has been amazing - that people can see so much to do with what began life as a tool for knobs and table legs really inspires me to see how far I can push the code...

...but first, I really must get that 'inside out' problem dealt with once and for all!! :geek:
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Re: Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby gilles » Tue Apr 02, 2013 9:43 pm

Believe me this one will be a Ruby.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby pilou » Wed Apr 03, 2013 10:50 am

I'm using are not showing this problem when I test, so I need to identify some definite problem ones.


About the oriente face selection (blue / White)
I believe it's just that the face's selection becomes Out/ In at each apply!
(look the Charly's image above)
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby lapx » Thu Apr 04, 2013 9:54 pm

Is this tool ideal for this? Can it also be done with "Edge by Rail" ruby?
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby pilou » Thu Apr 04, 2013 11:36 pm

Extrude Edges by Rail by Tig ?

Extrude Edges by Rail works with 2, 3, or 4 curves maxi and has not the same concept!

And can't have a closed profile!

here 2 curves, blue is the profile, Violet is the rail

quickla.jpg


Must be like this for have similar than a lathe ;)

quickla1.jpg

Is this tool ideal for this? Can it also be done with "Edge by Rail" ruby?


All can be make that but will be not easy with the Extrude by Rails ;)
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby pilou » Sat Apr 06, 2013 9:46 pm

Very funny! :fro:

You can select the face after the fonction and Scale or move it(with Alt)! :idea:

quicklathe1e.jpg



here Color by Slope by Chris Fullmer
quicklathe.jpg
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Trogluddite » Mon Apr 08, 2013 7:45 pm

Pilou wrote:You can select the face after the fonction and Scale or move it(with Alt)!


He he! :shock:
Wow, Pilou, you discovered a function that I didn't even know was there!
:ecstatic:

This is a side effect of the "keep the hoops intact" function - if you show hidden edges, and try selecting once of the "ribs", you will see that they are all 'welded' - proper arc's with centre and radius.
For a 360deg turned shape (e.g. chair leg), you can use this to play with the diameters of the hoops for easy re-shaping...

...but it never occurred to me that it would do this "tapering" effect, I had never even tested it to see what scale would do for an 'extrusion'.

I must, of course, now check all the new code I'm working on for the next version - to make sure that I haven't broken this, because those shapes you're making are great!

Hopefully will have the next update ready in a week or two - learning to make a decent GUI has been harder than the geometry, and more lines of code too!!
I already have several of your suggestions working. For 'loose geometry' it will work much more like an 'arc push/pull', with no internal faces, and respecting the soft/smooth of the geometry that it joins on to - and with the 'pushed' face selected for easy 'follow on'.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby xEme77 » Thu Apr 11, 2013 8:14 am

a GREAT rbz
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby SpookyChick1013 » Thu Apr 25, 2013 12:07 am

Apparently I'm missing something here. How do you install a .rbz when there is no "install" option in your plugins menu? I'd very much like to use QuickLathe, but there seems to be no way to install it on my system. WinXP, SU7.1
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Re: Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Box » Thu Apr 25, 2013 12:13 am

You can change the file extension from .rbz to .zip then extract the contents and install in the usual way.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Dave R » Thu Apr 25, 2013 12:17 am

SpookyChick1013 wrote:Apparently I'm missing something here. How do you install a .rbz when there is no "install" option in your plugins menu? I'd very much like to use QuickLathe, but there seems to be no way to install it on my system. WinXP, SU7.1


You could update to SU8 and then you'd be able to install the RBZ file normally, too.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby mitcorb » Thu Apr 25, 2013 12:22 am

In case it is unclear how to rename the file, look at this procedure:
http://www.mediacollege.com/microsoft/w ... hange.html

Keep in mind that the author may not have tested his script in earlier versions. Whether he did or did not would be nice to have this spelled out. So, proceed with caution, even though maybe nothing will happen, and the worst case may be that you will just need to uninstall.
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Re: Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby SpookyChick1013 » Thu Apr 25, 2013 12:25 am

Wow, Thank you, gentlemen. Quicker replies than I expected.

@ Box: That was my first instinct, but I guess I psyched myself out and decided it couldn't be that simple, so I didn't even think to try.

@Dave R: Yeah, I suppose I could do that. Except that I didn't just plain didn't like SU8 when it came out.

Anyway, thanks, both of you.


Edit: Thanks Mitcorb. Looks like we cross-posted there. I'll report back on whether it works with 7.1

Just to clarify; I may finally switch over to SU 8 when I finally get the new machine I've been trying to get for over a year. Right now, this thing is a delicate balance in order to even keep the machine running, and it's not worth it to muck about with SU 8 when I'm sooner or later going to be redoing everything anyway.

Thanks, all
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Last edited by SpookyChick1013 on Thu Apr 25, 2013 12:30 am, edited 1 time in total.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Dave R » Thu Apr 25, 2013 12:27 am

What's not to like? And you can keep 7.1 if you want even with 8 installed.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby mitcorb » Thu Apr 25, 2013 12:36 am

Like Dave said. Many people hang on to their earlier versions of Sketchup.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby SpookyChick1013 » Thu Apr 25, 2013 12:57 am

Update: Works beautifully under 7.1! This solves so many problems...Thanks awfully much, Trogluddite. THis does exactly everything I have wanted a lathe plugin to do without any major identifiable problems. Definitely going in my must have plugins file.

@ Mitcorb. It could be worse, I could be one of those Paleo-Luddites who still uses SU 5!
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Trogluddite » Thu Apr 25, 2013 10:21 am

SpookyChick1013 wrote:.Thanks awfully much, Trogluddite. THis does exactly everything I have wanted a lathe plugin to do without any major identifiable problems

You're welcome - and thankyou for "Beta testing" in SU7; I never used any of the older versions, but the guys are right, it should be made clear whether it is back-compatible (and Mac compatible for that matter - something else I haven't been able to test).

Just to let everyone know - the new version with snazzy user interface and proper "arc push-pull" feature is still in the pipeline; but certain personal circumstances have left me without much time for Rubying for a few weeks - but it is not "abandon-ware"!
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby preetpaul » Wed May 01, 2013 12:50 pm

hey, got ur plugin a bit.. but here's my problem...
want to use 'follow me' that sector plane, around rectangle with round corners....

quick lathe helps? how?
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Dave R » Wed May 01, 2013 2:44 pm

Why don't you post at least a screen shot of what you're trying to accomplish? Your description is not clear.
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Anton_S » Fri May 31, 2013 10:54 pm

Thankyou Trogluddite for the amazing plugin. I always wanted to draw with something more advanced than the follow me tool :thumb: :D
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Re: Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby mitchellch » Tue Sep 24, 2013 1:25 pm

Doesn't work for me. Once in a while I get the expected shape if I start with the simplest of shapes, but most of the time I get "Error in Quick Lathe: undefined method 'position' for #<sketchup::Edge:0x113...44".

I'm using SketchUp Pro 2013, Version 13.0.4811. Is ther an update?
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Dave R » Tue Sep 24, 2013 1:28 pm

Maybe you could post an example SKP file where it fails?
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby tredekka » Fri Jun 06, 2014 8:17 pm

Awesome PlugIn... now it's one of my standard collection of tools!

This should have way more upvotes!
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Re: [Plugin] Quick Lathe v1.2.0 31mar2013

Postby Miner_Jeff » Sun May 31, 2015 12:11 am

Well done Sir!

Very useful Ruby indeed!

Thank you for the updates and additional feature programming.

Cheers!

Miner_jeff

:thumb: :thumb:
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