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[REQ] Edge 2 Groove

Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 7:49 pm

what you've done can be achieved with a single tool - "Protrude" from Jim.

Effectively! :D
Can you post you your example in V6 ?
Does has "internal faces" ?
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 8:20 pm

Pilou wrote:Effectively! :D
Can you post you your example in V6 ?
Does has "internal faces" ?


Sorry Pilou...don't have V6 installed anymore. See shots from V8. The internal faces are removed.

The protrude tool (http://sketchuptips.blogspot.com/2007/1 ... trude.html) is effective for doing flat surface grooves such as hardwood flooring, etc. It's where the groove has to turn a corner that is the issue. I wonder if it could be adapted to do the same thing, but instead of regular offset and push pull, use the Offset on Surface method and Joint Push pull. This would allow you to soften the corners, then the tool could just offset the grooves and JPP the faces.
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Re: [REQ] Edge 2 Groove

Postby Jeff Hammond » Sat Apr 28, 2012 8:44 pm

I wish Profile Builder worked on multiple paths at the same time.


it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)

the problem however is going to be that the vertical tubes won't orient properly in your drawing.. they'll all be on the XY instead of rotating.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 9:55 pm

Jeff Hammond wrote:
I wish Profile Builder worked on multiple paths at the same time.


it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)



Doesn't seem to work on multiple closed edge loops, i.e. the test model I posted. Although you are right, on non closed edge loops, multiple selections does work, which is great. Creating the profile from middle and then outer shelling them makes a great groove cutting group, even with curves.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 10:07 pm

Sorry Pilou...don't have V6 installed anymore.


Last V8 don't permit Save as V6 ? :shock:

The viewer V8 don't work on my old computer! :oops:
Last edited by Pilou on Sat Apr 28, 2012 10:13 pm, edited 1 time in total.
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Re: [REQ] Edge 2 Groove

Postby Jeff Hammond » Sat Apr 28, 2012 10:13 pm

EarthMover wrote:
Jeff Hammond wrote:
I wish Profile Builder worked on multiple paths at the same time.


it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)



Doesn't seem to work on multiple closed edge loops, i.e. the test model I posted. Although you are right, on non closed edge loops, multiple selections does work, which is great. Creating the profile from middle and then outer shelling them makes a great groove cutting group, even with curves.

oh. my bad. I'm on a phone today with only a slight memory of seeing your model last night ;)
I thought the grooves were Cs instead of rectangles.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sat Apr 28, 2012 11:08 pm

Pilou wrote:
Sorry Pilou...don't have V6 installed anymore.


Last V8 don't permit Save as V6 ? :shock:

The viewer V8 don't work on my old computer! :oops:


Sorry Pilou, I misunderstood. I updated the test model saved as V6.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 11:33 pm

No Problem ;)
Many Thanks !
In therory if the there no special element like DC or other news it's better to save in V6 :)
As like, V6, V7, V8 users can reload it ;)
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Re: [REQ] Edge 2 Groove

Postby Rich O Brien » Sat Apr 28, 2012 11:35 pm

@Pilou

Do you have v8 installed? Surely you must... :shock:
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 11:44 pm

Yes but on other computer
I have this old one (ten years) for test some programs for old configs for some coders :)
Last edited by Pilou on Sat Apr 28, 2012 11:45 pm, edited 1 time in total.
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Re: [REQ] Edge 2 Groove

Postby sdmitch » Sat Apr 28, 2012 11:45 pm

In my plugin, the top groove is not a problem. But the side grooves either cross or diverge when pushpulled due to the faces not being coplanar.

Grooves.png


as the image shows.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sat Apr 28, 2012 11:46 pm

So the plug is not optimized ;)
Keep the good work! :thumb:
I have not yet found a super trick with plugs existing :(
It's not very easy to select only the section between "elements" for some tricky actions :o

And carreful here you have quadrangular sections, but your plug must work with any polygonal "sections" ! :ugeek:
So regular PushPull will not work!
Last edited by Pilou on Sun Apr 29, 2012 12:29 am, edited 3 times in total.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 12:13 am

@ EarthMover
Why your model has no bottom faces?
That will not solids! So possibilitiy to use boolean operation will be forbidden!
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 12:32 am

Curiously the Select Lines by Length By Chris Fulmer don't work with your object :o
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Re: [REQ] Edge 2 Groove

Postby TIG » Sun Apr 29, 2012 11:08 am

As sdmitch has found, doing it programmatically is fraught with challenges...
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 2:05 pm

like this ;)

Red and Green prism volumes are equal
Groove is constant
Click for all image
Kill_Add.jpg
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Re: [REQ] Edge 2 Groove

Postby TIG » Sun Apr 29, 2012 2:47 pm

That only works for parallel faced boxes - it won't work if it has non-parallel facets or only some faces are to be grooved... :roll:
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 2:53 pm

That is the case of the EartMover example asked
Just angle change between elements so the prism will be not always the same
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sun Apr 29, 2012 3:04 pm

Pilou wrote:@ EarthMover
Why your model has no bottom faces?
That will not solids! So possibilitiy to use boolean operation will be forbidden!


Sorry Pilou, I forgot I deleted the bottom faces while playing with Profile Builder. Forgot to add them back. If you close the bottom face, you can add the edges back using "Split Sausage".

The shape was made by drawing 2 curves, then using BZ Convert to Polyline Divider to regulate the segments. (Or SDMitch's EqSegCurve would work) I think I then used Extrude Edges by Vector in the Z direction and JPP to add volume. (Or you could go Extrude Edges by Offset, JPP) Thus maintaining the segments throughout the process.

Not sure why select edges by length doesn't work for you. Quad Face tools, select loops and rings should work fine as it's all quads. Also , with Selection Toys > Selected Quad Face Loops to select the faces in loop. Also easy to drag select all and Selection Toys > Select only edges or faces.
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sun Apr 29, 2012 3:25 pm

TIG wrote:As sdmitch has found, doing it programmatically is fraught with challenges...


I see. The distance changes between the perpendicular offsets. I guess ideally would be to move the offset edges via their verticies, essentially moving four verts and connecting them, instead of four edges and trying to align them. Of course I have no idea if this is possible, just thinking out loud!

What if the top and sides were run with separate operations? Or if corners were restricted to only 90 degrees? My example is a bit extreme for most users who would need a tool like this. Things like furniture, buildings and other wood structures are typically square. I do a lot curved step treads, curved knee walls, pool copings, brick banding, arches, etc. However, what I do might be too generalized for what would benefit the masses. I just don't want to put my needs ahead of others.
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 3:41 pm

What is the "Split Sausage" function and where i can find it ?


No problem for push the top and botton face with normal PushPull

Joint Push Pull don't make these vertical faces Pushed
The Smart Puspull make the good internal Push face alas it don't make the erasing!

smart.jpg
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Last edited by Pilou on Sun Apr 29, 2012 4:57 pm, edited 1 time in total.
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Re: [REQ] Edge 2 Groove

Postby massimo » Sun Apr 29, 2012 3:46 pm

What is the "Split Sausage" function

viewtopic.php?p=386610#p386610
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 4:55 pm

Many thanks : An another one that I had missed when i was absent :thumb:
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 6:02 pm

Seems easy :)
Just code the repeat process :enlight:

Push.jpg
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Re: [REQ] Edge 2 Groove

Postby TIG » Sun Apr 29, 2012 7:04 pm

Pilou... you faked the image !
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Re: [REQ] Edge 2 Groove

Postby EarthMover » Sun Apr 29, 2012 10:15 pm

I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.
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Re: [REQ] Edge 2 Groove

Postby TIG » Sun Apr 29, 2012 10:23 pm

EarthMover wrote:I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.
All PushPulls are made perpendicular to their the face... BUT if the original faces of the edge defining the second groove are non-coplanar then PushPull will be square to each of them NOT align with the 'vertical' sides of the first groove we've made, so that PushPull is blocked by the impending geometry clash; if we were to 'force' it in code then the perpendicular sides of the different grooves would not be guaranteed to align where they meet, and we then need either 'mitered' angles at their junctions, or awkward 'ledges'... :?
I see that Pilou is PushPulling the second groove in the length not the depth, BUT if the base of the groove is not parallel with the top then it won't form a clean hole either :roll:
It needs more of a JPP solution...
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 10:27 pm

first and second push both on the Z

Yes ;)
Line of the left element is an offset or a copy move along the side of left element
Line of the right element is an offset or a copy move along the side of left element

then you can push down on Z


It needs more of a JPP

the jpp don't make negative push :(
Smart PushPull yes as shown above but don't erase the inside !
Last edited by Pilou on Sun Apr 29, 2012 10:57 pm, edited 2 times in total.
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Re: [REQ] Edge 2 Groove

Postby TIG » Sun Apr 29, 2012 10:30 pm

But as I closed... That's fine only if the second groove's faces have no further faces at their end OR the further faces are in the same plane as the base of the first groove. These are special cases.
The general case where there are other face angles etc will NOT PushPull cleanly and fail to end the groove neatly... :?
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Re: [REQ] Edge 2 Groove

Postby Pilou » Sun Apr 29, 2012 10:36 pm

BUT if the original faces of the edge defining the second groove are non-coplanar


That is not the case of the EarthMover example


But i believe that will be the same in the no coplanar face of elements
I come back with an example ;)

no_coolanar.jpg

And no problem for make the groove with normal push


Ps Crossing posts
your example is a double non coplanar face element ;)
but I believe that another will be the same
I come back with your vicious example ;)
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Last edited by Pilou on Sun Apr 29, 2012 11:04 pm, edited 10 times in total.
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