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[Plugin][$] SketchUV

Re: [Plugin][$] SketchUV

Postby thomthom » Mon Apr 16, 2012 11:32 pm

You can use this utility to help you install plugins, either in RB, RBS, RBZ or ZIP format: viewtopic.php?f=323&t=42315
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Re: [Plugin][$] SketchUV

Postby nektares » Tue Apr 17, 2012 5:39 am

You have no idea how happy i was when i saw this on my tablet. Rushed to my office and bought it right away.
I wated for this for ages, no joke. I have no words to describe how happy i am with this. Thanks!
in 3 mins i was already getting what i expected, between this and the two venti´s i drank today i´m sure i will not be able to sleep tonight. This is fantastic :sketchstatic:
firstUVtest1.jpg

here´s a link to a higher res image of the quick Thea render test of the UV mapping.
http://i249.photobucket.com/albums/gg239/nektares/Sketchuvtest1.jpg
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Re: [Plugin][$] SketchUV

Postby Whaat » Tue Apr 17, 2012 9:00 pm

nektares wrote:You have no idea how happy i was when i saw this on my tablet. Rushed to my office and bought it right away.
I wated for this for ages, no joke. I have no words to describe how happy i am with this. Thanks!
in 3 mins i was already getting what i expected, between this and the two venti´s i drank today i´m sure i will not be able to sleep tonight. This is fantastic :sketchstatic:
Great to read your enthusiasm! Nice render! (Hope you got some sleep :lol: )
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Re: [Plugin][$] SketchUV

Postby Hieru » Thu Apr 26, 2012 6:45 pm

Really loving this plugin and what I can now do inside SU with UVs.

I do however have a small problem when it comes to exporting UVs for more complex shapes. I accidentally chose a project specific location for the exported OBJ file. Is there a way to reset this?
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Re: [Plugin][$] SketchUV

Postby Rich O Brien » Thu Apr 26, 2012 7:00 pm

Hieru wrote:Really loving this plugin and what I can now do inside SU with UVs.

I do however have a small problem when it comes to exporting UVs for more complex shapes. I accidentally chose a project specific location for the exported OBJ file. Is there a way to reset this?


Plugins > SketchUV > Set Export Path
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Re: [Plugin][$] SketchUV

Postby Hieru » Thu Apr 26, 2012 7:33 pm

Doh!

Thanks Rich :oops:
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Re: [Plugin][$] SketchUV

Postby Brodie » Wed May 02, 2012 2:49 am

Great job Whaat. I've only used it a bit but the Loop tool alone is worth the cost of admission. I've tried some alternatives with no success.

And the Tube mapping works brilliantly. Absolutely on my 'must have' list. As far as I can tell this pretty much solves SU's lack of UV functionality. And what's more, it seems to work in a very SU like way, very intuitive, just a couple buttons and pretty easy to figure out after skimming through the youtube tutorials.

I can't recommend it highly enough. Let me know if you ever need a kidney.

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Re: [Plugin][$] SketchUV

Postby Whaat » Wed May 02, 2012 3:03 am

Brodie wrote:Great job Whaat. I've only used it a bit but the Loop tool alone is worth the cost of admission. I've tried some alternatives with no success.

And the Tube mapping works brilliantly. Absolutely on my 'must have' list. As far as I can tell this pretty much solves SU's lack of UV functionality. And what's more, it seems to work in a very SU like way, very intuitive, just a couple buttons and pretty easy to figure out after skimming through the youtube tutorials.

I can't recommend it highly enough. Let me know if you ever need a kidney.

-Brodie

Thanks Brodie, that made my day! :)
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Re: [Plugin][$] SketchUV

Postby redlerred7 » Wed May 02, 2012 5:31 am

Whaat wrote:
McGyver wrote:Super impressive!!
I have a question in regards to exporting a finished model (to OBJ or DAE)...
With some plugins that allow you to modify, or reposition a texture, when the finished model is exported, multiple copies of the texture image are generated (or in some cases, copies of parts of the image)... does this occur with SketchUV?
Thank you in advance for any info.

Hi. Your question is answered in this tutorial:



That saved my computer's life when it came to the number of files SU used the chuck at me when I exported
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Re: [Plugin][$] SketchUV

Postby Masterhand » Sat May 19, 2012 9:31 pm

Hey guys, I'm new in participation but not in the forum, besides I like to follow the forum by the tremendous training has published its knowledge is almost unnecessary to ask.
I do not possess a card or even payment method, not to mention that in my country 15 dollars (a price more than cheap), multiplies by 5.
So the question is: is there any free alternative or method that allows me to export all the textures used as one as shown in the video?
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Re: [Plugin][$] SketchUV

Postby thomthom » Sat May 19, 2012 10:16 pm

Masterhand wrote:So the question is: is there any free alternative or method that allows me to export all the textures used as one as shown in the video?

Well, there is the old UVTools 0.2 by Whaat: viewtopic.php?t=23725
Though, it is not by near as good as this one.
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Re: [Plugin][$] SketchUV

Postby Masterhand » Sun May 20, 2012 2:19 pm

thomthom wrote:
Masterhand wrote:So the question is: is there any free alternative or method that allows me to export all the textures used as one as shown in the video?

Well, there is the old UVTools 0.2 by Whaat: viewtopic.php?t=23725
Though, it is not by near as good as this one.
Thom thank you very much for the quick reply, I have lowered that UVTools but has no option to export the texture as one.
Is there a procedure I am ignorant to do so? or UVtools.rb which one should I download?
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Re: [Plugin][$] SketchUV

Postby Rich O Brien » Sun May 20, 2012 4:23 pm

There is not a plugin which exports all mapped textures in a model to one texture file.

Ultimate Unwrap 3D can do this with imported .skp files but I haven't tried it yet. It's also about $50 so more expensive than this plugin.
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Re: [Plugin][$] SketchUV

Postby iwayan.ekadiana » Thu May 24, 2012 6:50 pm

Hi, Is there any one can help me with the problem: I have bought and downloaded the sketchUV plugin then following the standard installation instruction, but when I run my sketchup i cannot locate where the toolbar is. How to show the tool bar? I tried to find them in the view/tool bar menu, tools, plugins, but it's seems no where to find. Is there anything that i missed when installing maybe? :?
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Re: [Plugin][$] SketchUV

Postby agrazdi » Thu May 24, 2012 7:51 pm

iwayan.ekadiana wrote:Hi, Is there any one can help me with the problem: I have bought and downloaded the sketchUV plugin then following the standard installation instruction, but when I run my sketchup i cannot locate where the toolbar is. How to show the tool bar? I tried to find them in the view/tool bar menu, tools, plugins, but it's seems no where to find. Is there anything that i missed when installing maybe? :?



Smustard guide
http://dl.dropbox.com/u/22333105/Sketch ... Manual.pdf
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Re: [Plugin][$] SketchUV

Postby iwayan.ekadiana » Fri May 25, 2012 3:08 am

@agrazdi, thank you for your info. Actually i have tried to follow that link too from smustard site. There's another problem in relation to that link, recently I'm residing in Beijing, China and somehow the dropbox link to the SketchUV guide is cannot be accessed, but this is definitely something very "normal" in China that certain site will be blocked due to certain authority policy. And I have tried browsed any other source that might be able to provide me with the answer but nothing found so far. I wish there's someone could help guide me through this forum. I really appreciate it. Thanks
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Re: [Plugin][$] SketchUV

Postby agrazdi » Fri May 25, 2012 3:03 pm

Maybe by e mail or drop box.
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Re: [Plugin][$] SketchUV

Postby iwayan.ekadiana » Sat May 26, 2012 3:25 am

@agrazdi; yes, if you would kindly share the .pdf guide with me. Please send it to my email address:
iwayan_ekadiana[at]yahoo.co.id Thank you, I really appreciate your help.
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Re: [Plugin][$] SketchUV

Postby nektares » Sat Jun 02, 2012 1:35 am

Thank you Dale, your plug-in has been very useful.
I dont know how i would have mapped that curvy road without SketchUV
CG_Fv400EVmini2.jpg
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Re: [Plugin][$] SketchUV

Postby jeremiah77769 » Sun Jul 22, 2012 7:39 pm

I'm having a bit of an issue with sketchUV. The issue comes with the backside face of a flag I have created. Here's a pic of the issue...

The UV's don't seem to affect the backside of the flag that I created. Is there a way to fix this? Or will i need to give the flag face a bit of depth and do it again?
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Re: [Plugin][$] SketchUV

Postby Gaieus » Sun Jul 22, 2012 7:47 pm

With UV Toolkit, you can easily copy what's (correctly) mapped on one side and apply the material with the same mapping on the other.
viewtopic.php?t=18992
Note the installation instructions as it needs an additional plugin library.
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Re: [Plugin][$] SketchUV

Postby jeremiah77769 » Sun Jul 22, 2012 8:22 pm

:ecstatic:

Holy crap, I had not known about this toolkit, this is perfect! Thank you so much, and a HUGE thanks to thomthom, I know he's a major player in the sketchup scene and I'd be messing with this for hours and hours if it weren't for your help!


Thanks!
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Re: [Plugin][$] SketchUV

Postby jeremiah77769 » Thu Jul 26, 2012 1:35 am

I'm having another issue with sketchUV it seems. I have used the plugin to apply a planar and box mapping on a roof, the roof uv's turn out pretty wacked out and nothing seems to correct it. I can apply another texture on it and basically start over but the next time I try to adjust the uv map, rotate or scale with sketchUV it becomes messed up all over again. I tried trangulating the planes but that doesn't fix the issue. I'm not sure what I'm missing here, the roof in this case is about as simple as it gets so why would a projected map not work correctly?

I have another instance on a curved roof where one piece of the roof just goes completely wack as well, I can't fix it without removing the plane and redrawing it but it generally does not fix the situation.

Is this just poor design on my part or have I forgotten a step in there somewhere?
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Re: [Plugin][$] SketchUV

Postby Rich O Brien » Thu Jul 26, 2012 2:04 am

Can you share the troublesome area?
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Re: [Plugin][$] SketchUV

Postby jeremiah77769 » Thu Jul 26, 2012 3:02 pm

It's happening pretty randomly it seems, I noticed it happens on random pieces of the brick work and the roofs mainly. Here's a heavily reduced file, the full file is a bit more than triple the file size.
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Re: [Plugin][$] SketchUV

Postby Rich O Brien » Thu Jul 26, 2012 3:52 pm

You have internal faces here and there. Check the recessed corners on the curved roof you'll see the is a misalignment.

Same goes for the doors. Is it an imported model?
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Re: [Plugin][$] SketchUV

Postby jeremiah77769 » Thu Jul 26, 2012 4:57 pm

The model was imported as a .dxf from a revit file I received from the architect. The sketchup model has went through several revisions so i guess I should have known to check that they were all front facing. Thank you for identifying the issue so quickly, I was really starting to think I had some kind of other issue going on here.

Thanks!
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Re: [Plugin][$] SketchUV

Postby Rich O Brien » Thu Jul 26, 2012 5:02 pm

It's a bad model with funky geometry. Some times it's quicker to redraw than fix :thumb:
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Re: [Plugin][$] SketchUV

Postby jeremiah77769 » Thu Jul 26, 2012 6:08 pm

Yeah, I'm totally not surprised there's some wonky geometry in the model, I'm still picking up some new methods for developing the models in sketchup (it's a pretty large sidestep coming from Revit/CAD). I can already tell that for the next model I will need to break things down into even more groups and components. Still a lot to learn about the program but I will say I really do love how quick and dare I say enjoyable it can be working in sketchup, even though it lacks a lot of the tools that you might need.

Thank goodness for all the rubyscripts and information to be found on this site, I'd truly be lost without all of your guys plugins, tips, and help!
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Re: [Plugin][$] SketchUV

Postby iichiversii » Sat Sep 15, 2012 2:50 pm

Purchased, installed and ready to use, thanks :thumb:
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