[Plugin][$] SketchUV
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Re: [Plugin][$] SketchUVYou can use this utility to help you install plugins, either in RB, RBS, RBZ or ZIP format: viewtopic.php?f=323&t=42315
Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin][$] SketchUVYou have no idea how happy i was when i saw this on my tablet. Rushed to my office and bought it right away.
I wated for this for ages, no joke. I have no words to describe how happy i am with this. Thanks! in 3 mins i was already getting what i expected, between this and the two venti´s i drank today i´m sure i will not be able to sleep tonight. This is fantastic here´s a link to a higher res image of the quick Thea render test of the UV mapping. http://i249.photobucket.com/albums/gg239/nektares/Sketchuvtest1.jpg Please, register (free) to access all the attachments on the forums.
Re: [Plugin][$] SketchUVGreat to read your enthusiasm! Nice render! (Hope you got some sleep
Re: [Plugin][$] SketchUVReally loving this plugin and what I can now do inside SU with UVs.
I do however have a small problem when it comes to exporting UVs for more complex shapes. I accidentally chose a project specific location for the exported OBJ file. Is there a way to reset this?
Re: [Plugin][$] SketchUV
Plugins > SketchUV > Set Export Path
Re: [Plugin][$] SketchUVGreat job Whaat. I've only used it a bit but the Loop tool alone is worth the cost of admission. I've tried some alternatives with no success.
And the Tube mapping works brilliantly. Absolutely on my 'must have' list. As far as I can tell this pretty much solves SU's lack of UV functionality. And what's more, it seems to work in a very SU like way, very intuitive, just a couple buttons and pretty easy to figure out after skimming through the youtube tutorials. I can't recommend it highly enough. Let me know if you ever need a kidney. -Brodie Hardware: Intel i7 980x 3.33 Ghz 6-Core Processor
nVidia Quadro FX 3700 512Mb, 18.0 G RAM Software: Maxwell 2.5, SketchUp 8, 3ds Max 2011, Vray, Adobe CS5, AutoCAD 2007, Windows 7 64-bit
Re: [Plugin][$] SketchUV
Thanks Brodie, that made my day!
Re: [Plugin][$] SketchUV
That saved my computer's life when it came to the number of files SU used the chuck at me when I exported
Re: [Plugin][$] SketchUVHey guys, I'm new in participation but not in the forum, besides I like to follow the forum by the tremendous training has published its knowledge is almost unnecessary to ask.
I do not possess a card or even payment method, not to mention that in my country 15 dollars (a price more than cheap), multiplies by 5. So the question is: is there any free alternative or method that allows me to export all the textures used as one as shown in the video?
Re: [Plugin][$] SketchUV
Well, there is the old UVTools 0.2 by Whaat: viewtopic.php?t=23725 Though, it is not by near as good as this one. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin][$] SketchUVThom thank you very much for the quick reply, I have lowered that UVTools but has no option to export the texture as one. Is there a procedure I am ignorant to do so? or UVtools.rb which one should I download?
Re: [Plugin][$] SketchUVThere is not a plugin which exports all mapped textures in a model to one texture file.
Ultimate Unwrap 3D can do this with imported .skp files but I haven't tried it yet. It's also about $50 so more expensive than this plugin.
Re: [Plugin][$] SketchUVHi, Is there any one can help me with the problem: I have bought and downloaded the sketchUV plugin then following the standard installation instruction, but when I run my sketchup i cannot locate where the toolbar is. How to show the tool bar? I tried to find them in the view/tool bar menu, tools, plugins, but it's seems no where to find. Is there anything that i missed when installing maybe?
Re: [Plugin][$] SketchUV
Smustard guide http://dl.dropbox.com/u/22333105/Sketch ... Manual.pdf
Re: [Plugin][$] SketchUV@agrazdi, thank you for your info. Actually i have tried to follow that link too from smustard site. There's another problem in relation to that link, recently I'm residing in Beijing, China and somehow the dropbox link to the SketchUV guide is cannot be accessed, but this is definitely something very "normal" in China that certain site will be blocked due to certain authority policy. And I have tried browsed any other source that might be able to provide me with the answer but nothing found so far. I wish there's someone could help guide me through this forum. I really appreciate it. Thanks
Re: [Plugin][$] SketchUVMaybe by e mail or drop box.
Re: [Plugin][$] SketchUV@agrazdi; yes, if you would kindly share the .pdf guide with me. Please send it to my email address:
iwayan_ekadiana[at]yahoo.co.id Thank you, I really appreciate your help.
Re: [Plugin][$] SketchUVThank you Dale, your plug-in has been very useful.
I dont know how i would have mapped that curvy road without SketchUV Please, register (free) to access all the attachments on the forums.
Re: [Plugin][$] SketchUVI'm having a bit of an issue with sketchUV. The issue comes with the backside face of a flag I have created. Here's a pic of the issue...
The UV's don't seem to affect the backside of the flag that I created. Is there a way to fix this? Or will i need to give the flag face a bit of depth and do it again? Please, register (free) to access all the attachments on the forums.
Re: [Plugin][$] SketchUVWith UV Toolkit, you can easily copy what's (correctly) mapped on one side and apply the material with the same mapping on the other.
viewtopic.php?t=18992 Note the installation instructions as it needs an additional plugin library. Gai...
Re: [Plugin][$] SketchUV![]() Holy crap, I had not known about this toolkit, this is perfect! Thank you so much, and a HUGE thanks to thomthom, I know he's a major player in the sketchup scene and I'd be messing with this for hours and hours if it weren't for your help! Thanks!
Re: [Plugin][$] SketchUVI'm having another issue with sketchUV it seems. I have used the plugin to apply a planar and box mapping on a roof, the roof uv's turn out pretty wacked out and nothing seems to correct it. I can apply another texture on it and basically start over but the next time I try to adjust the uv map, rotate or scale with sketchUV it becomes messed up all over again. I tried trangulating the planes but that doesn't fix the issue. I'm not sure what I'm missing here, the roof in this case is about as simple as it gets so why would a projected map not work correctly?
I have another instance on a curved roof where one piece of the roof just goes completely wack as well, I can't fix it without removing the plane and redrawing it but it generally does not fix the situation. Is this just poor design on my part or have I forgotten a step in there somewhere? Please, register (free) to access all the attachments on the forums.
Re: [Plugin][$] SketchUVIt's happening pretty randomly it seems, I noticed it happens on random pieces of the brick work and the roofs mainly. Here's a heavily reduced file, the full file is a bit more than triple the file size.
Please, register (free) to access all the attachments on the forums.
Re: [Plugin][$] SketchUVYou have internal faces here and there. Check the recessed corners on the curved roof you'll see the is a misalignment.
Same goes for the doors. Is it an imported model?
Re: [Plugin][$] SketchUVThe model was imported as a .dxf from a revit file I received from the architect. The sketchup model has went through several revisions so i guess I should have known to check that they were all front facing. Thank you for identifying the issue so quickly, I was really starting to think I had some kind of other issue going on here.
Thanks!
Re: [Plugin][$] SketchUVIt's a bad model with funky geometry. Some times it's quicker to redraw than fix
Re: [Plugin][$] SketchUVYeah, I'm totally not surprised there's some wonky geometry in the model, I'm still picking up some new methods for developing the models in sketchup (it's a pretty large sidestep coming from Revit/CAD). I can already tell that for the next model I will need to break things down into even more groups and components. Still a lot to learn about the program but I will say I really do love how quick and dare I say enjoyable it can be working in sketchup, even though it lacks a lot of the tools that you might need.
Thank goodness for all the rubyscripts and information to be found on this site, I'd truly be lost without all of your guys plugins, tips, and help!
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107 posts
• Page 2 of 4 • 1, 2, 3, 4
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