[Plugin] FredoTools - v4.0a - 17 May 20

Re: [Plugin] FredoTools - v3.1e - 01 Oct 17

Postby Oxer » Fri Nov 03, 2017 8:18 pm

The FredoTools v3.1e works fine on OS X 10.11.6 & SU2016, the issue is with SU2017.
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Re: [Plugin] FredoTools - v3.1e - 01 Oct 17

Postby fredo6 » Fri Nov 03, 2017 9:21 pm

Oxer wrote:The FredoTools v3.1e works fine on OS X 10.11.6 & SU2016, the issue is with SU2017.

Even more weird.
Did you try with double-click on a textured face?

Fredo
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Re: [Plugin] FredoTools - v3.1e - 01 Oct 17

Postby Oxer » Fri Nov 03, 2017 10:32 pm

Yes, but this doesn't resolve the issue. Don't worry Fredo, it's a little problem but it doesn't interrupt my workflow.
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Re: [Plugin] FredoTools - v3.1e - 01 Oct 17

Postby fredo6 » Fri Nov 03, 2017 10:44 pm

Just try to understand what can be caused by
- a difference between Mac and Windows
- a difference between SU2016 and SU2017

To you get a stable gizmo when pressing Enter on a textured face ?

What happen if you click down, release without moving the mouse ?
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Re: [Plugin] FredoTools - v3.1e - 01 Oct 17

Postby Oxer » Sat Nov 04, 2017 1:34 am

Yes, If I press Enter over a textured face the gizmo is stable. When click down the gizmo appears but it disappear immediately (1 second).
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Re: [Plugin] FredoTools - v3.1g - 11 Nov 17

Postby fredo6 » Sat Nov 11, 2017 12:50 pm

NEW RELEASE: FredoTools v3.1g - 11 Nov 17

FredoTools 3.1g fixes a bug in FredoTools::ReportLabelArea, for the CSV export in non-English languages.


See FredoTools plugin home page for Download.

See also main post of this thread for User Discussion.

Fredo
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Re: [Plugin] FredoTools - v3.1g - 11 Nov 17

Postby Mousa_SA » Thu Dec 14, 2017 12:42 pm

Hello Fredo,

Is the thrupaint bugsplat fixed in "FredoTools v3.1g - 11 Nov 17" release?

It still occur on some of my machines!

Any suggestion is much appreciated.
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Re: [Plugin] FredoTools - v3.2a - 24 Feb 18

Postby fredo6 » Sun Feb 25, 2018 12:39 am

NEW RELEASE: FredoTools v3.2a - 24 Feb 18

FredoTools 3.2a is about bug fixing and introduction of FaceTriangulator.


See FredoTools plugin home page for Download.

See also main post of this thread for User Discussion.

Fredo
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby fredo6 » Wed Feb 28, 2018 12:01 am

NEW RELEASE: FredoTools v3.2b - 27 Feb 18

FredoTools 3.2b is about a small adjustment in FaceTriangulator and some bug fixing.


See FredoTools plugin home page for Download.

See also main post of this thread for User Discussion.

Fredo
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby rv1974 » Wed Feb 28, 2018 6:37 am

May I ask, what is the main purpose of triangulator?
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby fredo6 » Wed Feb 28, 2018 8:53 am

rv1974 wrote:May I ask, what is the main purpose of triangulator?

Just to divide a face into triangles, which is useful in some situations. Actually FaceTriangulator is just a byproduct of another plugin to come.

Note that there exists other plugins for face trinagulation (at least one by TIG). FaceTriangulator gives the same result, but you can impose triangulation points as Construction Points on the face.

Fredo
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby Mousa_SA » Sat Mar 03, 2018 7:48 pm

fredo6 wrote:NEW RELEASE: FredoTools v3.2b - 27 Feb 18

FredoTools 3.2b is about a small adjustment in FaceTriangulator and some bug fixing.


See FredoTools plugin home page for Download.

See also main post of this thread for User Discussion.

Fredo


Fredo, I installed this update, but SketchUp still crash when I launch the Thrupaint.
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby fredo6 » Sat Mar 03, 2018 8:58 pm

Mousa_SA wrote:Fredo, I installed this update, but SketchUp still crash when I launch the Thrupaint.

Which version of Sketchup? Your profile says SU2016.

Fredo
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby Mousa_SA » Sat Mar 03, 2018 11:14 pm

fredo6 wrote:Which version of Sketchup? Your profile says SU2016.

Fredo


That occur on SketchUp 2018 and SketchUp 2017, I didn't test it on 2016.
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby fredo6 » Mon Mar 05, 2018 12:10 pm

Mousa_SA wrote:
That occur on SketchUp 2018 and SketchUp 2017, I didn't test it on 2016.

Hi,

I know there is this random bugsplat, but I am unable to reproduce it in my own environment.

If you have it, could you send a report to Sketchup in the bugsplat window, note the bugsplat record number and post or send this crash number to me.

Thanks

Fredo
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Re: [Plugin] FredoTools - v3.2b - 27 Feb 18

Postby Mousa_SA » Mon Mar 05, 2018 9:40 pm

fredo6 wrote:
I know there is this random bugsplat, but I am unable to reproduce it in my own environment.

If you have it, could you send a report to Sketchup in the bugsplat window, note the bugsplat record number and post or send this crash number to me.

Fredo


Hi,

I thought this update has a fix for these random bugsplat. The Bugsplat record number is #37782
I have sent the bugsplat report to you as a PM.

Thanks
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby fredo6 » Mon Mar 12, 2018 8:56 am

NEW RELEASE: FredoTools v3.2c - 12 Mar 18

FredoTools 3.2c fixes a major bug in the calculation of volume in SolidVolume


See FredoTools plugin home page for Download.

See also main post of this thread for User Discussion.

Fredo
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby rv1974 » Sun Mar 25, 2018 8:11 am

Fredo, in this particular model reverse\ orient tool fails to exit with saved result. could you take a look? Thanks!
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby fredo6 » Sun Mar 25, 2018 2:33 pm

rv1974 wrote:Fredo, in this particular model reverse\ orient tool fails to exit with saved result. could you take a look? Thanks!

I tried on your model but AutoOrientFaces does the job and performs correctly the reversing.

The issue with your model is that each of the 12 subgroups have a quite large number of faces. In particular the two wheels which have 3,218 faces. The whole model would probably need a rework, because the number of faces seems oversized for a rather boxy shape.

I would probably need to optimize the algorithm. The white screen is just when processing the two wheels.

Fredo
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby JQL » Fri Mar 30, 2018 1:12 am

Hi Fredo,

I've noticed that your tools don't follow the convention for selecting a surface with a single click.

The selection method is assuming two or more faces connected by a hidden edge to be a surface, while sketchup convention assumes a surface to be at least two faces connected by a soft edge.

Is this by design?

Thanks,

João
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby fredo6 » Fri Mar 30, 2018 8:58 am

JQL wrote:Hi Fredo,

I've noticed that your tools don't follow the convention for selecting a surface with a single click.

The selection method is assuming two or more faces connected by a hidden edge to be a surface, while sketchup convention assumes a surface to be at least two faces connected by a soft edge.

Is this by design?

Thanks,

João

In general I assume that if you don't see the edge on the screen, the bounding faces are part of the same click-selection. When Geometry Hidden is turned on, then faces behave as separate.

This may not be what the user wants in some occasions; this is why I also have explicit options with palette buttons.

Which tool of FredoTools are you referring to ?

Fredo
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby JQL » Fri Mar 30, 2018 12:26 pm

I'm referring to every tool I guess. I was convinced it had to do with a global selection method defined by LibFredo.

I often require the use of surfaces and treat them as such in Sketchup. But for JPP, reverse/orient faces, or thrupaint, I often had problems and didn't understand why. So I started selectin the surfaces first, with regular sketchup selection tool. So I only recently found out what was happening...
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby fredo6 » Fri Mar 30, 2018 2:56 pm

JQL wrote:I'm referring to every tool I guess. I was convinced it had to do with a global selection method defined by LibFredo.

I often require the use of surfaces and treat them as such in Sketchup. But for JPP, reverse/orient faces, or thrupaint, I often had problems and didn't understand why. So I started selectin the surfaces first, with regular sketchup selection tool. So I only recently found out what was happening...

Is this now as you expect?
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby Rich O Brien » Fri Mar 30, 2018 3:02 pm

Fredo,

Is it possible to add Cast Shadows On/Off to the Face Triangulator tool?
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby JQL » Fri Mar 30, 2018 3:32 pm

fredo6 wrote:
JQL wrote:I'm referring to every tool I guess. I was convinced it had to do with a global selection method defined by LibFredo.

I often require the use of surfaces and treat them as such in Sketchup. But for JPP, reverse/orient faces, or thrupaint, I often had problems and didn't understand why. So I started selectin the surfaces first, with regular sketchup selection tool. So I only recently found out what was happening...

Is this now as you expect?


Not quite. What I would expect is that only with soft edges, two or more faces would be considered surfaces, as in sketchup.
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby fredo6 » Fri Mar 30, 2018 3:55 pm

JQL wrote:
fredo6 wrote:
JQL wrote:I'm referring to every tool I guess. I was convinced it had to do with a global selection method defined by LibFredo.

I often require the use of surfaces and treat them as such in Sketchup. But for JPP, reverse/orient faces, or thrupaint, I often had problems and didn't understand why. So I started selectin the surfaces first, with regular sketchup selection tool. So I only recently found out what was happening...

Is this now as you expect?


Not quite. What I would expect is that only with soft edges, two or more faces would be considered surfaces, as in sketchup.

Never noticed for the Hidden?

Can be done, but this impacts everyone that is used to or prefer the current behavior. Indeed, the strng argument is that this is how Sketchup does the selection.
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby JQL » Fri Mar 30, 2018 4:05 pm

Well... That's a tough one. Make it coherent with Sketchup or keep it as it is for every user sake?

What if people do what I did and don't use the option as they don't quite understand it?

Or what if, following the hidden preferences you have, you would have an option of surface selection method?
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby PAragao » Sun Apr 08, 2018 1:57 pm

Hi all,

I think this tool will be my savior since I keep finding mismatches on the edges of my sketch. However, when I try to tell it to fix the edges it gives the error "Cannot create unit vector from zero length vector"

Anyone has an idea how to solve this?

Thanks.

Date: 08-Apr-18 14:45:11
An error occurred in Edge Inspector
Error during Inspection

Cannot create unit vector from zero length vector

body_fredotools__edgeinspector.rbe: 3286 -- axes
body_fredotools__edgeinspector.rbe: 3286 -- zero_edge_disolve_edge
body_fredotools__edgeinspector.rbe: 3269 -- block in zero_edge_absorb_final
body_fredotools__edgeinspector.rbe: 3249 -- each
body_fredotools__edgeinspector.rbe: 3249 -- zero_edge_absorb_final
body_fredotools__edgeinspector.rbe: 3379 -- block in zero_edge_resolve
body_fredotools__edgeinspector.rbe: 3367 -- each
body_fredotools__edgeinspector.rbe: 3367 -- each_with_index
body_fredotools__edgeinspector.rbe: 3367 -- zero_edge_resolve
body_fredotools__edgeinspector.rbe: 2706 -- call
body_fredotools__edgeinspector.rbe: 2706 -- block in execute_fixing
body_fredotools__edgeinspector.rbe: 2703 -- each
body_fredotools__edgeinspector.rbe: 2703 -- each_with_index
body_fredotools__edgeinspector.rbe: 2703 -- execute_fixing
body_fredotools__edgeinspector.rbe: 1713 -- robot_fixing_execute_single
body_fredotools__edgeinspector.rbe: 1703 -- robot_fixing_exec
body_fredotools__edgeinspector.rbe: 1686 -- robot_fixing
body_fredotools__edgeinspector.rbe: 1573 -- block in resolver_fixing
lib6operation.rbe: 332 -- call
lib6operation.rbe: 332 -- step_geometry
lib6operation.rbe: 374 -- start_execution
body_fredotools__edgeinspector.rbe: 1573 -- resolver_fixing
body_fredotools__edgeinspector.rbe: 1924 -- block in palette_floating
body_lib6palette.rbe: 3754 -- call
body_lib6palette.rbe: 3754 -- execute_button
body_lib6palette.rbe: 3559 -- onLButtonUp
lib6palette.rbe: 91 -- onLButtonUp
body_fredotools__edgeinspector.rbe: 786 -- onLButtonUp
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Re: [Plugin] FredoTools - v3.2c - 12 Mar 18

Postby fredo6 » Mon Apr 09, 2018 1:01 pm

PAragao wrote:Hi all,

I think this tool will be my savior since I keep finding mismatches on the edges of my sketch. However, when I try to tell it to fix the edges it gives the error "Cannot create unit vector from zero length vector"

This looks like a bug (I fixed it). It does mean that you seem to have zero-length edges in your model.

By the way, if you are lucky to have 'ill-edged' models, I am interested for testing EdgeInspector.

Fredo
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Re: [Plugin] FredoTools - v3.2d - 09 Apr 18

Postby fredo6 » Mon Apr 09, 2018 1:26 pm

NEW RELEASE: FredoTools v3.2d - 09 Apr 18

FredoTools 3.2d is about bug fixing in EdgeInspector.


See FredoTools plugin home page for Download.

See also main post of this thread for User Discussion.

Fredo
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