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[Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby nfmdias » Mon Feb 13, 2012 9:05 pm

thomthom wrote:You must create quads for the span of the bridge - then you can use the UV tool to map it.


after some time and several attempts ... here is the work ... not bad. I had to do more "triangles".

thanks for the tip

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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Mon Feb 13, 2012 10:37 pm

:) :thumb: :thumb:
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby mingjae » Wed Mar 21, 2012 11:52 am

hello,

i want to ask something if u mind,
does quadface works with curviloft-ed models?



coz i can't click any U or V axis to fix the map on a flag model :(

I have post it here,:
viewtopic.php?f=79&t=44024&p=393040#p393040

can somebody maybe, make a tutorial from my model?
sry, im a new start in SU..

ty
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Wed Mar 21, 2012 12:06 pm

mingjae wrote:i want to ask something if u mind,
does quadface works with curviloft-ed models?

You must tell CurviLoft to generate Quads.
CurviLoftQuadFace.png
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby mingjae » Wed Mar 21, 2012 4:50 pm

Curviloft can do that thing to? great!

but on my PC (SU7), there's no button like yours curviloft,
this is what i have:


how to show the button? thx :bounce:
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby gilles » Wed Mar 21, 2012 4:51 pm

Check if you have the last version.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby redlerred7 » Wed May 02, 2012 10:36 am

may I give a suggestion?

a way to convert version 5 (4?) pseudo quads into version 6 (newest).

It's easier for me to use the eraser tool and hide the lines than selecting the lines I want and then changing the properties to make them a quad face
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Wed May 02, 2012 11:21 am

redlerred7 wrote:a way to convert version 5 (4?) pseudo quads into version 6 (newest).

https://bitbucket.org/thomthom/quadface ... face-quads
In version 0.4.0 the definition of a QuadFace changed. In order to use meshes from older QuadFace versions, as well as meshes generated by Sandbox Tools, you have to convert the mesh via this utility first.

QuadFace.png


Not the most obvious - but I figured the early version where not adopted so widely that there would be that many needing it.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Wed May 02, 2012 11:21 am

redlerred7 wrote:version 6 (newest).

Version 0.7 is the latest.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby redlerred7 » Wed May 02, 2012 12:56 pm

I forgot the "or" in "version 6(newest), and I didn't know that the sandbox2quad feature worked for version 5(4?) quads. Anyway, thanks for telling me that. I would never have found out otherwise
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Wed May 02, 2012 1:02 pm

redlerred7 wrote:I forgot the "or" in "version 6(newest), and I didn't know that the sandbox2quad feature worked for version 5(4?) quads. Anyway, thanks for telling me that. I would never have found out otherwise

I've been meaning to improve the documentations. Will probably do so when I release the next update.
I merged the "Upgrade old QuadFace mesh" function with "Convert from Sandbox" because I wanted to reduce the number of buttons and menu items.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby tyinykilller5 » Sat Jun 30, 2012 6:38 am

When i try to install manually it gives me this error:
"Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_QuadFaceTools/core.rb
no such file to load -- TT_Lib2/core.rbError Loading File tt_quadface.rb
no such file to load -- TT_Lib2/core.rb"
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Sat Jun 30, 2012 12:35 pm

tyinykilller5 wrote:When i try to install manually it gives me this error:
"Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_QuadFaceTools/core.rb
no such file to load -- TT_Lib2/core.rbError Loading File tt_quadface.rb
no such file to load -- TT_Lib2/core.rb"

requirement.png
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby ivreich » Mon Jul 16, 2012 6:28 am

UV Mapping onto Back Faces?

Hi thomthom

Is there a way to get the UV mapping tool within QuadFaceTools to map textures onto back faces as well? I tried using thrupaint from Fredo but the UI is a lot more complex than the UV tool native to quadfacetools. Also it seems to deal with tranformations differently so it's really hard to get the back faces to match the front faces.

I'm thinking this will be useful for mapping textures with alpha channel, e.g. fencing, where you can actually see through to the back faces beyond. Have attached an image as an example.

cheers

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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby TIG » Mon Jul 16, 2012 10:43 am

The latest version of my "FixReversedFacesmaterials" Toolset includes a new tool to apply the front-material onto the back of selected faces, keep matching UVmapping of textures etc... Unlike the other tools in the set it doesn't 'flip faces', it just matches the back-material to be like the front-material but UVmapped so both textures align - which is useful with 'see-throughs'...
See here viewtopic.php?p=264134#p264134
It should work perfectly with your mapped example 'latticework' material onto both faces...
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Mon Jul 16, 2012 11:08 am

UV Toolkit will allow you to transfer front <-> back. viewtopic.php?t=18992

I'll make a note to add an option in QuadFace Tools.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby ivreich » Mon Jul 16, 2012 1:19 pm

Thanks guys. I'll give them both a go.

On a separate note, is there a way that quadfacetools, JPP and kirill's new LSS tools can come together to make a proper (precise) panelising tool for SU? I'm no scripting guru but it seems like a lot of plugins out there already come quite close. I've been asking around about this a lot but no one seems to be interested. here's what i thought:

1. Create quadface mesh (with EEby, curviloft etc.)
2. Use JPP to turn each quad into a 3d "cell" with definable offset thickness
3. Use LSS "stick group to mesh" to map a selected component neatly into each cell, breaking/distorting along the diagonals to fill the entire surface.

I originally posted this idea and some example images here:

viewtopic.php?f=323&t=39992

Didn't get very far, some suggestions to use TGI3D but it's a lot of money to fork out for just one little part of it's functionality. I'll keep pushing the idea periodically.

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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby tedvitale » Fri Aug 31, 2012 9:10 pm

HELP! Im freakin out! I installed TT_Lib2 and TT_QuadFaceTools to my plugins folder. TT_Lib2 gave me a copy and replace option when I went to place it in the plugins folder. Since I already have a number of TT's other tools installed I assumed it would be no problem. But I just opened Sketchup and bam, NONE of my plugins show up. Nothing in my tool pallet selection, nada! Their all still there in the plugins folder but nothing works in sketchup now! What happened? Suggestions?

When I open sketchup I get an error that reads:

C:Program Files (x86)/Google/Google Sketchup 8/Plugins/Makfaces.rb

The files listed below could not be loaded:

Sketchup.rb
no such file to load -- TT_Lib2/core.rb
progrsee bar.rb
no such file to load -- TT_Lib2/core.rb

Contact the developer of this script address: toddb@sumstard.com

Anybody else ever have this happen?!
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby TIG » Fri Aug 31, 2012 11:58 pm

It seems that TT is not here right now... so I'll try to help...
Reading past your typos... :roll:
TT's tools probably include their own 'progressbar' method, loaded by one of his 'helpers' in the required TT Lib folder.
ToddBurch [smustard.com] wrote the original code for a similar 'helper'.
When TT's fails to load error messages fly around and the auto-load of all sorts of scripts gets awry.
This says to me that you have NOT installed the QuadFace tools and/or the required helper files in the TT Lib correctly.
I suspect that some files that ought to be inside a subfolder are loose inside the Plugins folder and thereby mis-loading and throwing a wobbly...

Can you post screen-shots of your Plugins folder, and the subfolders associated with the tool and TT Lib...

If you re-read the download pages for the tool AND the TT Lib you should have little doubt about what should and shouldn't be in the Plugins folder and the appropriate [sub]folders...
Please reaffirm this to yourself, retry and come back... :?
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Sat Sep 01, 2012 11:02 am

I'm guessing you placed the content of the TT_Lib2 folder in the ZIP files directly into the root of the plugins folder. Instead you should have preserved the path footprint - as described next to the download link.

Alternatively, I would recommend, you install plugins with this utility which ensures they are correctly installed:
viewtopic.php?t=42315#p375454
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby pbacot » Thu Sep 13, 2012 5:53 pm

I looked at the online list of features but for some tools I can't easily associate the icon to the tool. I don't see icons for every tool noted. When I hover on the QFT icons I don't get a description either. Is there more on this, eg a pdf?
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Thu Sep 13, 2012 6:44 pm

pbacot wrote:I looked at the online list of features but for some tools I can't easily associate the icon to the tool. I don't see icons for every tool noted. When I hover on the QFT icons I don't get a description either. Is there more on this, eg a pdf?

Yea - it's need better documentation and it's still in beta shape. I need to make some videos as well.
All I got is the Wiki: https://bitbucket.org/thomthom/quadface-tools/wiki/Home
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby pbacot » Thu Sep 13, 2012 7:08 pm

thomthom wrote:
pbacot wrote:I looked at the online list of features but for some tools I can't easily associate the icon to the tool. I don't see icons for every tool noted. When I hover on the QFT icons I don't get a description either. Is there more on this, eg a pdf?

Yea - it's need better documentation and it's still in beta shape. I need to make some videos as well.
All I got is the Wiki: https://bitbucket.org/thomthom/quadface-tools/wiki/Home


Thanks for the reply TT. At the speed I am learning-- NO hurry. I realize you have a few other things to do like some sort of bezier surface modeler. Oh, and I assume you have a life beyond our petty desires?
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby wind-borne » Thu Sep 13, 2012 7:23 pm

pbacot wrote:I looked at the online list of features but for some tools I can't easily associate the icon to the tool. I don't see icons for every tool noted. When I hover on the QFT icons I don't get a description either. Is there more on this, eg a pdf?


Toolbar orientation?
Horizontal toolbar icons seldom reveal themselves on Mac's?
Hover over vertical toolbar maybe.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby pbacot » Thu Sep 13, 2012 7:36 pm

wind-borne wrote:
pbacot wrote:I looked at the online list of features but for some tools I can't easily associate the icon to the tool. I don't see icons for every tool noted. When I hover on the QFT icons I don't get a description either. Is there more on this, eg a pdf?


Toolbar orientation?
Horizontal toolbar icons seldom reveal themselves on Mac's?
Hover over vertical toolbar maybe.


Doesn't work for me. I just figured out if I leave the Ruby window open I can get some info when clicking on the icons.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Thu Sep 13, 2012 8:29 pm

hmm... so are you getting no tooltips at all when you hover over the buttons? Because there are tooltips...
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby pbacot » Thu Sep 13, 2012 9:10 pm

OK they're back. After restart. I know this has happened before... Sorry for the bother. I've been getting somewhere with it now.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby Ruck » Tue Oct 02, 2012 8:49 am

Hi!
I can't load a plug-in on the first page. It because of new design of a site?
Win7 x64, Chrome.
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby thomthom » Tue Oct 02, 2012 8:53 am

Ruck wrote:Hi!
I can't load a plug-in on the first page. It because of new design of a site?


:shock: :?

Yes - that's a big fail on account of the new site. I'll let the admins know.


Meanwhile - download here: https://bitbucket.org/thomthom/quadface ... i/Download
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Re: [Plugin] QuadFaceTools (0.7.0b) — 08 February 2012

Postby Ruck » Tue Oct 02, 2012 9:01 am

thomthom wrote:Meanwhile - download here: https://bitbucket.org/thomthom/quadface ... i/Download

Thanks for the fast help!
Also forgive my English :oops:
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