[Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby josephkim626 » Thu Feb 12, 2015 1:31 pm

I also conform that it works fine in 2014 as well.

Thank you so much.
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby Jim » Thu Feb 12, 2015 10:21 pm

:thumb:
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby Bob James » Sat Jun 06, 2015 2:52 am

The download from your website does not contain the file vismap2_extension.rb
I have it and it identifies the Version as 2.1

VisMap appears in the list of extensions in SU and operates as expected with or without the file vismap2_extension.rb. I assume from this that the file is no longer needed. Correct?

Magically, if I add a # in front of vismap2_menu.rb to make it #vismap2_menu.rb, SU complains on startup, but VisMap appears at the top of the extension list!!

VisMap is on neither Extension Warehouse or SketchUcation Plugin Store. IMHO it should: it's a great tool for people with large numbers of scenes (like me).

It also does not have a toolbar icon. IMHO I think it needs one.
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby Bob James » Mon Jun 08, 2015 11:25 pm

TIG wrote:I am not sure how to handle distribution. I am unable to put it in the Plugins Store under Martin's name. That would make it harder to do further updates. I could post it under my plugins, but not sure if it would cause much confusion.

I vote for you to put it in the store(s) as a Tig-VisMap2.1
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby laaljohn » Wed Jun 17, 2015 12:13 pm

This plugin looks great and ideal for what I need. Unfortunately I can't get it to work and keep getting the following error message.
Capture.JPG

I'm running SU8, and have purged the components, saved the model and tried running VisMap2 again, and get the same error. This occurs on both model I'm working on with ~25 layers and scenes, and a newly created model with 3 layers and 4 scenes.

Any suggestions gratefully received.
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby monkers » Tue Jun 30, 2020 3:13 am

Just bumping this thread guys. Would love to see this working in later versions of SU 18-19-20 etc


In SU19 I get this message. I'm not sure why because in a blank scene it can get data fine. But when I try load it in a more complex scene I get the below message. I have tried removing symbols and special characters such as _ & etc from both scene names and layers names with no effect.

Error Analyzing Model

Reported Error - undefined method `each' for nil:NilClass

Try Window/Model Info/Statistics Purge Unused
and then try Vismap again.


I would be happy to buy the plugin or pay for time to get it working if someone is able to have a go at it. Would be pretty useful for me.

Cheers
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby jsteacy » Tue Jun 30, 2020 4:29 pm

monkers wrote:Just bumping this thread guys. Would love to see this working in later versions of SU 18-19-20 etc

I would be happy to buy the plugin or pay for time to get it working if someone is able to have a go at it. Would be pretty useful for me.

Cheers


I asked martin (the original developer) years ago if he would let me find someone to fix it. He said yes, and I got distracted. But about a year ago I found someone to fix it. I just emailed Martin for permission to post the corrected files. It is an amazingly useful tool and I haven't had any trouble with the fixed version so far. If I can share it I want it to be 'by the book' in the legal sense which I have no experience in and not sure what it means/how to go about it. I figured verifying with him that it is ok post is step one.
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby jsteacy » Tue Jun 30, 2020 7:16 pm

Hi, I received permission to post the fixed Vismap. To the Sketchucation world, how do we get it into the Plugin store?
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby monkers » Wed Jul 01, 2020 3:30 am

jsteacy wrote:Hi, I received permission to post the fixed Vismap. To the Sketchucation world, how do we get it into the Plugin store?


Thats fantantasic I really appreciate both you and Martin getting back to us here. I received your email but no attachment. Its appears email filters do not like the rbz files. There is an option to attach the file on this forum just below the comment text box there's an upload attachment tab. Maybe give that a whirl at least that way its here for everyone.
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby jsteacy » Fri Jul 03, 2020 4:43 pm

Everyone, here is the fixed vismap2, hopefully it ends up on the plugin store someday. It runs in 2020 so I assume it's backwards compatible.

Martin Reinhart is the original programmer but moved on, he gave me permission to find someone to fix it and repost. Turns out my brother-in-law was able to do just that but he doesn't want to be named/credited. All usage/modification should follow Martin's original licensing which I guess is just freeware.

I'm not a coder, so all I can tell you is how to use it and that the errors went away when I started using the attached script.

Definitely a great one. Would highly recommend.
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Re: [Plugin] VisMap 2 - Improved Layer/Scene Visibility Map

Postby monkers » Sat Jul 04, 2020 12:55 am

jsteacy wrote:Everyone, here is the fixed vismap2, hopefully it ends up on the plugin store someday. It runs in 2020 so I assume it's backwards compatible.

Martin Reinhart is the original programmer but moved on, he gave me permission to find someone to fix it and repost. Turns out my brother-in-law was able to do just that but he doesn't want to be named/credited. All usage/modification should follow Martin's original licensing which I guess is just freeware.

I'm not a coder, so all I can tell you is how to use it and that the errors went away when I started using the attached script.

Definitely a great one. Would highly recommend.



Got it can confirm its working on SU19 I did have to got in and manually remove old versions first.

Thanks Gents. Appreciate it.
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