[Plugin] UV Toolkit

Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby thomthom » Fri Dec 31, 2010 6:22 pm

Gaieus wrote:One question before downloading. I saw that you had it as UV Toolkit 2 in the menu - along with the original one (???).
Do I need to remove the previous version or will I (also) end up with two toolsets?

You'll have to remove v1 as v2 doesn't overwrite v1. Both can co-exist - but there'd be no point.
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby thomthom » Fri Dec 31, 2010 6:24 pm

Gaieus wrote:One question before downloading. I saw that you had it as UV Toolkit 2 in the menu - along with the original one (???).
Do I need to remove the previous version or will I (also) end up with two toolsets?

Ahah! Thou tries to trix me!
That was "TT Toolkit" you saw - just a little snippet of WIP code. Not related to UV Toolkit.
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby Gaieus » Fri Dec 31, 2010 6:31 pm

Ah, okay. My eyes are not the best since they have been replaced...
:?
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby thomthom » Fri Dec 31, 2010 6:59 pm

...so is my brain...
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby Rich O Brien » Fri Dec 31, 2010 7:25 pm

Point proven on the post count ;)
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby Rich O Brien » Fri Dec 31, 2010 7:25 pm

Ooooops , thanks for the great update Thom :thumb:
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby Gaieus » Fri Dec 31, 2010 7:32 pm

rclub24 wrote:Point proven on the post count ;)

Ditto
:D
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Re: [Plugin] UV Toolkit (2.0.0) — 31 December 2010

Postby nektares » Thu Jan 06, 2011 7:42 pm

this is fantastic! thanks thomas!
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby thomthom » Thu Jan 06, 2011 10:14 pm

UV Memory (2.1.0)
Very Experimental!
Use only on triangles and quad-faces.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby TIG » Thu Jan 06, 2011 10:25 pm

Looks v_e_r_y promising [sell it to Solo quickly!]
Awaiting a trial version...
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby jason_maranto » Thu Jan 06, 2011 10:27 pm

You are officially my hero! :berserk: :berserk: :berserk:

Best,
Jason.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby notareal » Thu Jan 06, 2011 10:30 pm

thomthom wrote:UV Memory (2.1.0)
Very Experimental!
Use only on triangles and quad-faces.

I am sold already... looking good.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby solo » Thu Jan 06, 2011 10:40 pm



You da man, will test this tomorrow.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby thomthom » Thu Jan 06, 2011 10:42 pm

solo wrote:

Rich? :shock: :lol:
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby Rich O Brien » Thu Jan 06, 2011 11:07 pm

No, Mike, i'm more....

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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby mitcorb » Thu Jan 06, 2011 11:13 pm

Mike???
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby Rich O Brien » Thu Jan 06, 2011 11:16 pm

Yeah, Mike
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby thomthom » Thu Jan 06, 2011 11:22 pm

Well that's a new nick name... :roll:
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby mitcorb » Fri Jan 07, 2011 12:09 am

And ThomThom left you like this on your last outing?

Edit: oops, in case that doesn't translate culturally, no insinuations intended.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby Gaieus » Fri Jan 07, 2011 1:26 pm

Unfortunately TT was not there at our last outing - but otherwise it was something like that...
:roll:

Back to-topic: fantastic tool, Thom, thanks a lot! I will now have to find another (improved) trick to do my arches...
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby thomthom » Fri Jan 07, 2011 1:43 pm

Gaieus wrote:Back to-topic: fantastic tool, Thom, thanks a lot! I will now have to find another (improved) trick to do my arches...

I have something up my sleeves for that as well, but it's in it's third re-coding. (...or was that fourth...) to get it working right.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby Gaieus » Fri Jan 07, 2011 2:54 pm

Just let me know when you need a beta forum!
;)
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby erikB » Fri Jan 07, 2011 3:32 pm

TT this ruby is amazing !! :thumb:
Will be very usefull.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby Ben Ritter » Fri Jan 07, 2011 6:14 pm

Thank you so much Thomas.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby nektares » Fri Jan 07, 2011 10:20 pm

Thanks for this one ThomThom it makes alot easier several uvmapping situations! this is great! Thanks again!
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby shura » Sat Jan 08, 2011 1:01 am

Yes very useful indeed, thank you Thomas!

The Remember/Restore function is very innovative too. I tried to make a pillow but it didn't work (back). Maybe because I also edited by using Move tool on single vertices?
However, with only Smoove it works well (front).

testin.jpg
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby thomthom » Sat Jan 08, 2011 3:01 am

shura wrote: I tried to make a pillow but it didn't work (back). Maybe because I also edited by using Move tool on single vertices?
However, with only Smoove it works well (front).

It didn't restore properly after using Move, but Smoove worked fine?
How how odd... I really don't know why that would be. I'll try and see if I can reproduce it.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby shura » Sat Jan 08, 2011 8:26 am

Hi,

I've reproduced the same process with a less complex geometry and it seems to work well (!).
When it did not work before, I have fiddled a lot with the vertices - or maybe the memory got lost when saving the file?


ChessPatTest.jpg
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby thomthom » Sat Jan 08, 2011 1:50 pm

If you erase/recreate geometry you will loose mapping data.
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Re: [Plugin] UV Toolkit (2.1.0) — 06 January 2011

Postby shura » Sat Jan 08, 2011 2:31 pm

Ah, that sounds plausible. Not sure what I did wrong, but I guess must have been something like that.

thank you Thomas
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