[Plugin] Selection Toys

Re: [Plugin] Selection Toys

Postby ludnid » Mon Nov 21, 2016 10:04 am

thomthom wrote:If you right click on the blank window, do you get the option to View source?

(and if you open Ruby Console before opening the window, any output there?)


Sorry for the late response. I just figured I'll do the upgrade to 2017 seeing some of the new tweaks made to it. Selection Toys works like a charm now. Thanks Thom.
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Re: [Plugin] Selection Toys

Postby vlau2 » Tue Mar 28, 2017 8:15 pm

Great tool! Is there a way to use the select faces by area for multiple selection of faces? So instead of individually selecting a face, I would like to select multiple faces and it would loop through each face and perform a selection of faces by area for each.

What I'm trying to accomplish is selecting multiples of the same balcony on a building. Unfortunately, the building model was not built with components in mind and it is all in one layer. The idea is that I would select 1 balcony of the building (which is made out of several faces) and use the select faces by area to loop through each face and select the other balconies on the building.
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Re: [Plugin] Selection Toys

Postby perishknight » Fri Jun 30, 2017 8:28 pm

Can a selection be expanded by type?
It's more intuitive to select 1 item type, for example text, images, dimensions, section planes, etc; and expand the selection.
Instead of the reverse, where you select all items and then filter it out.
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Re: [Plugin] Selection Toys

Postby yongrong » Mon Dec 04, 2017 11:34 pm

thx!
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Re: [Plugin] Selection Toys

Postby trad3mark » Thu Feb 01, 2018 7:53 pm

I can't seem to be able to customise the UI. In the UI Settings, under Tools, the UI settings has a little lock icon beside it.

Any ideas?
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Re: [Plugin] Selection Toys

Postby Dave R » Thu Feb 01, 2018 8:01 pm

trad3mark wrote:I can't seem to be able to customise the UI. In the UI Settings, under Tools, the UI settings has a little lock icon beside it.

Any ideas?


The intended UI cutomization is done by selecting or deselecting entries in the sections below that line. You can select what entires appear in the Context menu and toolbar. I don't believe Thom Thom intends for you to make settings in that area.
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Re: [Plugin] Selection Toys

Postby trad3mark » Thu Feb 01, 2018 8:07 pm

Hmmm that's a pity. I wanted to have a bunch of them with keyboard shortcuts, but i guess that's not an option considering they don't show up in the shortcuts menu in preferences.
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Re: [Plugin] Selection Toys

Postby Dave R » Thu Feb 01, 2018 8:10 pm

They'll show up in the Keyboard shortcuts if you have something selected so they'd show in the Context menu just like adding keyboard shortcuts for other Context menu items. Filter for Select Only.
Screenshot - 2_1_2018 , 1_10_18 PM.png
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Re: [Plugin] Selection Toys

Postby trad3mark » Mon Feb 05, 2018 4:02 pm

Dave R wrote:They'll show up in the Keyboard shortcuts if you have something selected so they'd show in the Context menu just like adding keyboard shortcuts for other Context menu items. Filter for Select Only.
Screenshot - 2_1_2018 , 1_10_18 PM.png


YAY!!

Thank you so much for that! That solved it!
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Re: [Plugin] Selection Toys

Postby Matheron » Sat Dec 29, 2018 1:52 pm

It would be great if Selection Toys could find solids and nonsolids.

This feature would turn Selection Toys to a powerful solid modelling aid, along with Solid Inspector. We would use it all the time.

This could be done by adding to the context menu Select Only > the two entries:

Solids
Nonsolids


Likewise, the context menu Deselect > could contain:

Solids
Nonsolids


Being able to quickly find all solids or all nonsolids would be extremely useful for preparing complex models for 3D printing. Typically, the user want to find all nonsolids, since nonsolids block printability. Then the user would fix nonsolids with Solid Inspector and manual work.

This means that optimally, Selection Toys ought not just to look at the current context. It should parse the entire object hierarchy, starting from the current context. It also means that identifying solids along object branches should be exclusive, while identifying non-solids along object branches should be inclusive:

• When using Select Only > Solids, Selection Toys should only select groups and components that have 100% solids all the way down to all raw geometry.

• When using Select Only > Nonsolids, Selection Toys should select all groups and components that contain at least one nonsolid.

Sketchup (via Entity Info) currently does not report a group or component containing 100% solid groups or components as a solid. So this flag cannot be used. You have to look at the leaves first and work your way back up to the current context. Selection Toys should be able to correctly report contexts that contain both raw geomety and further groups and components.
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Re: [Plugin] Selection Toys

Postby Matheron » Thu Jan 31, 2019 11:37 am

It would be good if Selection Toys could have the option to use a selection of any containers (components and groups) and convert each into a group:

Selection Toys
Instances -> Convert into groups

Right now, Selection Toys has the ability to convert groups into components. However, sometimes the reverse is needed - to convert all components into groups (or make them individually unique components).

I have not come across this functionality in any other extension.

Use case: Several other extensions, e.g. some boolean tools, rely on geometry that is unique for correct operation. For example, when using a large solid volume to subtract from several hundreds of solid components at once, where the resulting intersections may cut each component at different places, some boolean tools will not work well with components. But they do work well with groups, since they are already unique.

It is a fringe case, but sometimes it is needed and it should be easy to implement.
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Re: [Plugin] Selection Toys

Postby Box » Thu Jan 31, 2019 11:48 am

Matheron wrote: (or make them individually unique components).
I have not come across this functionality in any other extension.

The late great Honoluludesktop has a plugin for this.
https://sketchucation.com/pluginstore?p ... all_unique
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Re: [Plugin] Selection Toys

Postby juju » Thu Jan 31, 2019 12:11 pm

You can also take a look at nz_ConvertMe, not free but won't break the bank either, I've used it and was satisfied.
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Re: [Plugin] Selection Toys

Postby Matheron » Thu Jan 31, 2019 12:28 pm

Thank you for the extension links.

Even more elegant would be if "convert into groups" would be baked into Selection Toys.

However, the much more important wish is in my previous post - to make Selection Toys able to filter for solids and nonsolids.
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Re: [Plugin] Selection Toys / No toolbar

Postby Semik » Thu May 23, 2019 10:39 am

Dear, I have problem with Selection Toys floating toolbar. I lost it when I dragged it to the edge of screen. Now I can use only menu on right mouse button. I tried to remove and reinstall the plugin but I still can't see the toolbar. I use SketchUp 2018 Pro at MacPro with High Sierra. Does anybody has the idea (trick) how to solve this problem?
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Re: [Plugin] Selection Toys

Postby JClements » Fri May 24, 2019 3:52 pm

Do you have dual monitor? If so and you are only using one, then connect to a second monitor and then drag the entire toolbar into the first monitor,
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Re: [Plugin] Selection Toys

Postby Semik » Mon May 27, 2019 1:24 pm

JClements wrote:Do you have dual monitor? If so and you are only using one, then connect to a second monitor and then drag the entire toolbar into the first monitor,


Thank you! I did it. I was using a tablet with video cable which was connected to computer. Computer detected the second monitor.
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