[Plugin] Selection Toys

Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby xrok1 » Tue Nov 03, 2009 11:35 pm

you're making it very hard for me to decide what my favorite plugin is! :x
:lol:
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby Dave R » Wed Nov 04, 2009 12:02 am

Thom, what kind of cookies? And failing the cookies, what kind of beer? I've been trying to track down some Nøgne Ø over here with little luck.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Wed Nov 04, 2009 12:12 am

Dave R wrote:Thom, what kind of cookies? And failing the cookies, what kind of beer? I've been trying to track down some Nøgne Ø over here with little luck.

When it comes to cookies and beer and pretty omnivore.
Though cookies that often rank high has chocolate in them.
As for beer, I drink mostly anything except white/blond beer. In fact - it's a particular hobby of mine to sample new brands of beer. I often go by the name or illustration on the bottle.
Dave R wrote:I've been trying to track down some Nøgne Ø over here with little luck.

I remember sampling that - though I have trouble recalling my verdict...
I just got myself a book with index of beer from around the world, going to write up my notes as I traverse the pages. :)
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby Dave R » Wed Nov 04, 2009 12:18 am

I had one bottle of Ø awhile back. the label isn't much to go on but I liked it. I also liked the fact the bottle's contents would actually fill a English pint glass which most american beers won't. I read somewhere that Nøgne was ranked very highly as Norwegian brews go. Come visit me and I'll set you up with some Sprecher's and some Summit.

As to cookies, hmmm...chocolate I can do.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Wed Nov 04, 2009 12:27 am

I find Norway to be a poor beer country. Hard to come by a pub/bar that sells any interesting beer types. Normally they all serve the same three brands. :( I was spoiled while I lived in England. But I have my sources. ;)
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby Dave R » Wed Nov 04, 2009 12:38 am

I suppose you are right. When we were doing the Coastal Steamer cruise in 2000, there were some other Americans whose main reason for the cruise was to drink as much beer in as many pubs/bars as they could and they'd bring back the glasses. I think brought home more glass than clothes. Even if the ship was in a port for 30 minutes, they'd be off to find a pub.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Wed Nov 04, 2009 12:51 am

I prefer to actually be in a state where I enjoy my beer. Never been a fan of pumping down the drinks as quickly as possible.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby Dave R » Wed Nov 04, 2009 12:57 am

Me, too. Wisconsin is a pretty good state in which to enjoy beer. So is Minnesota and Maine and...
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby xrok1 » Wed Nov 04, 2009 6:07 am

However, if you do enable it, be aware you might suffer toolbar madness - there is nothing I can do about that. I warned yee!

can't you (not you personally ,but generally) load a toolbar floating to avoid this?

anyway the point of my post is to say thanks again and also i have a small request. could you make your toolbar so it can also be placed vertically above the... well look at the picture and save me typing a thousand words:
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Wed Nov 04, 2009 8:25 am

xrok1 wrote:can't you (not you personally ,but generally) load a toolbar floating to avoid this?

Afraid not, we have very little control over the toolbars. We can create them, add items, and hide/show them. Nothing we can do to move it around.
What's more annoying is that just creating it, but not showing it is enough to make stuff shuffle around.

xrok1 wrote:anyway the point of my post is to say thanks again and also i have a small request. could you make your toolbar so it can also be placed vertically above the... well look at the picture and save me typing a thousand words:

If you resize the toolbar into a vertical size before you dock it then it should take on the same shape.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby a4chitect » Wed Nov 04, 2009 12:06 pm

thomas: respect! the UI is very effective yet simple - a beauty

and of course - I like the plugin itself too :) :)

thanks for this precious piece

p.s. I wonder if you would allow me to re-use some of your webdialog design elements (css, buttons, etc.) in my own plugins?
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Wed Nov 04, 2009 12:15 pm

a4chitect wrote:p.s. I wonder if you would allow me to re-use some of your webdialog design elements (css, buttons, etc.) in my own plugins?

Yes.
I've tried to make it so the UI controls's styles are based on class names. So for buttons you assign a class="button" to the HTML element. Something I was planning on mentioning in the Plugin Manager SDK. I'll be using PM to build up a library of different HTML UI controls.
In the CSS folder of PM you'll also find a window.css file, which is using windows system colours. Though, it's old as I moved away from trying to emulate windows.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby a4chitect » Wed Nov 04, 2009 12:42 pm

thanks! if more ruby authors adopt this we could get a nice consistent UI across many plugins - looking forward to the future (and of course custom .css creating = "skins" for all the plugins at once)
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Wed Nov 04, 2009 12:49 pm

a4chitect wrote:thanks! if more ruby authors adopt this we could get a nice consistent UI across many plugins - looking forward to the future (and of course custom .css creating = "skins" for all the plugins at once)

Yes, I've been thinking about allowing the user to select UI themes, and toolbar themes. Though it did not make it into this release.
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Re: [Plugin] Selection Toys (2.0.0) — 3 November 2009

Postby notareal » Wed Nov 04, 2009 12:56 pm

A on screen UI (Fredo style), sounds nice.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby chango70 » Wed Nov 04, 2009 1:12 pm

V2.0 is spanking! Tom this is an amazingly useful tool probably my favourite in terms of how it is implemented. A lot of thought have gone into the user interface. Thanks! I can't believe it is free.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby xrok1 » Thu Nov 05, 2009 2:57 am

If you resize the toolbar into a vertical size before you dock it then it should take on the same shape.


worked like a charm, thanks again.
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“There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

http://www.Twilightrender.com try it!

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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby wolfy » Thu Nov 05, 2009 5:57 am

Wow TT. Very cool and very kind of you. Big Thanks for all your hard work! :berserk:
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby xrok1 » Fri Nov 06, 2009 5:35 am

have you considered adding selection sets to your tool! :enlight:
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“There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

http://www.Twilightrender.com try it!

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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Fri Nov 06, 2009 9:52 am

xrok1 wrote:have you considered adding selection sets to your tool! :enlight:

Maybe. Could you describe how you'd be using it? This probably can be implemented in various way - be nice to hear what people prefer.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Fri Nov 06, 2009 10:40 pm

JClements gave me an idea today:

CheatSheet.png


This will actually be a feature of Plugin Manager as it's automatically generated by the UI Manager. :D
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby xrok1 » Sat Nov 07, 2009 1:24 am

i think a good example of the need for selection sets would be perimeter of a room, opening in a sphere, all end walls in a dormer... anything that is difficult to select because of tight spaces or geometry behind it... there's nothing worse than spending minutes making a selection then loosing it and needing to start over, or doing an operation on a complicated selection then needing to tweak it later. :D
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http://www.Twilightrender.com try it!

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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby Chris Fullmer » Sat Nov 07, 2009 2:06 am

I could see it going a few ways, but one would be to have it set up like the undo stack. But it doesn't remember every different selection. Only ones you add to it. So you would have a shortcut key to add the current selection into the selection stack. And a shortcut key to work backwards through the selection stack.

Example.

Make an important selection
Hit F5 to add the current selection to the stack.
repeat as needed.
Hit F6 to work backwards through the selection stack
Hit F7 to move forwards through the selection stack.

That could be quite useful.

I also am thinking of other apps that make named lists, and you have to save and recall the selection through the list of named sets. But that seems difficult in SU to me I think. But maybe it would work. I supposed the list could be in a html dialog box and warn you if your selection set has changed wince it was created. And give the option to update the selection set, etc.

Just some thoughts.

Plus, I think TIG or Rick maybe has a selection memmory plugin already? I wonder how their's works. Maybe I should check it out.

Chris
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby jeff hammond » Sat Nov 07, 2009 2:13 am

i use rickw's selectionmemory and it's sweet.. i use the free version but he also has a premium version which allows for different sets.

with the version i use, i can make selections and save them, add to them, and recall or clear..
perfect for me but if you'd like the ability to have multiple sets, get the premium.

i also vaguely remember trying one a few years ago which had a toolbar/icons.. i'm pretty sure jim wrote it?

[edit] yeah, jim foltz has one available too (free).. this one has the option to deselect from the memory set as well..
http://sketchuptips.blogspot.com/2008/0 ... emory.html
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby jeff hammond » Sat Nov 07, 2009 2:18 am

and Thomas,
v2 is looking sweet.. i haven't used the plugin in the past as i was a little overwhelmed by all the choices at first (and i was in the process of learning some other things at the time).. i'm giving it a legit shot now and it's great.
thank you!
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Sat Nov 07, 2009 2:20 am

Chris Fullmer wrote:I also am thinking of other apps that make named lists, and you have to save and recall the selection through the list of named sets. But that seems difficult in SU to me I think. But maybe it would work. I supposed the list could be in a html dialog box and warn you if your selection set has changed wince it was created. And give the option to update the selection set, etc.

I was thinking of adding selection tacks to the On Screen tool. As you modify/filter the selection you take snapshots. Autonamed, but you can set your own custom.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Sat Nov 07, 2009 2:23 am

Jeff Hammond wrote:and Thomas,
v2 is looking sweet.. i haven't used the plugin in the past as i was a little overwhelmed by all the choices at first (and i was in the process of learning some other things at the time).. i'm giving it a legit shot now and it's great.
thank you!

Yea, it's grown a bit since its first appearance nearly a year ago. I find it difficult myself to make an organized overview in the main post.

Hopefully the little cheat sheet can help.

btw, the two functions I use the most is Select Only->Edges and Select Only->Faces. I've assigned them to Ctrl+1 and Ctrl+2 and it's probably the functions I use the most when I use SU.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby JClements » Sat Nov 07, 2009 5:38 pm

Thomas, shouldn't the Select Edge Loops icon in the Toolbar be a "Toggle button"...or add a "red" version of the icon to turn it off.

Currently, you can turn it on by clicking it but clicking it again wont turn it off. User has to manually select SU's Select Tool.

John
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby thomthom » Sat Nov 07, 2009 6:11 pm

It's SU that automatically toggle the button down. Mechanism of assigning a Tool to a toolbar button.

I don't really feel I want to add another toolbar button just to deactivate it. Personally I use hotkeys a lot and I always tap the Space bar to activate Select. One hand on the keyboard and one hand on the mouse. Rarely moving up to click toolbar buttons or menus. But I've observed at work that many work by point and click for nearly all their operations.

Maybe an on screen button. Or make it so that if you click empty space it deactivates the tool.
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Re: [Plugin] Selection Toys (2.0.0) — 03 November 2009

Postby xrok1 » Sat Nov 07, 2009 8:58 pm

thomthom wrote:
Chris Fullmer wrote:I also am thinking of other apps that make named lists, and you have to save and recall the selection through the list of named sets. But that seems difficult in SU to me I think. But maybe it would work. I supposed the list could be in a html dialog box and warn you if your selection set has changed wince it was created. And give the option to update the selection set, etc.

I was thinking of adding selection tacks to the On Screen tool. As you modify/filter the selection you take snapshots. Autonamed, but you can set your own custom.


YES!! please do. :sketchstatic:

one more thing if i may. :lol: you know how if you use the eraser button everything you pass over highlights and if you select another tool before you let the button up... a selection toy like that would be great, i know there is:
Capture.JPG
but one that can select not just edges would be :enlight:
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