[Plugin] BezierSpline v1.4f - 23 Jan 11 (upgrade SU8)Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)I (also) have the problem that only half the toolbar is displayed. The same within the top menu.
http://dl.dropbox.com/u/2399172/bezier1.png http://dl.dropbox.com/u/2399172/bezier2.png It was working fine the first few days after adding the plugin bundle. But today it was like this. I tried disable/enable, uninstall/install (with starting SketchUp in between), updated to the lastest version 3b. Same problem in SketchUp 6 and 7. I really need the Cubic Curve tool for tracing a complicated bent line for work with a tight deadline. Anybody knows what to do?
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Great update, thanks FREDO6
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Hi folks, I'm new here and am getting boggled by the depth of the software and the community. I have been familiarizing myself with the BezierSpline plug in. I was very happy to find it as I've used Illustrator for years in my design work. What I need help with is that I am unable to put a face on the bezier forms I am drawing. I can select the line but there is no face. Can someone tell me how to do it? I have been trying for a few hours and I am flummoxed. Thanks, Ray
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)A curve will 'face' if all of its vertices are coplanar and it is looped [or at least connected to other edges so there are on open ends].
Draw over one of its edges and it should face. If not try drawing a diagonal line across where the face should be - this can force a face - you should be able to erase the temporary line afterwards and the face should stay behind. If not there are 'face-making' scripts - search for 'makefaces'.... TIG
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)hi fredo.
could you fix this little mistake? thank you very much Error: #<NameError: undefined local variable or method `preserve' for BZ__Segmentor:Module> D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/BZ__Segmentor.rb:128:in `calculate' D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/BZ__Segmentor.rb:57:in `bz_compute_curve' D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/bezierspline_main.rb:1995:in `call' D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/bezierspline_main.rb:1995:in `call_compute_curve' D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/bezierspline_main.rb:2063:in `conversion_curve' D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/bezierspline_main.rb:2323:in `compute_contextual_menu' D:/Archivos de programa/Google/Google SketchUp 7/Plugins/BZ_Dir_13/bezierspline_main.rb:2323:in `call'
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Diego
In the latest version of the file - that's download-able from the first post in this topic - the 'preserve' variable is 'commented out' with # ... C:\Program Files\Google\Google SketchUp 7\Plugins\BZ_Dir_13\BZ__Segmentor.rb should have the word 'preserve' in it only twice [lines 86 and 128] - both times the line starts with a # to stop it loading... Do you have the right version ? If not, get it or add the two # yourself ? TIG
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)TIG thanks.
now it works perfect.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Thanks TIG for your help.
For info, the preserve variable is to have an option to keep the original control points, but for whatever reason I forgot to finish the code. Fredo
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Hope to improve the function :control point along z axis
maybe add "ctrl" key to control XY plan or z plan Please, register (free) to access all the attachments on the forums.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
Do you mean you can do it or you wish to do it. Planar lock is supported in creation mode. Axis lock is also supported in Edition mode for th moving the control points. This is explained in the doc, using Ctrl and Arrows In a next version, I'll try to make something more explicit and straightforward however. Fredo
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)I used Bonzai3d to do it .
thanks a lot hsjzyangbin
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)wish to have a visual interface control nodes of the function like YAD
here is an example: best regards Please, register (free) to access all the attachments on the forums.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
About visual interface control nodes... Something like this is possible? (Like most 2d Vector software) "A quadratic Bézier curve has a start and an end point (blue dots) and just one control point (red dot) while a cubic Bézier curve uses two control points." http://www.caffeineowl.com/graphics/2d/ ... intro.html Daniel S Please, register (free) to access all the attachments on the forums.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
maybe some difference: visual interface control number of nodes [flash=][/flash] thank you Please, register (free) to access all the attachments on the forums.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)thank you very much
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Hi Fredo6,
First of all, thank you very much for this wonderful plugin! -Kwok Please, register (free) to access all the attachments on the forums.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
You need to explictly close the loop, by hitting the Key F9 (or via contextual menu). Fredo
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
Thanks, that worked perfectly! -Kwok
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Hi guys I have just downloaded the most recent version. BezierSpline%201.
I have put LibTraductor.rb, BZ_Dir_13, and bezierspline.rb into the plugins folder on my MAC. When I open sketchup I get this error: Error Loading File #extrusionToolbar.rb no such file to load -- deBabelizer.rbError Loading File 2D#.rb no such file to load -- deBabelizer.rbError Loading File extrudeEdgesByEdges.rb no such file to load -- deBabelizer.rbError Loading File extrudeEdgesByFaces.rb no such file to load -- deBabelizer.rbError Loading File extrudeEdgesByLathe.rb no such file to load -- deBabelizer.rbError Loading File extrudeEdgesByRails.rb no such file to load -- deBabelizer.rbError Loading File extrudeEdgesByVector.rb no such file to load -- deBabelizer.rb any ideas guys??? Cheers Steve
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)That's messages related to TIG's tools. you're missing one of his dependant files deBabelizer.rb.
Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Since you must have downloaded both my 2DTools and ExtrusionTools I wonder where you put deBabelizer.rb that comes with both of them ?
Anyway... here's another copy to save you having to find it - put it into the Plugins folder and restart SUp - that error should then be gone... Please, register (free) to access all the attachments on the forums. TIG
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Yes you guys are correct. My bad. I thought it out when I was loading Bezierspline.
Thanks for the responses. S
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Hi fredo
I work on a mac and I have a really big problem here. I dont know how can I view the cadfather toolbar on sketchup, I can only see the standard one and I installed all the files in the correct places bezierspline.rb, LibTraductor.rb and BZ_DIR_13 subfolder. I don't even see the option "convert to" when I right click on a bezier line , I need to use the polyline segmentor and courbette. I tried everything...reinstalling sketchup, also removing all the plugins I have from the Library/AplicationSupport/Google Sketchup 7/Sketchup/ plugins folder,but guest what, I still see all the toolbars working perfectly even though the plugin folder is empty. However, when I work on windows I have no problems, I install the latest bezierspline and it works perfect.... what am I doing wrong? Thanks for the responses
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Many Thanks Fredo,
Much appreciated, for your Plugin. Thank you again have a good day cheers inasia
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
If the Library/AplicationSupport/Google Sketchup 7/Sketchup/ plugins folder is empty and you still have BezierSpline working, then you may have something left in the other plugin folder which is under /user/.... Otherwise, maybe some Mac users could help you to troubleshoot, as I don't have a Mac at hand. Fredo
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Thank you so much for this fantastic plugin Fredo6. Is there a way to tweak the snap? I'm a little heavy handed with the mouse - it's very easy for the cursor to fall off the line, or to move a line segment instead of a point when editing.
Last edited by Kurma on Fri Jul 16, 2010 6:59 pm, edited 1 time in total.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)
The script relies on the regular Sketchup inferences. So if there is a way to tweak it, then it should be valid for BezierSpline too. Fredo
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Thanks for the quick reply Fredo6. It's not in any options that I can see. Perhaps it's something a Ruby script can do. But a cursory search for such a script lead nowhere.
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Mac user here...
The CadFather tools disappeared, I had them working, but after installing the spheretool.rb it they when missing...
Re: [Plugin] BezierSpline v1.3b - 31 Jan 10 (bug fix)Dominant XYZ with available?
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