[Plugin] BezierSpline - v1.9b - 25 Feb 18

Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby Lindsey » Tue Dec 08, 2015 1:26 am

Hi,
I wanted to let you know that I think you have a fabulous Plug-in. Very helpful.
However, I am having a problem with running SU16 and your Plug-in.

I have downloaded v1.8a.
The first time I used it in SU16 no problems on my Wintel 7 Pro.

When I desired to start up SU16 the next time, I got a bug splat during initiation and loading.
Tried opening without associating with my new SU16 model and without, same bug splat.

Changed name of *.rbz file.
Was able to open SU16. Then disabled Plug-in through Preferences dialog box.
SU16 now runs fine.

Please advise what additional details you might desire, so hopefully we can identify the problem.
Best, Lindsey
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby kaas » Tue Dec 15, 2015 5:34 pm

Hi Fredo,

I ran into a small problem. I have drawn some BezierSpline Curves - Polylines, onto a flat plane. Wanting to make a 3d terrain out of them I grouped the original curves, made a copy and then tried to explode one group to edit the Z for each line.

Exploding a group containing the polylines also explodes the memory SketchUp uses (V16 win7 X64) and eventually leaves SketchUp non responsive and I need to kill the process.

I could of course never group the lines but for file management reasons I prefer to do so.

See pic and attached file if you would like to try.

regards, Max
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby Gettes » Thu Jan 07, 2016 7:54 pm

Where can I find this extension? Can I use it just with Sketchup 2016?

grtz,


Gert
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby Dave R » Sun Jan 10, 2016 7:10 pm

Gettes wrote:Where can I find this extension? Can I use it just with Sketchup 2016?

grtz,


Gert


Read the first post in this thread. It is clearly spelled out there with links.
Screenshot - 1_10_2016 , 12_14_16 PM.png
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby TIG » Sun Jan 10, 2016 7:13 pm

Gettes wrote:Where can I find this extension? Can I use it just with Sketchup 2016?
Gert
Have you actually read the first post in this thread ?
Or perhaps more sensibly, have you looked in the SketchUcation PluginStore for its RBZ ?
http://sketchucation.com/pluginstore?pln=BezierSpline

I think it's one of the few Plugins from Fredo that does NOT actually need his 'Lib' installing [ although having that too does not harm ! ]...

As far as I know it works in all available SketchUp versions...
So why not try it... and let us know...
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby kk20314 » Thu May 05, 2016 10:02 am

感謝你的分享 ~~ 好用插件
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby CoreMaster110 » Fri Nov 18, 2016 2:27 pm

Love this tool but is there a way to make a shortcut key for "BZ - Convert to / Polyline" etc?
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby fredo6 » Fri Nov 18, 2016 3:04 pm

CoreMaster110 wrote:Love this tool but is there a way to make a shortcut key for "BZ - Convert to / Polyline" etc?

I guess you refer to the menu entries in the contextual menu. I thought it was possible to assign shortcuts to them.
If not, this is not a big job to make them as regular menu static entries.

Fredo
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby CoreMaster110 » Sat Nov 19, 2016 12:30 pm

fredo6 wrote:
CoreMaster110 wrote:Love this tool but is there a way to make a shortcut key for "BZ - Convert to / Polyline" etc?

I guess you refer to the menu entries in the contextual menu. I thought it was possible to assign shortcuts to them.
If not, this is not a big job to make them as regular menu static entries.

Fredo


Yes, in the contextual menu.
Shortcuts can only be assigned in the "Preferences/Shortcuts"? There are options to assign shortcuts to draw polylines etc but did not see any options for converting.
It would be really nice if shortcuts could be added to the contextual menu options aswell.

Regards
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby Dave R » Sat Nov 19, 2016 12:37 pm

Did you have a curve selected while searching for the item in the list? Since it is a Context menu item, you need to select an entity that would make it show up there.
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby CoreMaster110 » Sat Nov 19, 2016 9:23 pm

Dave R wrote:Did you have a curve selected while searching for the item in the list? Since it is a Context menu item, you need to select an entity that would make it show up there.


Oh, that's how it works. Did not know. Thank you!
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby Dave R » Sat Nov 19, 2016 11:22 pm

CoreMaster110 wrote:Oh, that's how it works. Did not know. Thank you!


That's how it works - for anything that would show in the Context menu.

You're welcome.
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby surfmike » Sun Dec 04, 2016 7:12 pm

line_combo_plugin.jpg


Hi!
I love BezierSpline - thanks! - but is there any plugin that can make a "C" curve out of a vertical "A" and a horisontal "B"(see attached pic)?
Mikael
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby fredo6 » Sun Dec 04, 2016 9:04 pm

surfmike wrote:
line_combo_plugin.jpg


Hi!
I love BezierSpline - thanks! - but is there any plugin that can make a "C" curve out of a vertical "A" and a horisontal "B"(see attached pic)?
Mikael

You can try Curviloft Loft By Spline, just keeping the contours

Fredo
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby surfmike » Mon Dec 12, 2016 10:15 am

fredo6 wrote:
surfmike wrote:
line_combo_plugin.jpg


Hi!
I love BezierSpline - thanks! - but is there any plugin that can make a "C" curve out of a vertical "A" and a horisontal "B"(see attached pic)?
Mikael

You can try Curviloft Loft By Spline, just keeping the contours

Fredo


Thanks for suggesting.
Tried it, but since I wanted to create the "C" curve, I tried w/o it, which didn't give the desired result.
What I want is to NOT have to create two groups/components, and run th command "Intersect faces" to create a 3rd "C" contour.
Is that possible?
//Mike
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby trannam4 » Sat Dec 31, 2016 3:58 am

thanks
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby surfmike » Tue Jan 03, 2017 11:17 am

Hi! Is there any chance to override the maximum segments (300s) for each bezier curve made?
//Mike
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby fredo6 » Tue Jan 03, 2017 11:46 am

surfmike wrote:Hi! Is there any chance to override the maximum segments (300s) for each bezier curve made?
//Mike

I am not sure that curves should have too many segments , as a general statement.
But, I will increase it to 600 in a next release.

In the meantime, you can edit the file bezierspline_main.rb, line #62 and set the value you wish.

Fredo
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby surfmike » Tue Jan 03, 2017 1:43 pm

Great! I'm doing some experiments with SU and 3D printing, that's why.
I agree that many segments slows down at least the next phase with Curviloft.
Maybe have a warning at a specific amount of segments with "don't show this message again" option.
//Mike
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby gilles » Tue Jan 03, 2017 4:18 pm

surfmike wrote:Hi! Is there any chance to override the maximum segments (300s) for each bezier curve made?
//Mike


Select the 300s curve, right-click/Explode, right-click/Convert to Catmull spline = 1800s.
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby surfmike » Tue Jan 03, 2017 6:03 pm

What will the difference be between the 2 options?
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby fredo6 » Tue Jan 03, 2017 6:38 pm

surfmike wrote:What will the difference be between the 2 options?

That's not the same curve, but visually, with hundreds of points, they may look the same!

Fredo
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby Medvezhonok » Sat Feb 11, 2017 5:56 am

Please update BezierSpline signature for compatibility with SU 2017
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Re: [Plugin] BezierSpline - v1.8a - 13 Nov 15

Postby fredo6 » Sun Feb 12, 2017 11:54 am

NEW RELEASE 1.9a - 12 Feb 17

This release is certified for Sketchup 2017

Download new release at main post

Fredo
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Re: [Plugin] BezierSpline - v1.9a - 12 Feb 17

Postby trngngntn » Wed Jan 24, 2018 3:21 pm

Great plugin !!!
Btw can you do B-spline through points like this one :
https://extensions.sketchup.com/en/cont ... ugh-points
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Re: [Plugin] BezierSpline - v1.9a - 12 Feb 17

Postby fredo6 » Thu Jan 25, 2018 12:07 pm

trngngntn wrote:Btw can you do B-spline through points like this one :
https://extensions.sketchup.com/en/cont ... ugh-points

In BezierSpline, you have several tools to have the curve go thorugh the control points: Cubic BSpline, Catmull, FSpline.

Fredo
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Re: [Plugin] BezierSpline - v1.9a - 12 Feb 17

Postby trngngntn » Thu Jan 25, 2018 4:52 pm

fredo6 wrote:
trngngntn wrote:Btw can you do B-spline through points like this one :
https://extensions.sketchup.com/en/cont ... ugh-points

In BezierSpline, you have several tools to have the curve go thorugh the control points: Cubic BSpline, Catmull, FSpline.

Fredo


I tried these tools but I feel that not what I needed.
The begin and the end of the curves look too flat.
F Spline is better but still flat.

I included an image here :


The curve which generated by the B Spline through points look smoother, but that plugin is hard to use and lack of editing tools.
So I hope you can add that to yours.
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Re: [Plugin] BezierSpline - v1.9a - 12 Feb 17

Postby Dave R » Thu Jan 25, 2018 5:47 pm

trngngntn wrote:and lack of editing tools.
So I hope you can add that to yours.


Fredo doesn't need to add editing tools to this extension. You can already edit the curves created with it.
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Re: [Plugin] BezierSpline - v1.9a - 12 Feb 17

Postby trngngntn » Fri Jan 26, 2018 3:52 pm

Dave R wrote:
trngngntn wrote:and lack of editing tools.
So I hope you can add that to yours.


Fredo doesn't need to add editing tools to this extension. You can already edit the curves created with it.


No, I mean that I hope he can add that type of curve to his plugin !!
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Re: [Plugin] BezierSpline - v1.9a - 12 Feb 17

Postby trngngntn » Fri Feb 02, 2018 3:21 pm

I have some trouble when editing the curves.

I drew a curve in Side view


The I switch to Top view to edit control points


But when I back to Side view, the curve changed a lot !!


So, how can I move the control points along a specified axis (X, Y, Z)?

Thanks.
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