[Plugin] BezierSpline - v2.1a - 01 Nov 18

Re: [Plugin] BezierSpline v1.4f - 23 Jan 11 (upgrade SU8)

Postby oli_sketch » Fri Oct 11, 2013 11:25 pm

Dear Fredo,

I got problems with Bezier spline 1.4f , when I use it sketchup 2013 always close it.

My OS is macos X 10.8.5 with sketchup 2013 (spanish) version 13.0.4811 on a MacBook Pro late 2 gh intel core i7

Can you help me.

Thank you and kind regards.
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Re: [Plugin] BezierSpline v1.4f - 23 Jan 11 (upgrade SU8)

Postby BillyRX » Fri Oct 25, 2013 8:09 am

oli_sketch wrote:Dear Fredo,

I got problems with Bezier spline 1.4f , when I use it sketchup 2013 always close it.

My OS is macos X 10.8.5 with sketchup 2013 (spanish) version 13.0.4811 on a MacBook Pro late 2 gh intel core i7

Can you help me.

Thank you and kind regards.


What he said. Please. This used to be my most commonly used extension. ):
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Re: [Plugin] BezierSpline v1.4f - 23 Jan 11 (upgrade SU8)

Postby Box » Fri Oct 25, 2013 1:07 pm

There have been updates to fredos plugins to work with SU2013, make sure you have the latest versions including Libfredo
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Re: [Plugin] BezierSpline v1.4f - 23 Jan 11 (upgrade SU8)

Postby Beejeez » Sat Nov 02, 2013 9:51 am

I installed Bezierspline v1.4 on my mac computer in SU2013. I really like the possibilities of this plugin but the point is that SU crashes after inserting a few bezier points.

I saw that this issue was discussed a few months ago by gig500 and dave R. Does anyone know if this problem is already solved?

Thanks in advance
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Re: [Plugin] BezierSpline - v1.6a - 11 Nov 13

Postby fredo6 » Mon Nov 11, 2013 10:39 pm

NEW RELEASE 1.6a - 11 Nov 2013

This release is for future Sketchup compatibility

Download new release at main post

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Re: [Plugin] BezierSpline - v1.6b - 12 Nov 13

Postby fredo6 » Tue Nov 12, 2013 3:12 pm

NEW RELEASE 1.6b - 12 Nov 2013

This release is for future Sketchup compatibility
It also fixes some crashes encountered on some Mac OSX configuration and SU13.. Thanks to Dave R for helping me troubleshoot the issue.

Download new release at main post

Fredo
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Re: [Plugin] BezierSpline - v1.6b - 12 Nov 13

Postby Makolee » Sat Nov 16, 2013 11:54 am

THX FOR THIS PLUGIN
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Re: [Plugin] BezierSpline - v1.6b - 12 Nov 13

Postby gonashvili » Sat Nov 16, 2013 4:06 pm

Hi there

So I'm using this a lot, umm is there a way to 'disable' the initial [Uniform B-Spline] dialog (with the Order parameter), so it would stay at the default '0' / automatic, or whatever value [without the dialog]?


Cheers
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Re: [Plugin] BezierSpline - v1.6b - 12 Nov 13

Postby mitcorb » Sat Nov 16, 2013 5:28 pm

Hi.
After reading gonashvili's post above, I opened Sketchup8 to test the spline. I placed an initial spline in an empty scene with 0 default setting. Then began to place another, but changed the parameter to 10 and OK. I got a bugsplat window. I captured the window and the response. Interestingly, I immediately repeated the process and got no error.
Sorry, if the two images appear out of order. The splat window is first and the response window is supposed to be second.

Also, apology to gonashvili for jumping in here. I was simply investigating.
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Re: [Plugin] BezierSpline - v1.6b - 12 Nov 13

Postby suHappyPills » Sun Nov 17, 2013 3:37 am

cool tools,Thx a lot.
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Re: [Plugin] BezierSpline - v1.6b - 12 Nov 13

Postby robertWan » Sun Feb 02, 2014 8:42 pm

I type radius 10 mm, but have 14,1. (sqrt200 :roll: )

Robert
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Re: [Plugin] BezierSpline - v1.6c - 03 Mar 14

Postby fredo6 » Mon Mar 03, 2014 12:49 pm

NEW RELEASE 1.6c - 03 Mar 14

This release is fixes a bug in the TBone curves, found by Robert Wan.
Remember also that v1.6 is necessary for SU14 and fixes some crashes encountered on some Mac OSX configuration and SU13.
.

Download latest release if BezierSpline at main post

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Re: [Plugin] BezierSpline - v1.6c - 03 Mar 14

Postby robertWan » Tue Mar 04, 2014 1:16 am

Thank you for the correction.
If it could also be chosen on which line T-bones is formed. Right now it's only on a longer one.

Robert
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Re: [Plugin] BezierSpline - v1.6c - 03 Mar 14

Postby fredo6 » Tue Mar 04, 2014 1:00 pm

robertWan wrote:Thank you for the correction.
If it could also be chosen on which line T-bones is formed. Right now it's only on a longer one.

Robert

This is not possible with the current GUI. The only thing you can do is to place intermediate points to control the respective lengths of segments at corner.

Also, I publish a small upgrade (1.6d) to make sure T-bones appears when one of the segment has the required minimum length.

Fredo
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby fredo6 » Tue Mar 04, 2014 1:01 pm

NEW RELEASE 1.6d - 04 Mar 14

This release fixes a few bugs and problem in the TBone curves, as highlighted by Robert Wan.
Remember also that v1.6 is necessary for SU14 and also fixes some crashes encountered on some Mac OSX configuration and SU13.
.

Download latest release of BezierSpline from main post
Or the PluginStore

Download



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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby ly871108 » Sun Mar 09, 2014 3:48 am

I have translated it into CHINESE,perfectly.I tried my best to be with it.THANK YOU!
Here is the CHINESE version of 1.6D:
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby pizixie » Sun Mar 09, 2014 4:08 am

:thumb:
ly871108 wrote:I have translated it into CHINESE,perfectly.I tried my best to be with it.THANK YOU!
Here is the CHINESE version of 1.6D:
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Possible to divide/segment multiple lines (contours) at a ti

Postby matthew.robert » Tue Mar 25, 2014 10:59 pm

Is there any way to convert multiple welded lines (contours for example) to segmented lines with set segment lengths? I have used Bezier Spline in the past to get better "From Contour" results by converting contour lines one at a time to lines made with consistent segment lengths. This works considerably better than the "simplify contours" plugin that still creates snow drifts all over the place.

sfq.png


EDIT, kinda related... here is a video I created showing how to use the Polyfit LISP (from polyface.de) in Autocad to ultimately get a more efficient model to do a From Contour in SketchUp.

(Easier to see in HD directly on Youtube, also jump to the 3:40 mark to see the polyfit part.)

I've done a similar thing using BezierSpline with the Polyline Divider option, but I need to weld and apply the tool to each contour line rather than all at once with the Polyfit LISP.

-- matt
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Last edited by matthew.robert on Mon Mar 31, 2014 4:01 am, edited 2 times in total.

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Problem with Polyline Arc Corners

Postby dedmin » Fri Mar 28, 2014 7:15 pm

See the video.
Video_2014-03-28_200608.wmv
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby MarinerSketch » Thu Apr 17, 2014 1:48 am

Awesome plugin.

Is there any option or method to make a spline's ends to be tangent to a straight line?
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby robertWan » Thu Apr 17, 2014 8:53 am

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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby Skeeterd » Tue Apr 22, 2014 6:49 pm

Wonderful plugin! Is there a way to keep a tool persistent like in the tools on surface plugin?
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby tellkurt » Sat May 31, 2014 4:29 am

How would I install the plugin for Sketchup 2014 ?
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby fredo6 » Sat May 31, 2014 9:36 am

tellkurt wrote:How would I install the plugin for Sketchup 2014 ?

The strongly suggested method is that you first install the Sketchucation PluginStore tool, so that you can easily and safely install any plugin.

Then, you can auto-install Bezierspline and all other plugins in one click.

Fredo
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby mamagroene » Sat Jul 26, 2014 9:22 am

so, I just installed the plugin, but as soon as I try to use it with sketch up (my version is sketchup pro 2014, the toolbar that appears is just empty. I hope you understand my problem as I'm not a native english speaker. we tried pretty much everything to make it work, but we simply can't. I hope you can help!
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby TIG » Sat Jul 26, 2014 11:00 am

mamagroene wrote:so, I just installed the plugin, but as soon as I try to use it with sketch up (my version is sketchup pro 2014, the toolbar that appears is just empty. I hope you understand my problem as I'm not a native english speaker. we tried pretty much everything to make it work, but we simply can't. I hope you can help!
How did you install it ?
Sounds like some files are missing...
Please reinstall it using the PluginStore's AutoInstall tool, OR if you have the RBZ, then use it with v2014's Preferences > Extensions > Install... button...
Also note that many of Fredo's tools need LibFredo - also install the latest version of that [also available at the PluginStore...].
Restart after the installing to ensure everything is synchronized...
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby antonio.calvo » Fri Aug 08, 2014 7:07 am

Hello Fredo, thank you for your plugin. Is fantastic and works great. Any way of making it persistent to glue to surface/or group/or edge..? Maybe be with a key stroke? Thank you so much again.
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby witjazz » Fri Oct 03, 2014 4:30 am

thanks
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Re: [Plugin] BezierSpline - v1.6d - 04 Mar 14

Postby yaseerr » Sun Oct 05, 2014 1:49 pm

like it thank you
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Re: [Plugin] BezierSpline - v1.7a - 19 Oct 14

Postby fredo6 » Sun Oct 19, 2014 9:18 pm

NEW RELEASE 1.7a - 19 Oct 2014

This release is required for SU 2014 when your username contains non-ascii characters

Note that non-ascii characters are not supported for SU13 and previous versions of Sketchup

Download new release at main post

Fredo
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